[info]
name = Russian Alyona
version = 1.0
author = -Zlodey-
readonly = 1

[soundfiles]
#
# Connection
#
CONNECTION_CONNECTED = play("connected.wav")
CONNECTION_DISCONNECTED = play("disconnected.wav")
CONNECTION_LOST_CONNECTION = play("connection_lost.wav")

#
# Channel
#
# Channel created
CHANNEL_CREATED_BY_YOU = play("you_created_channel.wav")
CHANNEL_CREATED_BY_OTHER = 

# Channel deleted
CHANNEL_DELETED_BY_YOU = play("you_deleted_channel.wav")
CHANNEL_DELETED_BY_OTHER = 

# Channel edited current
CHANNEL_EDITED_CURRENT_BY_YOU = play("you_edited_your_channel.wav")
CHANNEL_EDITED_CURRENT_BY_OTHER = play("your_channel_was_edited.wav")

# Channel edited other
CHANNEL_EDITED_OTHER_BY_YOU = play("you_edited_a_channel.wav")
CHANNEL_EDITED_OTHER_BY_OTHER  = 

# Channel moved
# TODO
CHANNEL_MOVED_BY_YOU =
CHANNEL_MOVED_BY_OTHER =

#
# Server
#
# Server edited
SERVER_EDITED_BY_YOU = play("you_edited_server.wav")
SERVER_EDITED_BY_OTHER = 

SERVER_ERROR = play("error.wav")

#
# Client
#
# Client connection connected
CLIENT_CONNECTION_CONNECTED_SERVER = 
CLIENT_CONNECTION_CONNECTED_CURRENT_CHANNEL = play("${clientType}_connection_connected_currentchannel.wav")

# Client connection disconnected
CLIENT_CONNECTION_DISCONNECTED_SERVER = 
CLIENT_CONNECTION_DISCONNECTED_CURRENT_CHANNEL = play("${clientType}_connection_disconnected_currentchannel.wav")

# Client connection lost connection
CLIENT_CONNECTION_LOST_CONNECTION_SERVER = 
CLIENT_CONNECTION_LOST_CONNECTION_CURRENT_CHANNEL = play("${clientType}_connection_connectionlost_currentchannel.wav")

# Client switched to current channel
CLIENT_SWITCHED_TO_CURRENT_CHANNEL_APPEARS = play("${clientType}_switched_tocurrentchannel_staysinview.wav")
CLIENT_SWITCHED_TO_CURRENT_CHANNEL_STAYS = play("${clientType}_switched_tocurrentchannel_staysinview.wav")

# Client switched from current channel
CLIENT_SWITCHED_FROM_CURRENT_CHANNEL_DISAPPEARS = play("${clientType}_switched_awayfromcurrentchannel_staysinview.wav")
CLIENT_SWITCHED_FROM_CURRENT_CHANNEL_STAYS = play("${clientType}_switched_awayfromcurrentchannel_staysinview.wav")

# Client switched to different channel
CLIENT_SWITCHED_TO_OTHER_CHANNEL_APPEARS = 
CLIENT_SWITCHED_TO_OTHER_CHANNEL_DISAPPEARS = 
CLIENT_SWITCHED_TO_OTHER_CHANNEL_STAYS = 

# Client moved to current channel
CLIENT_MOVED_TO_CURRENT_CHANNEL_APPEARS = play("${clientType}_moved_tocurrentchannel_staysinview.wav")
CLIENT_MOVED_TO_CURRENT_CHANNEL_STAYS = play("${clientType}_moved_tocurrentchannel_staysinview.wav")

# Client moved from current channel
CLIENT_MOVED_FROM_CURRENT_CHANNEL_DISAPPEARS = play("${clientType}_moved_awayfromcurrentchannel_staysinview.wav")
CLIENT_MOVED_FROM_CURRENT_CHANNEL_STAYS = play("${clientType}_moved_awayfromcurrentchannel_staysinview.wav")

# Client moved to different channel
CLIENT_MOVED_TO_OTHER_CHANNEL_APPEARS = 
CLIENT_MOVED_TO_OTHER_CHANNEL_DISAPPEARS = 
CLIENT_MOVED_TO_OTHER_CHANNEL_STAYS = 

# Client was kicked from channel to current channel
CLIENT_WAS_KICKED_FROM_CHANNEL_TO_CURRENT_CHANNEL_APPEARS = play("${clientType}_kicked_channel_tocurrentchannel_staysinview.wav")
CLIENT_WAS_KICKED_FROM_CHANNEL_TO_CURRENT_CHANNEL_STAYS = play("${clientType}_kicked_channel_tocurrentchannel_staysinview.wav")

# Client was kicked from channel from current channel
CLIENT_WAS_KICKED_FROM_CHANNEL_FROM_CURRENT_CHANNEL_DISAPPEARS = play("${clientType}_kicked_channel_awayfromcurrentchannel_staysinview.wav")
CLIENT_WAS_KICKED_FROM_CHANNEL_FROM_CURRENT_CHANNEL_STAYS = play("${clientType}_kicked_channel_awayfromcurrentchannel_staysinview.wav")

# Client was kicked from channel to different channel
CLIENT_WAS_KICKED_FROM_CHANNEL_TO_OTHER_CHANNEL_APPEARS = 
CLIENT_WAS_KICKED_FROM_CHANNEL_TO_OTHER_CHANNEL_DISAPPEARS = 
CLIENT_WAS_KICKED_FROM_CHANNEL_TO_OTHER_CHANNEL_STAYS = 

# Client was kicked from server
CLIENT_WAS_KICKED_FROM_SERVER_SERVER = 
CLIENT_WAS_KICKED_FROM_SERVER_CURRENT_CHANNEL = play("${clientType}_kicked_server_currentchannel.wav")

# Client was banned
CLIENT_WAS_BANNED_SERVER = 
CLIENT_WAS_BANNED_CURRENT_CHANNEL = play("neutral_banned_server_currentchannel.wav")

#
# You
#
YOU_SWITCHED_CHANNEL = play("switched_channel.wav")
YOU_WERE_MOVED_TO_DIFFERENT_CHANNEL = play("you_were_moved.wav")

# You were kicked
YOU_WERE_KICKED_FROM_SERVER = play("you_kicked_server.wav")
YOU_WERE_KICKED_FROM_CHANNEL = play("you_kicked_channel.wav")

YOU_WERE_BANNED = play("you_were_banned.wav")

#
# Chat
#
CHAT_SENT_MESSAGE = play("chat_message_outbound.wav")
CHAT_RECEIVED_MESSAGE = play("chat_message_inbound.wav")

#
# Sound capture
#
SOUND_CAPTURE_MUTED = play("mic_muted.wav")
SOUND_CAPTURE_UNMUTED = play("mic_activated.wav")

#
# Sound playback
#
SOUND_PLAYBACK_MUTED = play("sound_muted.wav")
SOUND_PLAYBACK_UNMUTED = play("sound_resumed.wav")

#
# Status
#
STATUS_SET_AWAY = play("away_activated.wav")
STATUS_SET_PRESENT = play("away_deactivated.wav")

#
# Other
#
OTHER_TALK_WHILE_MUTED = play("stop_talking.wav")
OTHER_RECEIVED_POKE = play("you_were_poked.wav")
OTHER_FILETRANSFER_COMPLETE = play("filetransfer_complete.wav")
