Код
/// падает снег
_snow = "#particlesource" createVehicleLocal (position player);
_snow setParticleParams [["\Ca\Data\ParticleEffects\Universal\Universal",16,12,8,1],"","Billboard",1,20,[0,0,0],[0,0,0],1,0.000001,0,1.4,[0.1,0.1],[[1,1,1,1]],[0,1],0.2,1.2,"","",vehicle player];
_snow setParticleRandom [0,[30,30,20],[0,0,0],0,0.01,[0,0,0,0.1],0,0];
_snow setParticleCircle [0,[0,0,0]];
_snow setDropInterval 0.01; //чем меньше интервал, тем больше падает снега, например 0.0001
Автор: VVL99