box.sqf tT countdown.sqf IJT deadbodys.sqf R Description.ext I{T init.sqf tTi init_time.sqf UcP4 mission.sqm {Th pict\loadscreen.jpg ?Sq. vehicle.sqf J shron_i=shron_i+1;
sleep 30;
proverka = 0;
while {proverka < 10} do
{
deleteMarker resp;
deleteMarker resp2;
deleteVehicle box_cash;
random_x2 = floor(random 800);
random_y2 = floor(random 800);
random_x = 4500 - random_x2;
random_y = 4500 - random_y2;
marker_random = [random_x, random_y];
if isServer then
{
box_cash = "GuerillaCacheBox_EP1" createVehicle (marker_random);
};
box_cash setPos ((nearestBuilding marker_random) buildingPos 2);
proverka = (getPos box_cash select 0);
};
hint "Схрон с оружием обнаружен";
sleep 1;
box_coord = [(getPos box_cash select 0), (getPos box_cash select 1)];
random_box_x = floor(random 200);
random_box_y = floor(random 200);
box_x = 100 - random_box_x;
box_y = 100 - random_box_y;
coord = [(getPos box_cash select 0) + box_x, (getPos box_cash select 1) + box_y];
resp2 = createMarker ["random2", coord];
resp2 setMarkerShape "ELLIPSE";
resp2 setMarkerColor "ColorRed";
resp2 setMarkerSize [150, 150];
//resp2 setMarkerBrush "DIAGGRID";
resp = createMarker ["random", coord];
"random" setMarkerType "dot";
"random" setMarkerText "СХРОН С ОРУЖИЕМ";
box_flag = true;
#define tc hintSilent parsetext format [""+Cd_text+":
%1 : %2 : %3"+"",floor(Cd_Time/3600) call _form,floor(Cd_Time/60)%60 call _form,Cd_Time%60 call _form]; if (Cd_Time <= Ht_Hst) then {playsound "Counter"}; sleep 1
#define col(n) if (Cd_Time <= Ht_Hst) then {n call TextColred} else {n call TextColgreen}
waituntil {Cd_Time != 0};
_form = {col((if (_this < 10) then {"0"} else {""})+str _this)};
while {Cd_Time > 0} do {
Cd_Time = Cd_Time - 1;
if (isServer) then {publicvariable "Cd_Time"};
tc
};
red_win=true;
//taskHint [Text_hint, [1,0,0,1], "taskNew"];
execvm "countdown.sqf";private ["_aU", "_dU"];
_aU = allUnits;
{_x addEventHandler ["killed", "_this spawn killed"]} foreach allUnits;
while {true} do {
sleep 600;
if (count _aU != count allUnits) then {
_dU = _aU - allUnits;
{hidebody _x} foreach _dU;
};
_aU = allUnits;
};
class Header
{
gameType = TVT;
minPlayers = 1;
maxPlayers = 40;
playerCountMultipleOf = 1;
};
estimatedTimeLeft = 600;
respawn="BASE";
respawndelay=10;
respawnVehicleDelay = 1;
debriefing = 1;
disabledAI=1;
showGPS=1;
showRadio=1;
briefing=1;
class Params
{
class Grass
{
title = "Трава";
values[] = {50, 25, 12.5, 6.25, 3.125};
texts[] = {"Нету","25%","50%","75%","полная"};
default = 50;
};
class Duration
{
title = "Видимая дистанция";
values[] = {1500,3000,4000,5000,6000,7000,8000,9000,10000};
texts[] = {"1500","3000","4000","5000","6000","7000","8000","9000","10000"};
default = 1500;
};
};
setTerrainGrid (paramsArray select 0);
setViewDistance (paramsArray select 1);
sleep 2;
if isServer then {
_xhandle = execvm "deadbodys.sqf";
_xhandle = execvm "box.sqf";
};
win=false;
shron_i=0;
//if (side player == resistance) then
//{
// while {alive player} do
// {
// _dist = player distance box_cash;
// _ostatok=_dist mod 1;
// _dist1=_dist -_ostatok;
// hintSilent format ["Дистанция до схрона: \n%1 метра(ов)",_dist1];
// sleep 5;
// };
//};
waituntil {time > 1};
Preset_time = 7200; /// время отсчёта - (1 минута = 60), (30 минут = 1800), (1 час = 3600), (1 час 30 минут = 5400)
Text_hint = "Время вышло!"; /// текст конечного сообщения
Cd_text = "До конца игры"; /// текст в отсчёте времени
Ht_Hst = 10; /// остаток секунд, которые озвучиваются щелчками
Cd_Time = 0;
//player addaction ["Запустить отсчёт","init_time.sqf",0,99,false,false,"","_this == _target && Cd_Time == 0 && vehicleVarName _target == 'eldrono'"];
execvm "countdown.sqf";
TextColred = {"" + _this + ""};
TextColgreen = {"" + _this + ""};
if(true) exitWith {};
Cd_Time = Preset_time;
publicVariable "Cd_Time";version=11;
class Mission
{
addOns[]=
{
"zargabad",
"cacharacters_e",
"CAWheeled_E_LandRover",
"cawheeled_e_btr40",
"CACharacters_BAF",
"CAWheeled_Offroad",
"caweapons_ammoboxes",
"CAWheeled_E",
"CAWheeled",
"CATracked",
"caweapons_e_ammoboxes",
"cawheeled_e_hmmwv",
"CAWheeled_D_BAF",
"CATracked_BAF",
"caweapons_baf",
"camisc_e",
"camisc3",
"cawheeled_pmc_armoredsuv",
"CAAir_E_AH6J",
"CAAir_E_UH1H_EP1"
};
addOnsAuto[]=
{
"cacharacters_e",
"CACharacters_BAF",
"CAWheeled_E_LandRover",
"CAWheeled_Offroad",
"caweapons_ammoboxes",
"CAWheeled_E",
"CAWheeled",
"CATracked",
"caweapons_e_ammoboxes",
"cawheeled_e_hmmwv",
"CAWheeled_D_BAF",
"CATracked_BAF",
"caweapons_baf",
"camisc_e",
"camisc3",
"cawheeled_pmc_armoredsuv",
"CAAir_E_AH6J",
"CAAir_E_UH1H_EP1",
"zargabad"
};
randomSeed=12177267;
class Intel
{
briefingName="Поиск схрона в Заргабаде";
briefingDescription="Всем быть в TS или кик. TeamSpeak: ts2.russia-arma2.ru";
resistanceWest=0;
startWeather=0.25;
forecastWeather=0;
year=2009;
day=29;
hour=11;
};
class Groups
{
items=5;
class Item0
{
side="WEST";
class Vehicles
{
items=5;
class Item0
{
position[]={3946.7622,11.275607,2786.1646};
azimut=151.233;
id=37;
side="WEST";
vehicle="GER_Soldier_TL_EP1";
player="PLAY CDG";
leader=1;
rank="CAPTAIN";
skill=0.60000002;
description="КОМАНДИР (НЕМЦЫ)";
};
class Item1
{
position[]={3942.0464,11.267873,2783.8784};
azimut=124.87;
id=36;
side="WEST";
vehicle="GER_Soldier_EP1";
player="PLAY CDG";
skill=0.60000002;
description="СТРЕЛОК (GER)";
};
class Item2
{
position[]={3938.2666,11.220559,2781.2441};
azimut=142.752;
id=35;
side="WEST";
vehicle="GER_Soldier_Scout_EP1";
player="PLAY CDG";
skill=0.60000002;
description="РАЗВЕДЧИК (GER)";
};
class Item3
{
position[]={3934.061,11.219247,2777.5161};
azimut=155.054;
id=34;
side="WEST";
vehicle="GER_Soldier_Medic_EP1";
player="PLAY CDG";
skill=0.60000002;
description="МЕДИК (GER)";
};
class Item4
{
position[]={3930.2046,11.162934,2775.0444};
azimut=159.12199;
id=33;
side="WEST";
vehicle="GER_Soldier_MG_EP1";
player="PLAY CDG";
skill=0.60000002;
description="Пулеметчик (GER)";
};
};
};
class Item1
{
side="GUER";
class Vehicles
{
items=10;
class Item0
{
position[]={3996.998,42.508202,5685.9189};
azimut=-46.2794;
id=38;
side="GUER";
vehicle="TK_GUE_Soldier_TL_EP1";
player="PLAY CDG";
leader=1;
rank="CAPTAIN";
skill=0.60000002;
description="КОМАНДИР_1";
};
class Item1
{
position[]={3992.1104,42.745712,5684.8408};
azimut=61.2724;
id=26;
side="GUER";
vehicle="TK_GUE_Soldier_EP1";
player="PLAY CDG";
skill=0.60000002;
description="СТРЕЛОК";
};
class Item2
{
position[]={3996.4419,42.550823,5687.4424};
azimut=-49.106201;
id=30;
side="GUER";
vehicle="TK_GUE_Soldier_MG_EP1";
player="PLAY CDG";
skill=0.60000002;
description="ПУЛЕМЕТЧИК";
};
class Item3
{
position[]={3995.9985,42.575134,5689.0146};
azimut=-42.602001;
id=29;
side="GUER";
vehicle="TK_GUE_Soldier_AT_EP1";
player="PLAY CDG";
skill=0.60000002;
description="СТРЕЛОК-РПГ";
};
class Item4
{
position[]={3995.584,42.601357,5690.7354};
azimut=-68.762497;
id=28;
side="GUER";
vehicle="TK_GUE_Bonesetter_EP1";
player="PLAY CDG";
skill=0.60000002;
description="МЕДИК";
};
class Item5
{
position[]={3994.9468,42.63274,5692.2021};
azimut=-49.777401;
id=27;
side="GUER";
vehicle="TK_GUE_Warlord_EP1";
player="PLAY CDG";
skill=0.60000002;
description="СТРЕЛОК";
};
class Item6
{
position[]={3991.604,42.696793,5686.6357};
azimut=67.687202;
id=25;
side="GUER";
vehicle="TK_GUE_Bonesetter_EP1";
player="PLAY CDG";
skill=0.60000002;
description="МЕДИК";
};
class Item7
{
position[]={3991.2183,42.664063,5687.8369};
azimut=61.2724;
id=24;
side="GUER";
vehicle="TK_GUE_Soldier_AT_EP1";
player="PLAY CDG";
skill=0.60000002;
description="СТРЕЛОК-РПГ";
};
class Item8
{
position[]={3990.8037,42.744373,5689.1748};
azimut=61.2724;
id=23;
side="GUER";
vehicle="TK_GUE_Soldier_Sniper_EP1";
player="PLAY CDG";
skill=0.60000002;
description="СНАЙПЕР";
};
class Item9
{
position[]={3990.3423,42.830612,5690.7021};
azimut=61.2724;
id=22;
side="GUER";
vehicle="TK_GUE_Soldier_MG_EP1";
player="PLAY CDG";
skill=0.60000002;
description="ПУЛЕМЕТЧИК";
};
};
};
class Item2
{
side="WEST";
class Vehicles
{
items=5;
class Item0
{
position[]={3963.1597,11.084981,2772.9961};
azimut=246.383;
id=39;
side="WEST";
vehicle="CZ_Special_Forces_TL_DES_EP1";
player="PLAY CDG";
leader=1;
rank="CAPTAIN";
skill=0.60000002;
description="КОМАНДИР (ЧЕХИ)";
};
class Item1
{
position[]={3960.8657,11.109477,2776.5415};
azimut=245.451;
id=40;
side="WEST";
vehicle="CZ_Special_Forces_MG_DES_EP1";
player="PLAY CDG";
rank="SERGEANT";
skill=0.60000002;
description="ПУЛЕМЕТЧИК (CZ)";
};
class Item2
{
position[]={3958.5005,11.173723,2780.374};
azimut=235.008;
id=41;
side="WEST";
vehicle="CZ_Special_Forces_Scout_DES_EP1";
player="PLAY CDG";
rank="SERGEANT";
skill=0.60000002;
description="РАЗВЕДЧИК (CZ)";
};
class Item3
{
position[]={3956.2544,11.269364,2784.77};
azimut=224.535;
id=42;
side="WEST";
vehicle="CZ_Special_Forces_GL_DES_EP1";
player="PLAY CDG";
rank="CORPORAL";
skill=0.60000002;
description="ГРАНАТОМЕТЧИК (CZ)";
};
class Item4
{
position[]={3953.897,11.257051,2788.7622};
azimut=-131.41299;
id=43;
side="WEST";
vehicle="CZ_Soldier_AT_DES_EP1";
player="PLAY CDG";
rank="CORPORAL";
skill=0.60000002;
description="СТРЕЛОК-РПГ (CZ)";
};
};
};
class Item3
{
side="WEST";
class Vehicles
{
items=5;
class Item0
{
position[]={3941.1724,10.990176,2760.5508};
azimut=322.45499;
id=64;
side="WEST";
vehicle="BAF_Soldier_TL_MTP";
player="PLAY CDG";
leader=1;
rank="CAPTAIN";
skill=0.60000002;
description="КОМАНДИР (Англичане)";
};
class Item1
{
position[]={3946.2231,10.978198,2762.2559};
azimut=322.45499;
id=65;
side="WEST";
vehicle="BAF_Soldier_Medic_MTP";
player="PLAY CDG";
rank="SERGEANT";
skill=0.60000002;
description="МЕДИК (BAF)";
};
class Item2
{
position[]={3949.168,11.006053,2764.0142};
azimut=313.974;
id=66;
side="WEST";
vehicle="BAF_Soldier_EN_MTP";
player="PLAY CDG";
skill=0.60000002;
description="ИНЖЕНЕР (BAF)";
};
class Item3
{
position[]={3953.0229,11.01566,2765.6895};
azimut=313.974;
id=67;
side="WEST";
vehicle="BAF_Soldier_scout_MTP";
player="PLAY CDG";
skill=0.60000002;
description="СНАЙПЕР (BAF)";
};
class Item4
{
position[]={3956.7983,11.026342,2768.1567};
azimut=313.974;
id=68;
side="WEST";
vehicle="BAF_Soldier_MG_MTP";
player="PLAY CDG";
skill=0.60000002;
description="ПУЛЕМЕТЧИК (BAF)";
};
};
};
class Item4
{
side="GUER";
class Vehicles
{
items=10;
class Item0
{
position[]={4010.3438,42.23724,5697.792};
azimut=-46.2794;
id=78;
side="GUER";
vehicle="TK_GUE_Soldier_TL_EP1";
player="PLAY CDG";
leader=1;
rank="CAPTAIN";
skill=0.60000002;
description="КОМАНДИР_2";
};
class Item1
{
position[]={4005.4561,42.351887,5696.7139};
azimut=61.2724;
id=73;
side="GUER";
vehicle="TK_GUE_Soldier_EP1";
player="PLAY CDG";
skill=0.60000002;
description="СТРЕЛОК";
};
class Item2
{
position[]={4009.7876,42.264629,5699.3154};
azimut=-49.106201;
id=77;
side="GUER";
vehicle="TK_GUE_Soldier_MG_EP1";
player="PLAY CDG";
skill=0.60000002;
description="ПУЛЕМЕТЧИК";
};
class Item3
{
position[]={4009.3442,42.275394,5700.8877};
azimut=-42.602001;
id=76;
side="GUER";
vehicle="TK_GUE_Soldier_AT_EP1";
player="PLAY CDG";
skill=0.60000002;
description="СТРЕЛОК-РПГ";
};
class Item4
{
position[]={4008.9297,42.272999,5702.6104};
azimut=-68.762497;
id=75;
side="GUER";
vehicle="TK_GUE_Bonesetter_EP1";
player="PLAY CDG";
skill=0.60000002;
description="МЕДИК";
};
class Item5
{
position[]={4008.2925,42.27417,5704.0752};
azimut=-49.777401;
id=74;
side="GUER";
vehicle="TK_GUE_Warlord_EP1";
player="PLAY CDG";
skill=0.60000002;
description="СТРЕЛОК";
};
class Item6
{
position[]={4004.9497,42.3498,5698.5107};
azimut=67.687202;
id=72;
side="GUER";
vehicle="TK_GUE_Bonesetter_EP1";
player="PLAY CDG";
skill=0.60000002;
description="МЕДИК";
};
class Item7
{
position[]={4004.564,42.35154,5699.71};
azimut=61.2724;
id=71;
side="GUER";
vehicle="TK_GUE_Soldier_AT_EP1";
player="PLAY CDG";
skill=0.60000002;
description="СТРЕЛОК-РПГ";
};
class Item8
{
position[]={4004.1494,42.368237,5701.0479};
azimut=61.2724;
id=70;
side="GUER";
vehicle="TK_GUE_Soldier_Sniper_EP1";
player="PLAY CDG";
skill=0.60000002;
description="СНАЙПЕР";
};
class Item9
{
position[]={4003.688,42.389652,5702.5752};
azimut=61.2724;
id=69;
side="GUER";
vehicle="TK_GUE_Soldier_MG_EP1";
player="PLAY CDG";
skill=0.60000002;
description="ПУЛЕМЕТЧИК";
};
};
};
};
class Vehicles
{
items=44;
class Item0
{
position[]={4878.4121,37.698917,4623.6694};
azimut=132.752;
id=0;
side="EMPTY";
vehicle="LandRover_SPG9_TK_INS_EP1";
skill=0.60000002;
init="veh = [this, 60,600] execVM ""vehicle.sqf""";
};
class Item1
{
position[]={4883.1563,37.609627,4628.7183};
azimut=131.77901;
id=1;
side="EMPTY";
vehicle="Offroad_DSHKM_INS";
skill=0.60000002;
init="veh = [this, 60,600] execVM ""vehicle.sqf""";
};
class Item2
{
position[]={4289.7529,17.105175,4168.46};
azimut=1.0801244;
id=2;
side="EMPTY";
vehicle="LandRover_SPG9_TK_INS_EP1";
skill=0.60000002;
init="veh = [this, 60,600] execVM ""vehicle.sqf""";
};
class Item3
{
position[]={4178.6523,16.878016,4172.5845};
azimut=540.6059;
id=3;
side="EMPTY";
vehicle="Offroad_DSHKM_INS";
skill=0.60000002;
init="veh = [this, 60,600] execVM ""vehicle.sqf""";
};
class Item4
{
position[]={3763.52,14.625669,4307.1436};
azimut=132.752;
id=4;
side="EMPTY";
vehicle="LandRover_SPG9_TK_INS_EP1";
skill=0.60000002;
init="veh = [this, 60,600] execVM ""vehicle.sqf""";
};
class Item5
{
position[]={3790.9927,14.805457,4332.751};
azimut=131.77901;
id=5;
side="EMPTY";
vehicle="Offroad_DSHKM_INS";
skill=0.60000002;
init="veh = [this, 60,600] execVM ""vehicle.sqf""";
};
class Item6
{
position[]={4874.7246,37.565559,4626.0269};
azimut=131.77901;
id=6;
side="EMPTY";
vehicle="LocalBasicAmmunitionBox";
skill=0.60000002;
};
class Item7
{
position[]={4879.5713,37.539314,4631.6929};
azimut=131.77901;
id=7;
side="EMPTY";
vehicle="LocalBasicAmmunitionBox";
skill=0.60000002;
init="veh = [this, 1] execVM ""vehicle.sqf""";
};
class Item8
{
position[]={4264.7451,17,4137.4365};
azimut=131.77901;
id=8;
side="EMPTY";
vehicle="LocalBasicAmmunitionBox";
skill=0.60000002;
init="veh = [this, 1] execVM ""vehicle.sqf""";
};
class Item9
{
position[]={4223.3213,17,4177.3818};
azimut=131.77901;
id=9;
side="EMPTY";
vehicle="LocalBasicAmmunitionBox";
skill=0.60000002;
init="veh = [this, 1] execVM ""vehicle.sqf""";
};
class Item10
{
position[]={3759.4634,14.503775,4310.3081};
azimut=131.77901;
id=10;
side="EMPTY";
vehicle="LocalBasicAmmunitionBox";
skill=0.60000002;
init="veh = [this, 1] execVM ""vehicle.sqf""";
};
class Item11
{
position[]={3786.7603,14.66085,4336.5234};
azimut=131.77901;
id=11;
side="EMPTY";
vehicle="LocalBasicAmmunitionBox";
skill=0.60000002;
init="veh = [this, 1] execVM ""vehicle.sqf""";
};
class Item12
{
position[]={3967.8926,43.359306,5692.2236};
azimut=77.889206;
id=12;
side="EMPTY";
vehicle="Ural_ZU23_TK_GUE_EP1";
skill=0.60000002;
init="veh = [this, 300,600] execVM ""vehicle.sqf""";
};
class Item13
{
position[]={3971.1489,43.235725,5684.4951};
azimut=70.872665;
id=13;
side="EMPTY";
vehicle="Offroad_DSHKM_TK_GUE_EP1";
skill=0.60000002;
init="veh = [this, 10,300] execVM ""vehicle.sqf""";
};
class Item14
{
position[]={3973.7192,43.11187,5676.7959};
azimut=430.06995;
id=14;
side="EMPTY";
vehicle="Offroad_DSHKM_TK_GUE_EP1";
skill=0.60000002;
init="veh = [this, 10,300] execVM ""vehicle.sqf""";
};
class Item15
{
position[]={3972.6055,43.153801,5680.7021};
azimut=70.334007;
id=15;
side="EMPTY";
vehicle="Offroad_SPG9_TK_GUE_EP1";
skill=0.60000002;
init="veh = [this, 10,300] execVM ""vehicle.sqf""";
};
class Item16
{
position[]={3974.9468,43.043007,5672.8936};
azimut=75.960365;
id=16;
side="EMPTY";
vehicle="Offroad_SPG9_TK_GUE_EP1";
skill=0.60000002;
init="veh = [this, 10,300] execVM ""vehicle.sqf""";
};
class Item17
{
position[]={3970.186,43.307941,5688.3408};
azimut=72.822517;
id=17;
side="EMPTY";
vehicle="Pickup_PK_TK_GUE_EP1";
skill=0.60000002;
init="veh = [this, 10,300] execVM ""vehicle.sqf""";
};
class Item18
{
position[]={3967.0288,43.455666,5696.8018};
azimut=74.422318;
id=18;
side="EMPTY";
vehicle="BRDM2_Gue";
skill=0.60000002;
init="veh = [this, 300, 600] execVM ""vehicle.sqf""";
};
class Item19
{
position[]={3965.0317,43.542995,5702.0459};
azimut=74.623177;
id=19;
side="EMPTY";
vehicle="BMP2_Gue";
skill=0.60000002;
init="veh = [this, 600,600] execVM ""vehicle.sqf""";
};
class Item20
{
position[]={3990.3149,42.877953,5693.1787};
azimut=253.27261;
id=20;
side="EMPTY";
vehicle="TKBasicAmmunitionBox_EP1";
skill=0.60000002;
};
class Item21
{
position[]={3992.5171,42.718521,5693.9502};
azimut=256.91434;
id=21;
side="EMPTY";
vehicle="LocalBasicAmmunitionBox";
skill=0.60000002;
};
class Item22
{
position[]={3994.9468,42.635529,5694.5596};
azimut=78.800301;
id=31;
side="EMPTY";
vehicle="UNBasicAmmunitionBox_EP1";
skill=0.60000002;
description="СТРЕЛОК";
};
class Item23
{
position[]={3997.0503,42.585564,5695.0713};
azimut=74.881844;
id=32;
side="EMPTY";
vehicle="RUBasicAmmunitionBox";
skill=0.60000002;
description="СТРЕЛОК";
};
class Item24
{
position[]={3940.3525,10.922041,2751.4014};
azimut=-17.391001;
id=44;
side="EMPTY";
vehicle="LandRover_Special_CZ_EP1";
leader=1;
skill=0.60000002;
init="veh = [this, 60, 600] execVM ""vehicle.sqf""";
};
class Item25
{
position[]={3946.4785,10.921844,2753.6157};
azimut=-17.046101;
id=45;
side="EMPTY";
vehicle="HMMWV_M1151_M2_CZ_DES_EP1";
leader=1;
skill=0.60000002;
init="veh = [this, 10, 600] execVM ""vehicle.sqf""";
};
class Item26
{
position[]={3952.4575,10.973007,2756.0518};
azimut=-18.5497;
id=46;
side="EMPTY";
vehicle="BAF_Jackal2_GMG_D";
leader=1;
skill=0.60000002;
init="veh = [this, 60, 300] execVM ""vehicle.sqf""";
};
class Item27
{
position[]={3978.0698,10.911301,2768.5991};
azimut=-112.772;
id=47;
side="EMPTY";
vehicle="BAF_FV510_D";
leader=1;
skill=0.60000002;
init="veh = [this, 300, 600] execVM ""vehicle.sqf""";
};
class Item28
{
position[]={3936.3657,10.901772,2749.6304};
azimut=-20.858;
id=48;
side="EMPTY";
vehicle="HMMWV_M2";
leader=1;
skill=0.60000002;
init="veh = [this, 10, 600] execVM ""vehicle.sqf""";
};
class Item29
{
position[]={3931.7163,10.924977,2747.7104};
azimut=-18.7103;
id=49;
side="EMPTY";
vehicle="HMMWV_TOW";
leader=1;
skill=0.60000002;
init="veh = [this, 10, 600] execVM ""vehicle.sqf""";
};
class Item30
{
position[]={3927.0659,10.904449,2746.0874};
azimut=-16.7136;
id=50;
side="EMPTY";
vehicle="HMMWV_M1151_M2_DES_EP1";
leader=1;
skill=0.60000002;
init="veh = [this, 10, 600] execVM ""vehicle.sqf""";
};
class Item31
{
position[]={3964.7837,11.223413,2787.127};
azimut=-21.226126;
id=51;
side="EMPTY";
vehicle="BAF_BasicAmmunitionBox";
leader=1;
skill=0.60000002;
};
class Item32
{
position[]={3966.0386,11.162335,2784.2485};
azimut=-13.1055;
id=52;
side="EMPTY";
vehicle="USBasicAmmunitionBox_EP1";
leader=1;
skill=0.60000002;
};
class Item33
{
position[]={3967.3672,11.132656,2781.3696};
azimut=-13.1055;
id=53;
side="EMPTY";
vehicle="USBasicAmmunitionBox";
leader=1;
skill=0.60000002;
};
class Item34
{
position[]={3969.8032,11.086795,2778.7861};
azimut=-13.1055;
id=54;
side="EMPTY";
vehicle="USOrdnanceBox_EP1";
leader=1;
skill=0.60000002;
};
class Item35
{
position[]={4288.585,17.04826,4153.5674};
azimut=89.396599;
id=55;
side="EMPTY";
vehicle="Fort_Barricade_EP1";
skill=0.60000002;
};
class Item36
{
position[]={4287.7139,17,4163.9023};
azimut=37.825653;
id=56;
side="EMPTY";
vehicle="Fort_Barricade_EP1";
skill=0.60000002;
};
class Item37
{
position[]={4197.7314,17,4158.1172};
azimut=89.396599;
id=57;
side="EMPTY";
vehicle="Hhedgehog_concreteBig";
skill=0.60000002;
};
class Item38
{
position[]={4572.291,18.312939,4103.7905};
azimut=81.340881;
id=58;
side="EMPTY";
vehicle="ArmoredSUV_PMC";
skill=0.60000002;
init="veh = [this, 60,600] execVM ""vehicle.sqf""";
};
class Item39
{
position[]={4600.9697,18.224516,4148.4868};
azimut=202.90799;
id=59;
side="EMPTY";
vehicle="ArmoredSUV_PMC";
skill=0.60000002;
init="veh = [this, 60,600] execVM ""vehicle.sqf""";
};
class Item40
{
position[]={4608.2383,18.268333,4143.2876};
azimut=202.90796;
id=60;
side="EMPTY";
vehicle="ArmoredSUV_PMC";
skill=0.60000002;
init="veh = [this, 60,600] execVM ""vehicle.sqf""";
};
class Item41
{
position[]={4583.8916,18.428446,4096.5376};
azimut=131.77901;
id=61;
side="EMPTY";
vehicle="USVehicleBox";
skill=0.60000002;
init="veh = [this, 1] execVM ""vehicle.sqf""";
};
class Item42
{
position[]={4569.7871,18.070446,4123.5396};
azimut=-246.976;
id=62;
side="EMPTY";
vehicle="AH6X_EP1";
skill=0.60000002;
fuel=0.27733365;
init="veh = [this, 60,600] execVM ""vehicle.sqf""";
};
class Item43
{
position[]={3523.2827,22.35,4167.9443};
azimut=-91.568199;
id=63;
side="EMPTY";
vehicle="UH1H_TK_EP1";
skill=0.60000002;
fuel=0.2855522;
init="veh = [this, 60,600] execVM ""vehicle.sqf""";
};
};
class Markers
{
items=13;
class Item0
{
position[]={4078.5242,10.898992,2774.5269};
name="6";
text="Найдите и уничтожьте схрон";
type="mil_dot";
colorName="ColorBlue";
};
class Item1
{
position[]={3999.1631,42.434128,5687.1377};
name="respawn_guerrila";
type="Empty";
};
class Item2
{
position[]={4001.2407,42.410355,5664.7178};
name="234";
markerType="ELLIPSE";
type="Empty";
colorName="ColorGreen";
a=70;
b=70;
};
class Item3
{
position[]={3950.4937,11.137017,2774.9614};
name="respawn_west";
text="respawn_west";
type="Empty";
colorName="ColorBlue";
};
class Item4
{
position[]={3945.0923,11.023025,2767.958};
name="234_1";
markerType="ELLIPSE";
type="Empty";
colorName="ColorBlue";
a=70;
b=70;
};
class Item5
{
position[]={6378.8237,153.01625,4746.5239};
name="56_1_1_1";
text="Техника на базе и секторах респается, каждая со своей переодичностью";
type="hd_dot";
};
class Item6
{
position[]={6389.0791,174.74127,3659.3608};
name="56_1_1_3";
text="На базу противника не заезжать и не обстреливать ее";
type="hd_warning";
colorName="ColorOrange";
};
class Item7
{
position[]={6269.0518,69.218414,6238.5732};
name="mk1_eld";
text="TeamSpeak: ts2.russia-arma2.ru";
type="hd_warning";
};
class Item8
{
position[]={6263.0879,45.648655,6628.4209};
name="mk1_eld_2";
text="Сайт сервера http://russia-arma2.ru";
type="hd_warning";
};
class Item9
{
position[]={4093.0688,40.981388,5667.3462};
name="6_1";
text="Защищайте схрон";
type="mil_dot";
colorName="ColorGreen";
};
class Item10
{
position[]={6374.3579,129.90054,4547.0356};
name="562";
text="Синим для победы необходимо найти все 5 схронов";
type="hd_dot";
};
class Item11
{
position[]={6362.144,118.25658,4376.7036};
name="563";
text="Зеленым для победы нужно помешать взорвать все схроны";
type="hd_dot";
};
class Item12
{
position[]={6357.6792,123.18037,4171.2964};
name="563_1";
text="Количество жизней не ограниченно. Респ на базе";
type="hd_dot";
};
};
class Sensors
{
items=6;
class Item0
{
position[]={5065.7476,14.402998,4060.9253};
a=0;
b=0;
repeating=1;
interruptable=1;
age="UNKNOWN";
text="Ставит схрон на карте";
expCond="(!alive box_cash) and (box_flag)";
expActiv="box_flag=false; null= execvm ""box.sqf""; ";
class Effects
{
titleType="TEXT";
title="СХРОН УНИЧТОЖЕН";
};
};
class Item1
{
position[]={5010.874,14.020347,3909.7261};
a=10;
b=10;
activationBy="CIV";
activationType="NOT PRESENT";
timeoutMin=10;
timeoutMid=10;
timeoutMax=10;
interruptable=1;
age="UNKNOWN";
text="Запускает отсчет времени";
expActiv="null= execVM ""init_time.sqf""";
class Effects
{
};
};
class Item2
{
position[]={5025.7349,10.107414,3789.3901};
a=0;
b=0;
interruptable=1;
type="END2";
age="UNKNOWN";
text="Победа зеленых если время вышло";
expCond="win";
class Effects
{
track="Track09_Movement_To_Contact";
titleType="TEXT";
title="ВРЕМЯ ВЫШЛО";
};
};
class Item3
{
position[]={5095.1489,11.106948,4213.1504};
a=0;
b=0;
interruptable=1;
age="UNKNOWN";
text="Маркер на схрон для зеленых";
expCond="(alive player) and (box_flag) and (side player == resistance)";
expActiv="shron = createMarkerlocal [""shron1"", box_coord]; ""shron1"" setMarkerType ""dot""; ""shron1"" setMarkerText ""схрон"";";
class Effects
{
};
};
class Item4
{
position[]={5111.2886,13.428888,4351.5967};
a=0;
b=0;
interruptable=1;
type="END5";
age="UNKNOWN";
text="Все схроны уничтожены";
expCond="shron_i==5";
class Effects
{
track="Track17_Marauder_Song";
titleType="TEXT";
title="Все схроны уничтожены.";
};
};
class Item5
{
position[]={5117.3643,1.4681945,4495.1177};
a=0;
b=0;
repeating=1;
interruptable=1;
age="UNKNOWN";
expCond="alive player";
expActiv="player addWeapon ""ItemGPS""";
class Effects
{
};
};
};
};
class Intro
{
addOns[]=
{
"zargabad"
};
addOnsAuto[]=
{
"zargabad"
};
randomSeed=15358426;
class Intel
{
startWeather=0.25;
forecastWeather=0;
year=2009;
day=29;
hour=11;
};
};
class OutroWin
{
addOns[]=
{
"zargabad"
};
addOnsAuto[]=
{
"zargabad"
};
randomSeed=8168119;
class Intel
{
startWeather=0.25;
forecastWeather=0;
year=2009;
day=29;
hour=11;
};
};
class OutroLoose
{
addOns[]=
{
"zargabad"
};
addOnsAuto[]=
{
"zargabad"
};
randomSeed=11664272;
class Intel
{
startWeather=0.25;
forecastWeather=0;
year=2009;
day=29;
hour=11;
};
};
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