#define _ARMA_ //Class mission.sqm{ version = 11; class Mission { addOns[] = {"camisc3","CA_Modules_ARTY","CAWheeled_E_stryker","CAWheeled_E","takistan","CAAir_E_UH60M","caair_e_mi8","cacharacters_e","cawheeled_e_v3s","CAAir_E_AH6J","CAAir_E_UH1H_EP1","camisc_e","camisc_e_wf","ca_modules_functions","CAAir_E_AH64D","CAAir2","CASounds","castructures_e_misc_misc_well","CAAir_E","ca_modules_animals","CAWheeled_E_ATV","CAWheeled_E_Old_moto","warfarebuildings","CATracked_E_M2A2_Bradley","castructures_e_housel","castructures_e_housek","castructures_e_wall_wall_l","castructures_e_misc_misc_market","castructures_e_misc_misc_construction","castructures_e_misc_misc_garbage","castructures_e_housec","CAMisc","castructures_e_wall","catracked_e_m113","cawheeled_e_hmmwv","ca_l39","CATracked_E","cawheeled_e_btr40","caair","CAWheeled"}; addOnsAuto[] = {"cacharacters_e","CA_Modules_ARTY","ca_modules_functions","ca_modules_animals","CAAir_E_UH60M","CAWheeled_E_stryker","camisc3","CAWheeled_E","camisc_e_wf","camisc_e","caair_e_mi8","caair","CATracked_E","catracked_e_m113","CAAir_E_AH6J","CAAir_E_UH1H_EP1","CAAir_E","CAAir2","CAAir_E_AH64D","castructures_e_misc_misc_well","CASounds","CAWheeled_E_ATV","CAWheeled_E_Old_moto","warfarebuildings","castructures_e_housel","castructures_e_housek","castructures_e_wall_wall_l","castructures_e_misc_misc_market","castructures_e_misc_misc_construction","castructures_e_misc_misc_garbage","castructures_e_housec","CAMisc","castructures_e_wall","cawheeled_e_hmmwv","CAWheeled","takistan"}; randomSeed = 2244484; class Intel { briefingName = "[TVT40] Domination OA TT [6.8]"; briefingDescription = "by Xeno, modified by Lelik"; resistanceWest = 0; startWeather = 0; forecastWeather = 0; year = 2014; month = 6; day = 22; hour = 0; minute = 0; }; class Groups { items = 31; class Item0 { side = "WEST"; class Vehicles { items = 20; class Item0 { position[] = {8250.88,296.04,2139.21}; azimut = -485.409; special = "NONE"; id = 7; side = "WEST"; vehicle = "US_Soldier_SL_EP1"; player = "PLAY CDG"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "RESCUE"; init = "this setGroupid [""West""]; removeallweapons this;removebackpack this"; description = "Командир отряда"; }; class Item1 { position[] = {8262.49,296.04,2134.67}; azimut = -124.517; special = "NONE"; id = 8; side = "WEST"; vehicle = "US_Soldier_EP1"; player = "PLAY CDG"; skill = 0.6; text = "west_1"; init = "this setGroupid [""West""]; removeallweapons this; removebackpack this"; description = "Автоматчик"; }; class Item2 { position[] = {8261.02,296.04,2136.81}; azimut = -124.517; special = "NONE"; id = 9; side = "WEST"; vehicle = "US_Soldier_SniperH_EP1"; player = "PLAY CDG"; skill = 0.466667; text = "west_2"; init = "this setGroupid [""West""]; removeallweapons this; removebackpack this"; description = "Снайпер"; }; class Item3 { position[] = {8259.59,296.04,2138.76}; azimut = -124.517; special = "NONE"; id = 10; side = "WEST"; vehicle = "US_Soldier_MG_EP1"; player = "PLAY CDG"; skill = 0.333333; text = "west_3"; init = "this setGroupid [""West""]; removeallweapons this;removebackpack this"; description = "Пулеметчик"; }; class Item4 { position[] = {8258.32,296.04,2140.9}; azimut = -124.517; special = "NONE"; id = 11; side = "WEST"; vehicle = "US_Soldier_AT_EP1"; player = "PLAY CDG"; skill = 0.333333; text = "west_4"; init = "this setGroupid [""West""]; removeallweapons this;removebackpack this"; description = "Гранатометчик"; }; class Item5 { position[] = {8256.92,296.04,2142.82}; azimut = -124.517; special = "NONE"; id = 12; side = "WEST"; vehicle = "US_Soldier_GL_EP1"; player = "PLAY CDG"; skill = 0.2; text = "west_5"; init = "this setGroupid [""West""]; removeallweapons this;removebackpack this"; description = "Минометчик"; }; class Item6 { position[] = {8255.59,296.04,2145.03}; azimut = -124.517; special = "NONE"; id = 13; side = "WEST"; vehicle = "US_Soldier_Medic_EP1"; player = "PLAY CDG"; skill = 0.466667; text = "west_6"; init = "this setGroupid [""West""]; removeallweapons this; removebackpack this"; description = "Санинструктор"; }; class Item7 { position[] = {8254.26,296.04,2147.12}; azimut = -124.517; special = "NONE"; id = 14; side = "WEST"; vehicle = "US_Soldier_MG_EP1"; player = "PLAY CDG"; skill = 0.333333; text = "west_7"; init = "this setGroupid [""West""]; removeallweapons this;removebackpack this"; description = "Пулеметчик"; }; class Item8 { position[] = {8252.85,296.04,2149.38}; azimut = -124.517; special = "NONE"; id = 15; side = "WEST"; vehicle = "US_Soldier_HAT_EP1"; player = "PLAY CDG"; skill = 0.333333; text = "west_8"; init = "this setGroupid [""West""]; removeallweapons this;removebackpack this"; description = "Гранатометчик"; }; class Item9 { position[] = {8251.58,296.04,2151.73}; azimut = -114.919; special = "NONE"; id = 6; side = "WEST"; vehicle = "US_Soldier_Engineer_EP1"; player = "PLAY CDG"; lock = "UNLOCKED"; skill = 0.6; text = "west_9"; init = "this setGroupid [""West""]; removeallweapons this;removebackpack this"; description = "Инженер"; }; class Item10 { position[] = {8268.41,296.04,2137.62}; azimut = -114.919; special = "NONE"; id = 54; side = "WEST"; vehicle = "US_Soldier_Engineer_EP1"; player = "PLAY CDG"; lock = "UNLOCKED"; skill = 0.6; text = "west_10"; init = "this setGroupid [""West""]; removeallweapons this;removebackpack this"; description = "Инженер"; }; class Item11 { position[] = {8267.02,296.04,2139.79}; azimut = -114.919; special = "NONE"; id = 53; side = "WEST"; vehicle = "US_Soldier_SniperH_EP1"; player = "PLAY CDG"; lock = "UNLOCKED"; skill = 0.6; text = "west_11"; init = "this setGroupid [""West""];removeallweapons this; removebackpack this"; description = "Снайпер"; }; class Item12 { position[] = {8265.58,296.04,2141.91}; azimut = -114.919; special = "NONE"; id = 55; side = "WEST"; vehicle = "US_Soldier_AA_EP1"; player = "PLAY CDG"; lock = "UNLOCKED"; skill = 0.6; text = "west_12"; init = "this setGroupid [""West""]; removeallweapons this;removebackpack this"; description = "Зенитчик"; }; class Item13 { position[] = {8264.12,296.04,2143.99}; azimut = -114.919; special = "NONE"; id = 56; side = "WEST"; vehicle = "US_Delta_Force_EP1"; player = "PLAY CDG"; lock = "UNLOCKED"; skill = 0.6; text = "west_13"; init = "this setGroupid [""West""]; removeallweapons this;removebackpack this"; description = "Диверсант"; }; class Item14 { position[] = {8262.81,296.04,2145.65}; azimut = -114.919; special = "NONE"; id = 57; side = "WEST"; vehicle = "US_Delta_Force_EP1"; player = "PLAY CDG"; lock = "UNLOCKED"; skill = 0.6; text = "west_14"; init = "this setGroupid [""West""]; removeallweapons this;removebackpack this"; description = "Диверсант"; }; class Item15 { position[] = {8261.33,296.04,2147.93}; azimut = -124.517; special = "NONE"; id = 100; side = "WEST"; vehicle = "US_Soldier_EP1"; player = "PLAY CDG"; skill = 0.333333; text = "west_15"; init = "this setGroupid [""West""]; removeallweapons this; removebackpack this"; description = "Автоматчик"; }; class Item16 { position[] = {8259.88,296.04,2150}; azimut = -124.517; special = "NONE"; id = 101; side = "WEST"; vehicle = "US_Soldier_GL_EP1"; player = "PLAY CDG"; skill = 0.2; text = "west_16"; init = "this setGroupid [""West""]; removeallweapons this;removebackpack this"; description = "Минометчик"; }; class Item17 { position[] = {8258.74,296.04,2151.85}; azimut = -124.517; special = "NONE"; id = 102; side = "WEST"; vehicle = "US_Soldier_Medic_EP1"; player = "PLAY CDG"; skill = 0.466667; text = "west_17"; init = "this setGroupid [""West""];removeallweapons this; removebackpack this"; description = "Санинструктор"; }; class Item18 { position[] = {8257.23,296.04,2153.72}; azimut = -124.517; special = "NONE"; id = 103; side = "WEST"; vehicle = "US_Soldier_AA_EP1"; player = "PLAY CDG"; skill = 0.333333; text = "west_18"; init = "this setGroupid [""West""];removeallweapons this; removebackpack this"; description = "Зенитчик"; }; class Item19 { position[] = {8255.93,296.04,2155.5}; azimut = -124.517; special = "NONE"; id = 104; side = "WEST"; vehicle = "US_Soldier_EP1"; player = "PLAY CDG"; skill = 0.333333; text = "west_19"; init = "this setGroupid [""West""]; removeallweapons this; removebackpack this"; description = "Автоматчик"; }; }; }; class Item1 { side = "EAST"; class Vehicles { items = 20; class Item0 { position[] = {6031.13,83.04,11572}; azimut = 40; special = "NONE"; id = 64; side = "EAST"; vehicle = "TK_Soldier_SL_EP1"; player = "PLAY CDG"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "RESCUE2"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Командир отряда"; }; class Item1 { position[] = {6015.83,83.04,11570.8}; azimut = 40; special = "NONE"; id = 65; side = "EAST"; vehicle = "TK_Soldier_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_1"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Автоматчик"; }; class Item2 { position[] = {6017.57,83.04,11569.3}; azimut = 40; special = "NONE"; id = 82; side = "EAST"; vehicle = "TK_Soldier_SniperH_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_2"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Снайпер"; }; class Item3 { position[] = {6019.52,83.04,11567.3}; azimut = 40; special = "NONE"; id = 83; side = "EAST"; vehicle = "TK_Soldier_MG_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_3"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Пулеметчик"; }; class Item4 { position[] = {6021.58,83.04,11565.5}; azimut = 40; special = "NONE"; id = 84; side = "EAST"; vehicle = "TK_Soldier_AT_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_4"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Гранатометчик"; }; class Item5 { position[] = {6023.58,83.04,11563.7}; azimut = 40; special = "NONE"; id = 85; side = "EAST"; vehicle = "TK_Soldier_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_5"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Минометчик"; }; class Item6 { position[] = {6025.71,83.04,11561.9}; azimut = 40; special = "NONE"; id = 86; side = "EAST"; vehicle = "TK_Soldier_Medic_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_6"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Санинструктор"; }; class Item7 { position[] = {6027.36,83.04,11560.2}; azimut = 40; special = "NONE"; id = 87; side = "EAST"; vehicle = "TK_Soldier_MG_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_7"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Пулеметчик"; }; class Item8 { position[] = {6029.23,83.04,11558.6}; azimut = 40; special = "NONE"; id = 88; side = "EAST"; vehicle = "TK_Soldier_HAT_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_8"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Гранатометчик"; }; class Item9 { position[] = {6030.98,83.04,11557.2}; azimut = 40; special = "NONE"; id = 89; side = "EAST"; vehicle = "TK_Soldier_Engineer_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_9"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Инженер"; }; class Item10 { position[] = {6020.57,83.04,11574.1}; azimut = 40; special = "NONE"; id = 90; side = "EAST"; vehicle = "TK_Soldier_Engineer_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_10"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Инженер"; }; class Item11 { position[] = {6022.4,83.04,11572.4}; azimut = 40; special = "NONE"; id = 91; side = "EAST"; vehicle = "TK_Soldier_SniperH_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_11"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Снайпер"; }; class Item12 { position[] = {6024.25,83.04,11571}; azimut = 40; special = "NONE"; id = 92; side = "EAST"; vehicle = "TK_Soldier_AA_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_12"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Зенитчик"; }; class Item13 { position[] = {6025.63,83.04,11569.5}; azimut = 40; special = "NONE"; id = 93; side = "EAST"; vehicle = "TK_Special_Forces_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_13"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Диверсант"; }; class Item14 { position[] = {6027.35,83.04,11568.5}; azimut = 40; special = "NONE"; id = 94; side = "EAST"; vehicle = "TK_Special_Forces_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_14"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Диверсант"; }; class Item15 { position[] = {6028.78,83.04,11567}; azimut = 40; special = "NONE"; id = 95; side = "EAST"; vehicle = "TK_Soldier_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_15"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Автоматчик"; }; class Item16 { position[] = {6030.21,83.04,11565.7}; azimut = 40; special = "NONE"; id = 96; side = "EAST"; vehicle = "TK_Soldier_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_16"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Минометчик"; }; class Item17 { position[] = {6031.76,83.04,11564}; azimut = 40; special = "NONE"; id = 97; side = "EAST"; vehicle = "TK_Soldier_Medic_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_17"; init = "this setGroupid [""East""];removeallweapons this;removebackpack this"; description = "Санинструктор"; }; class Item18 { position[] = {6033.32,83.04,11562.5}; azimut = 40; special = "NONE"; id = 98; side = "EAST"; vehicle = "TK_Soldier_AA_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_18"; init = "this setGroupid [""East""]; removeallweapons this;removebackpack this"; description = "Зенитчик"; }; class Item19 { position[] = {6034.88,83.04,11560.9}; azimut = 40; special = "NONE"; id = 99; side = "EAST"; vehicle = "TK_Soldier_EP1"; player = "PLAY CDG"; skill = 0.2; text = "east_19"; init = "this setGroupid [""East""];removeallweapons this;removebackpack this"; description = "Автоматчик"; }; }; }; class Item2 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {10448.5,358.209,516.841}; special = "NONE"; id = 114; side = "LOGIC"; vehicle = "Logic"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "Server_1"; init = "this enableSimulation false"; }; }; }; class Item3 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {10720.1,457.806,534.216}; id = 115; side = "LOGIC"; vehicle = "BIS_ARTY_Logic"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "this enableSimulation false"; }; }; }; class Item4 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {1961.6,144.028,11771.2}; id = 116; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_0"; }; }; }; class Item5 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {3144.93,60.5162,9887.9}; id = 117; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_1"; }; }; }; class Item6 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {5727.2,82.2589,8985}; id = 118; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_3"; }; }; }; class Item7 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {10113.7,127.832,11323.2}; id = 119; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_4"; }; }; }; class Item8 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {12300,145.043,10439}; id = 120; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_5"; }; }; }; class Item9 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {10531.3,260.872,6405.1}; id = 121; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_6"; }; }; }; class Item10 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {9150.27,205.336,6743.71}; id = 122; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_7"; }; }; }; class Item11 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {5957.07,126.306,7314.35}; id = 123; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_8"; }; }; }; class Item12 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {5194.37,145.009,6155.1}; id = 124; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_9"; }; }; }; class Item13 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {3672.53,232.453,4346.56}; id = 125; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_10"; }; }; }; class Item14 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {1543.79,219.085,3631.15}; id = 126; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_11"; }; }; }; class Item15 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {599.707,241.569,2846.96}; id = 127; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_12"; }; }; }; class Item16 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {8914,265.748,5324.46}; id = 128; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_13"; }; }; }; class Item17 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {4460.34,343.188,683.187}; id = 129; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_14"; }; }; }; class Item18 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {10448.1,357.475,2376.17}; id = 130; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_15"; }; }; }; class Item19 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {1994.33,366.669,355.582}; id = 131; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_16"; }; }; }; class Item20 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {2034.83,275.194,7684.95}; id = 132; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_17"; }; }; }; class Item21 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {11512.5,271.656,8323.92}; id = 133; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_18"; }; }; }; class Item22 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {1533.86,234.381,5737.38}; id = 134; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_19"; }; }; }; class Item23 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {2519.21,192.924,5043.61}; id = 135; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_2"; }; }; }; class Item24 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {5323.72,238.883,4736.12}; id = 155; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_20"; init = "this setvariable [""d_cityname"", ""Какару""]"; }; }; }; class Item25 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {6070.23,304.62,5605.72}; id = 156; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_21"; init = "this setvariable [""d_cityname"", ""Анар""]"; }; }; }; class Item26 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { presenceCondition = "isServer"; position[] = {10991.1,414.276,531.001}; id = 158; side = "LOGIC"; vehicle = "BIS_animals_Logic"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "call compile preprocessFileLineNumbers ""mip\init-animals.sqf"";"; }; }; }; class Item27 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {11179.3,494.742,531.506}; id = 159; side = "LOGIC"; vehicle = "FunctionsManager"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "call compile preprocessFileLineNumbers ""mip\init-functions.sqf"";"; }; }; }; class Item28 { side = "EAST"; class Vehicles { items = 1; class Item0 { position[] = {6121.56,77.8201,11417.5}; azimut = 35; id = 166; side = "EAST"; vehicle = "TK_Soldier_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "fus_barriere"; init = "dostop fus_barriere; this allowdamage false; this addEventHandler [""fired"",{(vehicle (_this select 0)) setvehicleammo 1;}];"; }; }; }; class Item29 { side = "WEST"; class Vehicles { items = 1; class Item0 { position[] = {8211.75,295.519,2170.37}; azimut = 55; id = 179; side = "WEST"; vehicle = "US_Soldier_EP1"; leader = 1; skill = 0.6; text = "fus_barriere_1"; init = "dostop fus_barriere_1; this allowdamage false; this addEventHandler [""fired"",{(vehicle (_this select 0)) setvehicleammo 1;}];"; }; }; }; class Item30 { side = "LOGIC"; class Vehicles { items = 1; class Item0 { position[] = {11824.8,376.149,2589.43}; id = 328; side = "LOGIC"; vehicle = "LocationLogicCity"; leader = 1; skill = 0.6; text = "d_target_24"; init = "this setvariable [""d_cityname"", ""Хазарбаг""]"; }; }; }; }; class Vehicles { items = 354; class Item0 { position[] = {8317.06,296.04,2038.99}; azimut = 330.564; id = 0; side = "EMPTY"; vehicle = "UH60M_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "ch2"; init = "this addEventHandler [""incomingmissile"",{temp = _this execVM ""scripts\incomingm.sqf""}];"; }; class Item1 { position[] = {8290.78,296.04,2021.88}; azimut = 330.564; id = 1; side = "EMPTY"; vehicle = "UH60M_MEV_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "ch3"; init = "clearMagazineCargo this;clearWeaponCargo this;this addAction [localize ""STR_DOM_MISSIONSTRING_1460"", ""x_revive\xr_medkits.sqf"",0,2,false]; "; }; class Item2 { position[] = {8265.81,296.04,2006.96}; azimut = 330.564; id = 2; side = "EMPTY"; vehicle = "UH60M_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "ch4"; init = "this addEventHandler [""incomingmissile"",{temp = _this execVM ""scripts\incomingm.sqf""}];"; }; class Item3 { position[] = {8238.28,296.04,1991.64}; azimut = 330.564; id = 3; side = "EMPTY"; vehicle = "M1133_MEV_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "xvec1"; init = "clearMagazineCargo this;clearWeaponCargo this;this addAction [localize ""STR_DOM_MISSIONSTRING_1460"", ""x_revive\xr_medkits.sqf"",0,2,false];"; }; class Item4 { position[] = {8229.15,296.04,1986.48}; azimut = 330.564; id = 4; side = "EMPTY"; vehicle = "M1133_MEV_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "xvec2"; init = "clearMagazineCargo this;clearWeaponCargo this;this addAction [localize ""STR_DOM_MISSIONSTRING_1460"", ""x_revive\xr_medkits.sqf"",0,2,false];"; }; class Item5 { position[] = {8275.49,296.04,2108.11}; azimut = -1.15551; id = 5; side = "EMPTY"; vehicle = "FlagCarrierUSA"; lock = "UNLOCKED"; skill = 0.6; text = "D_WFLAG_BASE"; }; class Item6 { position[] = {8217.55,296.04,1980.4}; azimut = 330.564; special = "NONE"; id = 16; side = "EMPTY"; vehicle = "MtvrRepair_DES_EP1"; skill = 0.333333; text = "xvec3"; init = "clearMagazineCargo this;clearWeaponCargo this;"; }; class Item7 { position[] = {8195.27,296.04,1966.54}; azimut = 330.564; special = "NONE"; id = 17; side = "EMPTY"; vehicle = "MtvrReammo_DES_EP1"; skill = 0.333333; text = "xvec5"; init = "clearMagazineCargo this;clearWeaponCargo this;"; }; class Item8 { position[] = {8184.17,296.04,1960.29}; azimut = 330.564; special = "NONE"; id = 18; side = "EMPTY"; vehicle = "MtvrSupply_DES_EP1"; skill = 0.333333; text = "xvec6"; init = "clearMagazineCargo this;clearWeaponCargo this;"; }; class Item9 { position[] = {8205.82,296.04,1973.24}; azimut = 330.564; special = "NONE"; id = 19; side = "EMPTY"; vehicle = "MtvrRefuel_DES_EP1"; skill = 0.333333; text = "xvec4"; init = "clearMagazineCargo this;clearWeaponCargo this;"; }; class Item10 { position[] = {8291.54,296.04,2148.44}; azimut = 230; special = "NONE"; id = 20; side = "EMPTY"; vehicle = "HMMWV_Ambulance_DES_EP1"; skill = 0.333333; text = "xmedvec"; init = "clearMagazineCargo this;clearWeaponCargo this;this addAction [localize ""STR_DOM_MISSIONSTRING_1460"", ""x_revive\xr_medkits.sqf"",0,2,false];"; }; class Item11 { position[] = {8058.71,296.04,1868.07}; azimut = 146.27; special = "NONE"; id = 21; side = "EMPTY"; vehicle = "US_WarfareBLightFactory_base_EP1"; skill = 0.333333; text = "AMMOBUILDING"; init = "this enableSimulation false;"; }; class Item12 { position[] = {8299.86,296.04,2109.11}; azimut = -35.7328; special = "NONE"; id = 22; side = "EMPTY"; vehicle = "MASH_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "MEDIC_TENT2"; init = "this addAction [localize ""STR_DOM_MISSIONSTRING_1460"", ""x_revive\xr_medkits.sqf""];"; }; class Item13 { position[] = {7861.19,296.04,1751.93}; azimut = 154.164; special = "NONE"; id = 23; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; text = "d_wreck_rep"; }; class Item14 { position[] = {8044.31,295.988,2062.81}; azimut = 118.698; special = "NONE"; id = 24; side = "EMPTY"; vehicle = "HeliHEmpty"; lock = "UNLOCKED"; skill = 0.6; text = "camstart"; }; class Item15 { position[] = {8093.82,296.04,1887.87}; azimut = 144.6; special = "NONE"; id = 25; side = "EMPTY"; vehicle = "HeliHRescue"; lock = "UNLOCKED"; skill = 0.6; text = "D_AMMOLOAD"; }; class Item16 { position[] = {8316.81,296.04,2039.65}; azimut = 330.563; special = "NONE"; id = 26; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item17 { position[] = {8290.13,296.04,2022.95}; azimut = 330.563; special = "NONE"; id = 27; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item18 { position[] = {8265.04,296.04,2008.12}; azimut = 330.563; special = "NONE"; id = 28; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item19 { position[] = {7965.92,296.04,1811.46}; azimut = 154.689; special = "NONE"; id = 29; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item20 { position[] = {8221.92,296.04,2103.97}; azimut = 332.362; special = "NONE"; id = 30; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item21 { position[] = {7756.95,296.04,1734.49}; azimut = 328.911; special = "NONE"; id = 31; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item22 { position[] = {7755.28,296.04,1733.48}; azimut = 328.911; special = "NONE"; id = 32; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item23 { position[] = {7753.57,296.04,1732.43}; azimut = 328.911; special = "NONE"; id = 33; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item24 { position[] = {7751.92,296.04,1731.45}; azimut = 328.911; special = "NONE"; id = 34; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item25 { position[] = {7750.4,296.04,1730.53}; azimut = 328.911; special = "NONE"; id = 35; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item26 { position[] = {7748.73,296.04,1729.52}; azimut = 328.911; special = "NONE"; id = 36; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item27 { position[] = {7747.06,296.04,1728.53}; azimut = 328.911; special = "NONE"; id = 37; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item28 { position[] = {7745.39,296.04,1727.52}; azimut = 328.911; special = "NONE"; id = 38; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item29 { position[] = {7743.77,296.04,1726.51}; azimut = 328.911; special = "NONE"; id = 39; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item30 { position[] = {7742.09,296.04,1725.5}; azimut = 328.911; special = "NONE"; id = 40; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item31 { position[] = {7740.43,296.04,1724.52}; azimut = 328.911; special = "NONE"; id = 41; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item32 { position[] = {7738.76,296.04,1723.5}; azimut = 328.911; special = "NONE"; id = 42; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item33 { position[] = {7737.13,296.04,1722.5}; azimut = 328.911; special = "NONE"; id = 43; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item34 { position[] = {7735.46,296.04,1721.49}; azimut = 328.911; special = "NONE"; id = 44; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item35 { position[] = {7733.79,296.04,1720.5}; azimut = 328.911; special = "NONE"; id = 45; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item36 { position[] = {7732.12,296.04,1719.49}; azimut = 328.911; special = "NONE"; id = 46; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item37 { position[] = {7730.54,296.04,1718.54}; azimut = 328.911; special = "NONE"; id = 47; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item38 { position[] = {7728.87,296.04,1717.53}; azimut = 328.911; special = "NONE"; id = 48; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item39 { position[] = {7727.2,296.04,1716.54}; azimut = 328.911; special = "NONE"; id = 49; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item40 { position[] = {7725.53,296.04,1715.53}; azimut = 328.911; special = "NONE"; id = 50; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item41 { position[] = {12545.5,0.68568,-484.967}; id = 51; side = "EMPTY"; vehicle = "HeliHEmpty"; skill = 0.6; text = "X_JIPH"; }; class Item42 { position[] = {8169.95,296.04,2116.4}; id = 52; side = "EMPTY"; vehicle = "HeliHEmpty"; skill = 0.6; text = "AISPAWN"; }; class Item43 { position[] = {6002.07,83.04,11621.4}; azimut = 498.42; id = 58; side = "EMPTY"; vehicle = "Mi17_TK_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "chR4"; init = "this addEventHandler [""incomingmissile"",{temp = _this execVM ""scripts\incomingm.sqf""}];"; }; class Item44 { position[] = {6025.08,83.04,11643.1}; azimut = 498.42; id = 59; side = "EMPTY"; vehicle = "Mi17_medevac_Ins"; lock = "UNLOCKED"; skill = 0.6; text = "chR3"; init = "clearMagazineCargo this;clearWeaponCargo this;this addAction [localize ""STR_DOM_MISSIONSTRING_1460"", ""x_revive\xr_medkits.sqf"",0,2,false]; "; }; class Item45 { position[] = {6071.28,83.04,11685.9}; azimut = 498.42; id = 60; side = "EMPTY"; vehicle = "Mi17_TK_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "chR1"; init = "this addEventHandler [""incomingmissile"",{temp = _this execVM ""scripts\incomingm.sqf""}];"; }; class Item46 { position[] = {5984.03,83.04,11597.8}; azimut = 497.52; id = 61; side = "EMPTY"; vehicle = "BMP2_HQ_TK_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "xvecR1"; init = "as=[this] execVM 'Scripts\CargoInit.sqf';clearMagazineCargo this;clearWeaponCargo this;"; }; class Item47 { position[] = {5977.32,83.04,11591.7}; azimut = 497.52; id = 62; side = "EMPTY"; vehicle = "BMP2_HQ_TK_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "xvecR2"; init = "as=[this] execVM 'Scripts\CargoInit.sqf';clearMagazineCargo this;clearWeaponCargo this;"; }; class Item48 { position[] = {6006.17,83.04,11549}; id = 63; side = "EMPTY"; vehicle = "FlagCarrierTakistan_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "D_EFLAG_BASE"; }; class Item49 { position[] = {5964.23,83.04,11580.6}; azimut = 497.519; special = "NONE"; id = 66; side = "EMPTY"; vehicle = "UralRepair_TK_EP1"; skill = 0.333333; text = "xvecR3"; init = "clearMagazineCargo this;clearWeaponCargo this;"; }; class Item50 { position[] = {5943.66,83.04,11562.2}; azimut = 497.52; special = "NONE"; id = 67; side = "EMPTY"; vehicle = "UralReammo_TK_EP1"; skill = 0.333333; text = "xvecR5"; init = "clearMagazineCargo this;clearWeaponCargo this;"; }; class Item51 { position[] = {5933.25,83.04,11553.1}; azimut = 497.52; special = "NONE"; id = 68; side = "EMPTY"; vehicle = "UralSupply_TK_EP1"; skill = 0.333333; text = "xvecR6"; init = "clearMagazineCargo this;clearWeaponCargo this;"; }; class Item52 { position[] = {5954.18,83.04,11571.6}; azimut = 497.52; special = "NONE"; id = 69; side = "EMPTY"; vehicle = "UralRefuel_TK_EP1"; skill = 0.333333; text = "xvecR4"; init = "clearMagazineCargo this;clearWeaponCargo this;"; }; class Item53 { position[] = {5924.23,83.04,11544}; azimut = 497.52; special = "NONE"; id = 70; side = "EMPTY"; vehicle = "UralSupply_TK_EP1"; skill = 0.333333; text = "xvecR7"; init = "clearMagazineCargo this;clearWeaponCargo this;"; }; class Item54 { position[] = {6057.07,83.04,11552.3}; azimut = 315; special = "NONE"; id = 71; side = "EMPTY"; vehicle = "M113Ambul_TK_EP1"; skill = 0.333333; text = "xmedvecR"; init = "clearMagazineCargo this;clearWeaponCargo this;this addAction [localize ""STR_DOM_MISSIONSTRING_1460"", ""x_revive\xr_medkits.sqf"",0,2,false];"; }; class Item55 { position[] = {5826.93,83.04,11469.5}; azimut = 135.919; special = "NONE"; id = 72; side = "EMPTY"; vehicle = "TK_WarfareBLightFactory_base_EP1"; skill = 0.333333; text = "AMMOBUILDING2"; init = "this enableSimulation false;"; }; class Item56 { position[] = {5614.61,83.04,11270.9}; azimut = 141.665; special = "NONE"; id = 73; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; text = "d_wreck_rep2"; }; class Item57 { position[] = {6186.67,83.04,11730.6}; azimut = 116.303; special = "NONE"; id = 74; side = "EMPTY"; vehicle = "HeliHEmpty"; lock = "UNLOCKED"; skill = 0.6; text = "camstart_east"; }; class Item58 { position[] = {5803.78,83.04,11446}; azimut = 138.51; special = "NONE"; id = 75; side = "EMPTY"; vehicle = "HeliHRescue"; lock = "UNLOCKED"; skill = 0.6; text = "D_AMMOLOAD2"; }; class Item59 { position[] = {6002.44,83.04,11620.9}; azimut = 498.42; special = "NONE"; id = 76; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item60 { position[] = {6025.77,83.04,11642.5}; azimut = 498.42; special = "NONE"; id = 77; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item61 { position[] = {6071.87,83.04,11685.4}; azimut = 498.42; special = "NONE"; id = 78; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item62 { position[] = {5699.97,83.04,11353.5}; azimut = 176.438; special = "NONE"; id = 79; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item63 { position[] = {5934.46,83.04,11429.8}; azimut = 316.377; special = "NONE"; id = 80; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item64 { position[] = {5867.33,83.04,11302.1}; azimut = 116.303; id = 81; side = "EMPTY"; vehicle = "HeliHEmpty"; skill = 0.6; text = "AISPAWN_E"; }; class Item65 { position[] = {8172.98,296.04,1953.73}; azimut = 330.564; special = "NONE"; id = 105; side = "EMPTY"; vehicle = "MTVR_DES_EP1"; skill = 0.333333; text = "xvec7"; init = "clearMagazineCargo this;clearWeaponCargo this;"; }; class Item66 { position[] = {8355.53,296.04,2022.5}; azimut = 330.564; id = 106; side = "EMPTY"; vehicle = "MH6J_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "ch5"; }; class Item67 { position[] = {8332.92,296.04,2009.4}; azimut = 330.564; id = 107; side = "EMPTY"; vehicle = "MH6J_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "ch6"; }; class Item68 { position[] = {8355.28,296.04,2023.17}; azimut = 330.563; special = "NONE"; id = 108; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item69 { position[] = {8332.36,296.04,2010.08}; azimut = 330.563; special = "NONE"; id = 109; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item70 { position[] = {6000.66,83.04,11669.6}; azimut = 498.42; id = 110; side = "EMPTY"; vehicle = "UH1H_TK_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "chR6"; }; class Item71 { position[] = {6025.02,83.04,11691}; azimut = 498.42; id = 111; side = "EMPTY"; vehicle = "UH1H_TK_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "chR5"; }; class Item72 { position[] = {6001.23,83.04,11669.2}; azimut = 498.42; special = "NONE"; id = 112; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item73 { position[] = {6025.61,83.04,11690.4}; azimut = 498.42; special = "NONE"; id = 113; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item74 { position[] = {8282.74,296.04,2105.92}; azimut = 225; special = "NONE"; id = 136; side = "EMPTY"; vehicle = "Misc_Backpackheap_EP1"; lock = "UNLOCKED"; skill = 0.6; init = "x = [this] execVM ""Scripts\bagHeapUS.sqf""; this allowDamage false;"; }; class Item75 { position[] = {6003.64,83.3737,11555.6}; azimut = -485.409; special = "NONE"; id = 137; side = "EMPTY"; vehicle = "Misc_Backpackheap_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "x = [this] execVM ""Scripts\bagHeap.sqf""; this allowDamage false;"; }; class Item76 { position[] = {6000.97,83.04,11552.7}; special = "NONE"; id = 138; side = "EMPTY"; vehicle = "Fort_Crate_wood"; skill = 1; init = "x = [this] execVM ""Scripts\staticHeap.sqf""; this allowDamage false;"; }; class Item77 { position[] = {8279.05,296.04,2103.8}; azimut = -105.976; special = "NONE"; id = 139; side = "EMPTY"; vehicle = "Fort_Crate_wood"; skill = 1; init = "x = [this] execVM ""Scripts\staticHeapUS.sqf""; this allowDamage false;"; }; class Item78 { position[] = {7932.01,296.04,1793.49}; azimut = 146.27; special = "NONE"; id = 140; side = "EMPTY"; vehicle = "US_WarfareBAircraftFactory_Base_EP1"; skill = 0.333333; init = "this enableSimulation false;"; }; class Item79 { position[] = {7753.3,296.29,1700.9}; azimut = 146.27; special = "NONE"; id = 141; side = "EMPTY"; vehicle = "US_WarfareBAircraftFactory_Base_EP1"; skill = 0.333333; }; class Item80 { position[] = {7832.88,296.29,1735.1}; azimut = 146.27; special = "NONE"; id = 142; side = "EMPTY"; vehicle = "US_WarfareBVehicleServicePoint_Base_EP1"; skill = 0.333333; init = "this enableSimulation false;"; }; class Item81 { position[] = {8207.88,296.29,2095.83}; azimut = 146.27; special = "NONE"; id = 143; side = "EMPTY"; vehicle = "US_WarfareBVehicleServicePoint_Base_EP1"; skill = 0.333333; init = "this enableSimulation false;"; }; class Item82 { position[] = {8280.2,296.04,1982.39}; azimut = 330.563; special = "NONE"; id = 144; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item83 { position[] = {5719.87,83.04,11372.3}; azimut = 135.919; special = "NONE"; id = 145; side = "EMPTY"; vehicle = "TK_WarfareBAircraftFactory_Base_EP1"; skill = 0.333333; init = "this enableSimulation false;"; }; class Item84 { position[] = {5630.77,83.04,11287.6}; azimut = 225; special = "NONE"; id = 146; side = "EMPTY"; vehicle = "TK_WarfareBVehicleServicePoint_Base_EP1"; skill = 0.333333; init = "this enableSimulation false;"; }; class Item85 { position[] = {6072.47,83.04,11735.1}; azimut = 135.919; special = "NONE"; id = 147; side = "EMPTY"; vehicle = "TK_WarfareBAircraftFactory_Base_EP1"; skill = 0.333333; }; class Item86 { position[] = {5918.9,83.04,11416}; azimut = 225; special = "NONE"; id = 148; side = "EMPTY"; vehicle = "TK_WarfareBVehicleServicePoint_Base_EP1"; lock = "UNLOCKED"; skill = 0.6; init = "this enableSimulation false;"; }; class Item87 { position[] = {6040.64,83.04,11729.6}; azimut = 260; special = "NONE"; id = 149; side = "EMPTY"; vehicle = "Su25_TK_EP1"; leader = 1; skill = 0.6; text = "su25"; init = "this addEventHandler [""incomingmissile"",{temp = _this execVM ""scripts\incomingm.sqf""}];clearMagazineCargo this;clearWeaponCargo this; this removemagazine ""180Rnd_30mm_GSh301"";this removeweapon ""GSh301""; this addmagazine ""750Rnd_30mm_GSh301"";this addweapon ""GSh302"";veh = [this, 600, 600, 0, FALSE, FALSE, ""clearMagazineCargo this;clearWeaponCargo this; this removemagazine """"180Rnd_30mm_GSh301"""";this removeweapon """"GSh301""""; this addmagazine """"750Rnd_30mm_GSh301"""";this addweapon """"GSh302"""";this addEventHandler [""""incomingmissile"""",{temp = _this execVM """"scripts\incomingm.sqf""""}];""] execVM ""vehicle.sqf"""; }; class Item88 { position[] = {5976.35,83.04,11647}; azimut = 498.42; special = "NONE"; id = 150; side = "EMPTY"; vehicle = "Mi24_P"; leader = 1; skill = 0.6; text = "mi24"; init = "this setObjectTexture [0,""\ca\air_e\data\mi35_001_IND_co.paa""];this setObjectTexture [1,""\ca\air_e\data\mi35_002_IND_co.paa""];clearMagazineCargo this;clearWeaponCargo this;this addEventHandler [""incomingmissile"",{temp = _this execVM ""scripts\incomingm.sqf""}];veh = [this, 600, 600, 0, FALSE, FALSE, ""this setObjectTexture [0,""""\ca\air_e\data\mi35_001_IND_co.paa""""];this setObjectTexture [1,""""\ca\air_e\data\mi35_002_IND_co.paa""""];clearMagazineCargo this;clearWeaponCargo this; this addEventHandler [""""incomingmissile"""",{temp = _this execVM """"scripts\incomingm.sqf""""}];""] execVM ""vehicle.sqf"""; }; class Item89 { position[] = {5977.47,83.04,11646}; azimut = 498.42; special = "NONE"; id = 151; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item90 { position[] = {8302.96,296.04,2102.51}; azimut = 150; id = 152; side = "EMPTY"; vehicle = "Land_Ind_IlluminantTower"; skill = 0.6; text = "light_tower2"; init = "light = ""#lightpoint"" createVehicle getpos light_tower2;light setLightBrightness 0.4;light setLightAmbient[1.0, 1.0, 1.0];light setLightColor[1.0, 1.0, 1.0];light lightAttachObject [light_tower2, [0,0,13]];this enableSimulation false;"; }; class Item91 { position[] = {8281.17,296.04,1980.78}; azimut = 330; id = 153; side = "EMPTY"; vehicle = "AH64D_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "ah64d"; init = "this addEventHandler [""incomingmissile"",{temp = _this execVM ""scripts\incomingm.sqf""}]; veh = [this, 600, 600, 0, FALSE, FALSE, ""clearMagazineCargo this;clearWeaponCargo this;this addEventHandler [""""incomingmissile"""",{temp = _this execVM """"scripts\incomingm.sqf""""}];""] execVM ""vehicle.sqf"""; }; class Item92 { position[] = {6326.85,221.498,6716.8}; id = 154; side = "EMPTY"; vehicle = "Land_Misc_Well_L_EP1"; skill = 0.6; text = "d_island_center"; init = "this enableSimulation false;"; }; class Item93 { position[] = {7773.54,296.04,1670.34}; azimut = 110; special = "NONE"; id = 157; side = "EMPTY"; vehicle = "A10_US_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "a10"; init = "this addEventHandler [""incomingmissile"",{temp = _this execVM ""scripts\incomingm.sqf""}]; veh = [this, 600, 600, 0, FALSE, FALSE, ""clearMagazineCargo this;clearWeaponCargo this;this addEventHandler [""""incomingmissile"""",{temp = _this execVM """"scripts\incomingm.sqf""""}];""] execVM ""vehicle.sqf"""; }; class Item94 { position[] = {8339.5,296.04,2051.5}; azimut = 330.564; id = 160; side = "EMPTY"; vehicle = "UH60M_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "ch1"; init = "this addEventHandler [""incomingmissile"",{temp = _this execVM ""scripts\incomingm.sqf""}];"; }; class Item95 { position[] = {8339.24,296.04,2052.17}; azimut = 330.563; special = "NONE"; id = 161; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item96 { position[] = {6048.72,83.04,11664.9}; azimut = 498.42; id = 162; side = "EMPTY"; vehicle = "Mi17_TK_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "chR2"; init = "this addEventHandler [""incomingmissile"",{temp = _this execVM ""scripts\incomingm.sqf""}];"; }; class Item97 { position[] = {6049.32,83.04,11664.4}; azimut = 498.42; special = "NONE"; id = 163; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item98 { position[] = {6121.52,77.836,11417.6}; azimut = 215; id = 164; side = "EMPTY"; vehicle = "Land_GuardShed"; lock = "UNLOCKED"; skill = 0.6; init = "this allowDamage false;this enableSimulation false;"; }; class Item99 { position[] = {6126.56,77.3676,11415.7}; azimut = 125; id = 165; side = "EMPTY"; vehicle = "ZavoraAnim"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "barriere"; init = "barriere animate [""barGate"",1]; barriere addEventHandler [""handleDamage"", {0}]; "; }; class Item100 { position[] = {6116.73,77.8461,11413.9}; azimut = 135; id = 167; side = "EMPTY"; vehicle = "Hhedgehog_concreteBig"; lock = "UNLOCKED"; skill = 0.6; init = "this allowdamage false;this enableSimulation false;"; }; class Item101 { position[] = {6132.3,78.0687,11428.1}; azimut = 135; id = 168; side = "EMPTY"; vehicle = "Hhedgehog_concreteBig"; lock = "UNLOCKED"; skill = 0.6; init = "this allowdamage false;this enableSimulation false;"; }; class Item102 { position[] = {6127.45,78.1052,11426.6}; id = 169; side = "EMPTY"; vehicle = "Sound_BadDog"; skill = 0.6; }; class Item103 { position[] = {6127.39,78.1025,11426.4}; azimut = 135; id = 170; side = "EMPTY"; vehicle = "Land_psi_bouda"; skill = 0.6; init = "this allowdamage false;this enableSimulation false;"; }; class Item104 { position[] = {8211.84,295.519,2170.46}; azimut = 250; id = 171; side = "EMPTY"; vehicle = "Land_GuardShed"; lock = "UNLOCKED"; skill = 0.6; init = "this allowDamage false;this enableSimulation false;"; }; class Item105 { position[] = {8215,295.549,2171.92}; azimut = 160; id = 172; side = "EMPTY"; vehicle = "ZavoraAnim"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "barriere_1"; init = "barriere_1 animate [""barGate"",1]; barriere_1 addEventHandler [""handleDamage"", {0}]; "; }; class Item106 { position[] = {8226.2,295.596,2177.57}; id = 173; side = "EMPTY"; vehicle = "Sound_BadDog"; skill = 0.6; }; class Item107 { position[] = {8225.75,295.582,2177.44}; azimut = 160; id = 174; side = "EMPTY"; vehicle = "Land_psi_bouda"; skill = 0.6; init = "this allowdamage false;this enableSimulation false;"; }; class Item108 { position[] = {8227.52,295.626,2182.11}; azimut = 160; id = 175; side = "EMPTY"; vehicle = "Hhedgehog_concrete"; skill = 0.6; init = "this allowdamage false;this enableSimulation false;"; }; class Item109 { position[] = {8209.16,295.395,2174.73}; azimut = 175; id = 176; side = "EMPTY"; vehicle = "Hhedgehog_concrete"; skill = 0.6; init = "this allowdamage false;this enableSimulation false;"; }; class Item110 { position[] = {8200.35,295.141,2171.63}; azimut = 155; id = 177; side = "EMPTY"; vehicle = "Hhedgehog_concrete"; skill = 0.6; init = "this allowdamage false;this enableSimulation false;"; }; class Item111 { position[] = {8235.13,295.879,2184.81}; azimut = 160; id = 178; side = "EMPTY"; vehicle = "Hhedgehog_concrete"; skill = 0.6; init = "this allowdamage false;this enableSimulation false;"; }; class Item112 { position[] = {8268.14,296.04,2081.89}; azimut = 210; special = "NONE"; id = 180; side = "EMPTY"; vehicle = "ATV_US_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "veh = [this, 5, 30] execVM ""vehicle.sqf"";"; }; class Item113 { position[] = {8266.42,296.04,2085.03}; azimut = 210; special = "NONE"; id = 181; side = "EMPTY"; vehicle = "ATV_US_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "veh = [this, 5, 30] execVM ""vehicle.sqf"";"; }; class Item114 { position[] = {8264.96,296.04,2087.61}; azimut = 210; special = "NONE"; id = 182; side = "EMPTY"; vehicle = "ATV_US_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "veh = [this, 5, 30] execVM ""vehicle.sqf"";"; }; class Item115 { position[] = {8269.47,304.888,2084.59}; azimut = 60; id = 183; side = "EMPTY"; vehicle = "Land_CamoNet_NATO_EP1"; skill = 0.6; init = "this enableSimulation false;"; }; class Item116 { position[] = {6012.57,83.04,11541.7}; azimut = 45; special = "NONE"; id = 184; side = "EMPTY"; vehicle = "MASH_EP1"; lock = "UNLOCKED"; skill = 0.6; text = "MEDIC_TENT1"; init = "this addAction [localize ""STR_DOM_MISSIONSTRING_1460"", ""x_revive\xr_medkits.sqf""];"; }; class Item117 { position[] = {5999.47,83.04,11564.4}; azimut = 315; special = "NONE"; id = 185; side = "EMPTY"; vehicle = "Old_moto_TK_Civ_EP1"; skill = 0.2; init = "veh = [this, 5, 30] execVM ""vehicle.sqf"";"; }; class Item118 { position[] = {5997.95,83.04,11562.9}; azimut = 315; special = "NONE"; id = 186; side = "EMPTY"; vehicle = "Old_moto_TK_Civ_EP1"; skill = 0.2; init = "veh = [this, 5, 30] execVM ""vehicle.sqf"";"; }; class Item119 { position[] = {5996.1,83.04,11561.1}; azimut = 315; special = "NONE"; id = 187; side = "EMPTY"; vehicle = "Old_moto_TK_Civ_EP1"; skill = 0.2; init = "veh = [this, 5, 30] execVM ""vehicle.sqf"";"; }; class Item120 { position[] = {6000.49,83.04,11558.7}; azimut = 135; special = "NONE"; id = 188; side = "EMPTY"; vehicle = "Base_WarfareBBarrier5x"; lock = "UNLOCKED"; skill = 0.6; text = "WALL1"; init = "this enableSimulation false;"; }; class Item121 { position[] = {6018.61,83.04,11542}; azimut = 135; special = "NONE"; id = 189; side = "EMPTY"; vehicle = "Base_WarfareBBarrier5x"; lock = "UNLOCKED"; skill = 0.6; text = "WALL3"; init = "this enableSimulation false;"; }; class Item122 { position[] = {5989.81,83.04,11551.1}; azimut = 135; id = 190; side = "EMPTY"; vehicle = "Land_Ind_IlluminantTower"; skill = 0.6; text = "light_tower1"; init = "light = ""#lightpoint"" createVehicle getpos light_tower1;light setLightBrightness 0.4;light setLightAmbient[1.0, 1.0, 1.0];light setLightColor[1.0, 1.0, 1.0];light lightAttachObject [light_tower1, [0,0,13]];this enableSimulation false;"; }; class Item123 { position[] = {8282.63,296.04,2118.63}; azimut = -483.469; special = "NONE"; id = 191; side = "EMPTY"; vehicle = "Land_HBarrier5"; lock = "UNLOCKED"; skill = 0.6; text = "WALL1_1"; init = "this enableSimulation false;"; }; class Item124 { position[] = {8259.48,296.04,2105.22}; azimut = -121.519; special = "NONE"; id = 192; side = "EMPTY"; vehicle = "Land_HBarrier5"; lock = "UNLOCKED"; skill = 0.6; text = "WALL3_1"; init = "this enableSimulation false;"; }; class Item125 { position[] = {5923.86,83.04,11595}; azimut = 315; special = "NONE"; id = 193; side = "EMPTY"; vehicle = "Land_CamoNetB_EAST_EP1"; leader = 1; skill = 0.2; init = "this enableSimulation false;"; }; class Item126 { position[] = {5911.9,83.04,11583.6}; azimut = 315; special = "NONE"; id = 194; side = "EMPTY"; vehicle = "Land_CamoNetB_EAST_EP1"; leader = 1; skill = 0.2; init = "this enableSimulation false;"; }; class Item127 { position[] = {5935.82,83.04,11606.8}; azimut = 315; special = "NONE"; id = 195; side = "EMPTY"; vehicle = "Land_CamoNetB_EAST_EP1"; leader = 1; skill = 0.2; init = "this enableSimulation false;"; }; class Item128 { position[] = {8220.9,296.04,1948.93}; azimut = 155; id = 196; side = "EMPTY"; vehicle = "Land_CamoNetB_NATO_EP1"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item129 { position[] = {8236.5,296.04,1957.37}; azimut = 155; id = 197; side = "EMPTY"; vehicle = "Land_CamoNetB_NATO_EP1"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item130 { position[] = {8251.83,296.04,1966.47}; azimut = 155; id = 198; side = "EMPTY"; vehicle = "Land_CamoNetB_NATO_EP1"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item131 { position[] = {5198.46,516.241,3470.12}; azimut = 355; id = 199; side = "EMPTY"; vehicle = "Land_House_L_4_EP1"; skill = 0.6; }; class Item132 { position[] = {5162.34,514.468,3505.16}; azimut = 80; id = 200; side = "EMPTY"; vehicle = "Land_House_L_9_EP1"; skill = 0.6; }; class Item133 { position[] = {5170.76,514.651,3436.35}; azimut = 355; id = 201; side = "EMPTY"; vehicle = "Land_House_K_6_EP1"; skill = 0.6; }; class Item134 { position[] = {5201.24,515.611,3430.28}; azimut = 86; id = 202; side = "EMPTY"; vehicle = "Land_House_L_7_EP1"; skill = 0.6; }; class Item135 { position[] = {5179.43,517.416,3382.06}; azimut = 325; id = 203; side = "EMPTY"; vehicle = "Land_House_K_1_EP1"; skill = 0.6; }; class Item136 { position[] = {5123.97,521.076,3373.27}; azimut = 330; id = 204; side = "EMPTY"; vehicle = "Land_House_K_6_EP1"; skill = 0.6; }; class Item137 { position[] = {5082.01,525.101,3338.77}; azimut = 150; id = 205; side = "EMPTY"; vehicle = "Land_House_L_3_EP1"; skill = 0.6; }; class Item138 { position[] = {5206.54,516.605,3393.74}; azimut = 110; id = 206; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item139 { position[] = {5191.36,517.758,3347.4}; azimut = 45; id = 207; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item140 { position[] = {5109.42,524.652,3330.54}; azimut = 330; id = 208; side = "EMPTY"; vehicle = "Land_House_L_6_EP1"; skill = 0.6; }; class Item141 { position[] = {5166.45,516.558,3400.85}; azimut = 50; id = 209; side = "EMPTY"; vehicle = "Land_House_L_3_EP1"; skill = 0.6; }; class Item142 { position[] = {5151.94,518.031,3391.35}; azimut = 50; id = 210; side = "EMPTY"; vehicle = "Land_House_K_3_EP1"; skill = 0.6; }; class Item143 { position[] = {5141.46,522.594,3343.7}; azimut = 230; id = 211; side = "EMPTY"; vehicle = "Land_House_L_4_EP1"; skill = 0.6; }; class Item144 { position[] = {5166.28,514.833,3468.44}; azimut = 355; id = 212; side = "EMPTY"; vehicle = "Land_House_K_3_EP1"; skill = 0.6; }; class Item145 { position[] = {5191.54,516.149,3479.47}; azimut = 265; id = 213; side = "EMPTY"; vehicle = "Wall_FenW2_6_EP1"; skill = 0.6; }; class Item146 { position[] = {5185.87,516.808,3390.84}; azimut = 315; id = 214; side = "EMPTY"; vehicle = "Wall_FenW2_6_EP1"; skill = 0.6; }; class Item147 { position[] = {5105.39,522.535,3356.3}; azimut = 100; id = 215; side = "EMPTY"; vehicle = "Land_Misc_Well_L_EP1"; skill = 0.6; }; class Item148 { position[] = {5174.05,516.182,3404.38}; azimut = 175; id = 216; side = "EMPTY"; vehicle = "Land_transport_cart_EP1"; skill = 0.6; }; class Item149 { position[] = {5171.61,516.268,3403.42}; azimut = 100; id = 217; side = "EMPTY"; vehicle = "Land_Crates_stack_EP1"; skill = 0.6; }; class Item150 { position[] = {5181.6,515.66,3504.21}; azimut = 175; id = 218; side = "EMPTY"; vehicle = "Land_Misc_Rubble_EP1"; skill = 0.6; }; class Item151 { position[] = {5193.83,515.81,3411.14}; azimut = 105; id = 219; side = "EMPTY"; vehicle = "Land_Misc_ConcBox_EP1"; skill = 0.6; }; class Item152 { position[] = {5194.3,515.696,3415.23}; azimut = 105; id = 220; side = "EMPTY"; vehicle = "Land_Barrel_water"; skill = 0.6; }; class Item153 { position[] = {5187.71,516.012,3508.01}; azimut = 105; id = 221; side = "EMPTY"; vehicle = "Land_Misc_ConcPipeline_EP1"; skill = 0.6; }; class Item154 { position[] = {5196.05,515.721,3414.84}; azimut = 105; id = 222; side = "EMPTY"; vehicle = "Land_Barrel_empty"; skill = 0.6; }; class Item155 { position[] = {5171.68,517.889,3378.86}; azimut = 105; id = 223; side = "EMPTY"; vehicle = "Land_transport_crates_EP1"; skill = 0.6; }; class Item156 { position[] = {5116.56,524.144,3337}; azimut = 105; id = 224; side = "EMPTY"; vehicle = "Land_cages_EP1"; skill = 0.6; }; class Item157 { position[] = {5195.32,515.437,3439.33}; azimut = 105; id = 225; side = "EMPTY"; vehicle = "Land_Misc_Garb_Heap_EP1"; skill = 0.6; }; class Item158 { position[] = {5200.73,515.736,3417.91}; azimut = 105; id = 226; side = "EMPTY"; vehicle = "Land_Misc_Coil_EP1"; skill = 0.6; }; class Item159 { position[] = {5074.52,526.751,3314.38}; azimut = 105; id = 227; side = "EMPTY"; vehicle = "LADAWreck"; skill = 0.6; }; class Item160 { position[] = {1912.11,311.409,10765}; azimut = 285; id = 228; side = "EMPTY"; vehicle = "Land_House_L_3_EP1"; skill = 0.6; }; class Item161 { position[] = {1895.16,319.513,10708.4}; azimut = 195; id = 229; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item162 { position[] = {1748.38,392.57,10413.8}; azimut = 280; id = 230; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item163 { position[] = {1737.72,392.993,10428.6}; azimut = 45; id = 231; side = "EMPTY"; vehicle = "Land_House_L_4_EP1"; skill = 0.6; }; class Item164 { position[] = {1708.34,393.272,10407.4}; azimut = 60; id = 232; side = "EMPTY"; vehicle = "Land_House_L_7_EP1"; skill = 0.6; }; class Item165 { position[] = {1722.08,392.267,10394.8}; azimut = 355; id = 233; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item166 { position[] = {1695.23,394.696,10422.9}; azimut = 85; id = 234; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item167 { position[] = {1715.41,393.316,10432.2}; azimut = 355; id = 235; side = "EMPTY"; vehicle = "Land_House_L_3_EP1"; skill = 0.6; }; class Item168 { position[] = {4695.37,151.266,9203.16}; azimut = 170; id = 236; side = "EMPTY"; vehicle = "Land_House_C_4_EP1"; skill = 0.6; }; class Item169 { position[] = {4213.04,138.24,9290.27}; azimut = 54; id = 237; side = "EMPTY"; vehicle = "Land_House_C_11_EP1"; skill = 0.6; }; class Item170 { position[] = {4187.13,139.392,9271.89}; azimut = 150; id = 238; side = "EMPTY"; vehicle = "Land_House_C_5_V3_EP1"; skill = 0.6; }; class Item171 { position[] = {4476.6,132.925,9381.14}; azimut = 150; id = 239; side = "EMPTY"; vehicle = "Land_House_C_4_EP1"; skill = 0.6; }; class Item172 { position[] = {4464.92,132.967,9376.89}; azimut = 150; id = 240; side = "EMPTY"; vehicle = "Land_transport_crates_EP1"; skill = 0.6; }; class Item173 { position[] = {4200.44,138.009,9305.07}; azimut = 150; id = 241; side = "EMPTY"; vehicle = "Land_Misc_IronPipes_EP1"; skill = 0.6; }; class Item174 { position[] = {4207.61,138.526,9286.65}; azimut = 235; id = 242; side = "EMPTY"; vehicle = "Land_Ind_TankSmall2_EP1"; skill = 0.6; }; class Item175 { position[] = {4197.72,138.855,9283.84}; azimut = 150; id = 243; side = "EMPTY"; vehicle = "Land_Misc_Garb_Heap_EP1"; skill = 0.6; }; class Item176 { position[] = {4222.58,137.586,9300.44}; azimut = 235; id = 244; side = "EMPTY"; vehicle = "Land_Misc_Rubble_EP1"; skill = 0.6; }; class Item177 { position[] = {4170.68,139.971,9258.17}; azimut = 150; id = 245; side = "EMPTY"; vehicle = "Land_Misc_Cargo2E_EP1"; skill = 0.6; }; class Item178 { position[] = {4176.01,139.766,9264.25}; azimut = 340; id = 246; side = "EMPTY"; vehicle = "Land_Misc_Cargo1Eo_EP1"; skill = 0.6; }; class Item179 { position[] = {4237.84,136.553,9314.28}; azimut = 340; id = 247; side = "EMPTY"; vehicle = "Land_Misc_Coil_EP1"; skill = 0.6; }; class Item180 { position[] = {1900.54,310.623,10773}; azimut = 340; id = 248; side = "EMPTY"; vehicle = "Land_Misc_Garb_Heap_EP1"; skill = 0.6; }; class Item181 { position[] = {1912.5,310.253,10771.9}; azimut = 340; id = 249; side = "EMPTY"; vehicle = "Land_Barrel_empty"; skill = 0.6; }; class Item182 { position[] = {1910.88,310.402,10771.5}; azimut = 340; id = 250; side = "EMPTY"; vehicle = "Land_Barrel_water"; skill = 0.6; }; class Item183 { position[] = {1897.47,318.415,10717.2}; azimut = 200; id = 251; side = "EMPTY"; vehicle = "Land_transport_cart_EP1"; skill = 0.6; }; class Item184 { position[] = {1894.93,318.87,10713.9}; azimut = 200; id = 252; side = "EMPTY"; vehicle = "Land_Crates_stack_EP1"; skill = 0.6; }; class Item185 { position[] = {1873.65,328.097,10647.2}; azimut = 340; id = 253; side = "EMPTY"; vehicle = "Land_Misc_IronPipes_EP1"; skill = 0.6; }; class Item186 { position[] = {1866.01,329.192,10640.6}; azimut = 45; id = 254; side = "EMPTY"; vehicle = "Land_Misc_IronPipes_EP1"; skill = 0.6; }; class Item187 { position[] = {1878.15,330.302,10630.4}; azimut = 45; id = 255; side = "EMPTY"; vehicle = "Land_Misc_ConcPipeline_EP1"; skill = 0.6; }; class Item188 { position[] = {1889.33,327.413,10636.4}; azimut = 145; id = 256; side = "EMPTY"; vehicle = "Land_Misc_ConcPipeline_EP1"; skill = 0.6; }; class Item189 { position[] = {1866.38,325.545,10665.8}; azimut = 195; id = 257; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item190 { position[] = {1874.74,321.369,10699.8}; azimut = 340; id = 258; side = "EMPTY"; vehicle = "datsun01Wreck"; skill = 0.6; }; class Item191 { position[] = {1854.41,328.785,10658.4}; azimut = 140; id = 259; side = "EMPTY"; vehicle = "UAZWreck"; skill = 0.6; }; class Item192 { position[] = {1881.35,316.756,10736.7}; azimut = 140; id = 260; side = "EMPTY"; vehicle = "Land_Misc_Rubble_EP1"; skill = 0.6; }; class Item193 { position[] = {1725.04,393.139,10415.6}; azimut = 140; id = 261; side = "EMPTY"; vehicle = "Land_Misc_Well_L_EP1"; skill = 0.6; }; class Item194 { position[] = {1745.74,392.392,10409.6}; azimut = 140; id = 262; side = "EMPTY"; vehicle = "Land_Misc_Garb_Heap_EP1"; skill = 0.6; }; class Item195 { position[] = {1729.28,392.122,10396.4}; azimut = 205; id = 263; side = "EMPTY"; vehicle = "Land_transport_cart_EP1"; skill = 0.6; }; class Item196 { position[] = {1729.42,393.133,10431.4}; azimut = 140; id = 264; side = "EMPTY"; vehicle = "Land_transport_crates_EP1"; skill = 0.6; }; class Item197 { position[] = {1708.9,393.554,10429.9}; azimut = 140; id = 265; side = "EMPTY"; vehicle = "Land_bags_stack_EP1"; skill = 0.6; }; class Item198 { position[] = {1696.31,394.656,10411.8}; azimut = 140; id = 266; side = "EMPTY"; vehicle = "Land_Misc_Rubble_EP1"; skill = 0.6; }; class Item199 { position[] = {1726.18,392.316,10398}; azimut = 140; id = 267; side = "EMPTY"; vehicle = "Land_Crates_stack_EP1"; skill = 0.6; }; class Item200 { position[] = {1748.1,392.892,10420.8}; azimut = 205; id = 268; side = "EMPTY"; vehicle = "Land_cages_EP1"; skill = 0.6; }; class Item201 { position[] = {1880.14,340.888,10561.7}; azimut = 195; id = 269; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item202 { position[] = {1785.56,348.545,10588.8}; azimut = 85; id = 270; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item203 { position[] = {1793.4,334.482,10664.4}; azimut = 160; id = 271; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item204 { position[] = {1932.55,316.56,10675.6}; azimut = 160; id = 272; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item205 { position[] = {2040.32,209.606,11319.3}; azimut = 295; id = 273; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item206 { position[] = {2064.33,209.146,11318.8}; azimut = 290; id = 274; side = "EMPTY"; vehicle = "Land_House_L_3_EP1"; skill = 0.6; }; class Item207 { position[] = {1983.54,228.307,11190.4}; azimut = 295; id = 275; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item208 { position[] = {2066.63,208.245,11331.5}; azimut = 15; id = 276; side = "EMPTY"; vehicle = "hiluxWreck"; skill = 0.6; }; class Item209 { position[] = {1946.68,204.164,11394.1}; azimut = 235; id = 277; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item210 { position[] = {1955.53,203.388,11412.2}; azimut = 55; id = 278; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item211 { position[] = {2591.76,233.34,10766.1}; azimut = 75; id = 279; side = "EMPTY"; vehicle = "Land_House_L_3_EP1"; skill = 0.6; }; class Item212 { position[] = {2612.01,231.604,10759.3}; azimut = 70; id = 280; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item213 { position[] = {622.07,581.193,10588.6}; azimut = 70; id = 281; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item214 { position[] = {708.563,562.895,10507.1}; azimut = 245; id = 282; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item215 { position[] = {764.287,555.266,10478.5}; azimut = 185; id = 283; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item216 { position[] = {4634,105.408,9883.19}; azimut = -206.837; id = 284; side = "EMPTY"; vehicle = "Land_House_L_3_EP1"; skill = 0.6; }; class Item217 { position[] = {4627.64,105.712,9900.52}; azimut = -212.627; id = 285; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item218 { position[] = {4604.96,106.347,9894.02}; azimut = -383.094; id = 286; side = "EMPTY"; vehicle = "Land_House_L_4_EP1"; skill = 0.6; }; class Item219 { position[] = {4662.72,104.691,9892.63}; azimut = 142.653; id = 287; side = "EMPTY"; vehicle = "Land_House_L_8_EP1"; skill = 0.6; }; class Item220 { position[] = {4685.49,103.306,9907.91}; azimut = -129.021; id = 288; side = "EMPTY"; vehicle = "Land_House_L_9_EP1"; skill = 0.6; }; class Item221 { position[] = {4673.66,103.837,9932.88}; azimut = -40.7593; id = 289; side = "EMPTY"; vehicle = "Land_House_L_3_EP1"; skill = 0.6; }; class Item222 { position[] = {4188.95,31.4703,11365.6}; azimut = 81.3869; id = 290; side = "EMPTY"; vehicle = "Land_House_L_3_EP1"; skill = 0.6; }; class Item223 { position[] = {4650.83,104.271,9918.34}; azimut = -35.2779; id = 291; side = "EMPTY"; vehicle = "Land_House_L_6_EP1"; skill = 0.6; }; class Item224 { position[] = {4666.95,103.949,9924.97}; azimut = -37.9256; id = 292; side = "EMPTY"; vehicle = "Fort_StoneWall_EP1"; skill = 0.6; }; class Item225 { position[] = {4642.37,105.138,9889.99}; azimut = 146.741; id = 293; side = "EMPTY"; vehicle = "Fort_StoneWall_EP1"; skill = 0.6; }; class Item226 { position[] = {4650.57,104.973,9882.71}; azimut = 44.9503; id = 294; side = "EMPTY"; vehicle = "Land_Misc_Well_L_EP1"; skill = 0.6; }; class Item227 { position[] = {4668.51,104.251,9900.92}; azimut = 44.9503; id = 295; side = "EMPTY"; vehicle = "Land_transport_cart_EP1"; skill = 0.6; }; class Item228 { position[] = {1722.96,392.911,10435.9}; azimut = 180.699; id = 296; side = "EMPTY"; vehicle = "Fort_StoneWall_EP1"; skill = 0.6; }; class Item229 { position[] = {1746.01,393.032,10425}; azimut = 44.9503; id = 297; side = "EMPTY"; vehicle = "Fort_StoneWall_EP1"; skill = 0.6; }; class Item230 { position[] = {1701.06,394.05,10428.6}; azimut = -37.3284; id = 298; side = "EMPTY"; vehicle = "Fort_StoneWall_EP1"; skill = 0.6; }; class Item231 { position[] = {1720.47,393.084,10412.7}; azimut = -29.6197; id = 299; side = "EMPTY"; vehicle = "Land_sunshade_EP1"; skill = 0.6; }; class Item232 { position[] = {1721.28,393.075,10412.8}; azimut = 44.9503; id = 300; side = "EMPTY"; vehicle = "FoldChair"; skill = 0.6; }; class Item233 { position[] = {8084.92,148.628,9133.42}; azimut = 60.3102; id = 301; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item234 { position[] = {8085.29,147.456,9163.91}; azimut = 38.5034; id = 302; side = "EMPTY"; vehicle = "Land_House_L_3_EP1"; skill = 0.6; }; class Item235 { position[] = {8098.02,148.453,9152.96}; azimut = 56.8572; id = 303; side = "EMPTY"; vehicle = "Land_House_L_4_EP1"; skill = 0.6; }; class Item236 { position[] = {8066.76,146.834,9154.8}; azimut = 38.8798; id = 304; side = "EMPTY"; vehicle = "Land_House_L_9_EP1"; skill = 0.6; }; class Item237 { position[] = {8109.51,150.133,9127.64}; azimut = -104.761; id = 305; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item238 { position[] = {8165.88,155.819,9118.55}; azimut = -33.1595; id = 306; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item239 { position[] = {7910.31,141.238,9210.29}; azimut = -160.384; id = 307; side = "EMPTY"; vehicle = "Land_House_L_3_EP1"; skill = 0.6; }; class Item240 { position[] = {7993.46,147.091,9207.48}; azimut = 17.8572; id = 308; side = "EMPTY"; vehicle = "Land_House_K_3_EP1"; skill = 0.6; }; class Item241 { position[] = {8003.05,147.088,9201.86}; id = 309; side = "EMPTY"; vehicle = "Land_Misc_Well_L_EP1"; skill = 0.6; }; class Item242 { position[] = {8109.18,150.352,9119.37}; id = 310; side = "EMPTY"; vehicle = "Land_transport_cart_EP1"; skill = 0.6; }; class Item243 { position[] = {8113.14,150.961,9106.97}; id = 311; side = "EMPTY"; vehicle = "Fort_StoneWall_EP1"; skill = 0.6; }; class Item244 { position[] = {8090.17,149.928,9107.47}; azimut = -197.09; id = 312; side = "EMPTY"; vehicle = "Fort_StoneWall_EP1"; skill = 0.6; }; class Item245 { position[] = {7972.47,146.549,9188.96}; azimut = 107.249; id = 313; side = "EMPTY"; vehicle = "Fort_StoneWall_EP1"; skill = 0.6; }; class Item246 { position[] = {7977.75,146.759,9189.13}; id = 314; side = "EMPTY"; vehicle = "Misc_TyreHeapEP1"; skill = 0.6; }; class Item247 { position[] = {8080.24,147.327,9173.92}; azimut = -326.233; id = 315; side = "EMPTY"; vehicle = "Land_Misc_ConcBox_EP1"; skill = 0.6; }; class Item248 { position[] = {7905.51,141.018,9214.91}; id = 316; side = "EMPTY"; vehicle = "Land_bags_EP1"; skill = 0.6; }; class Item249 { position[] = {9539.04,270.479,6142.8}; id = 317; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item250 { position[] = {9516.45,245.174,6305.42}; azimut = -96.9886; id = 318; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item251 { position[] = {10770.5,355.187,5727.17}; azimut = -9.36023; id = 319; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item252 { position[] = {10814.7,363.473,5613.98}; id = 320; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item253 { position[] = {10951.7,393.788,5489.69}; id = 321; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item254 { position[] = {12104.7,402.24,6808.11}; azimut = 90; id = 322; side = "EMPTY"; vehicle = "Land_House_L_6_EP1"; skill = 0.6; }; class Item255 { position[] = {12102.5,403.224,6787.29}; azimut = 90; id = 323; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item256 { position[] = {11916.4,332.616,7412.66}; azimut = -91.117; id = 324; side = "EMPTY"; vehicle = "Land_House_L_7_EP1"; skill = 0.6; }; class Item257 { position[] = {11867.2,321.844,7539.32}; azimut = 90; id = 325; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item258 { position[] = {11901.2,333.117,7398.88}; id = 326; side = "EMPTY"; vehicle = "Land_Misc_Well_L_EP1"; skill = 0.6; }; class Item259 { position[] = {10439.1,257.281,6408.87}; azimut = -130.25; id = 327; side = "EMPTY"; vehicle = "Land_House_C_4_EP1"; skill = 0.6; }; class Item260 { position[] = {5773.12,83.04,11564.6}; azimut = 40; special = "NONE"; id = 329; side = "EMPTY"; vehicle = "TK_WarfareBAntiAirRadar_Base_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "this enableSimulation false;"; }; class Item261 { position[] = {8089.53,296.04,1750.66}; azimut = 55; special = "NONE"; id = 330; side = "EMPTY"; vehicle = "US_WarfareBAntiAirRadar_Base_EP1"; lock = "UNLOCKED"; skill = 0.6; init = "this enableSimulation false;"; }; class Item262 { position[] = {8304.92,296.04,2129.68}; azimut = 230; special = "NONE"; id = 331; side = "EMPTY"; vehicle = "HMMWV_Terminal_EP1"; skill = 0.333333; text = "xmedvec2"; init = "this addAction [localize ""STR_DOM_MISSIONSTRING_1327"",""scripts\SatellitenBild.sqf"",0,2,false]; clearMagazineCargo this;clearWeaponCargo this"; }; class Item263 { position[] = {6048.93,83.04,11543.1}; azimut = 315; special = "NONE"; id = 332; side = "EMPTY"; vehicle = "M113_TK_EP1"; skill = 0.333333; text = "xmedvecR2"; init = "this addAction [localize ""STR_DOM_MISSIONSTRING_1327"",""scripts\SatellitenBild.sqf"",0,2,false]; clearMagazineCargo this;clearWeaponCargo this"; }; class Item264 { position[] = {8306.36,296.455,1994.7}; azimut = 330.563; special = "NONE"; id = 333; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item265 { position[] = {5957.14,83.04,11624}; azimut = 498.42; special = "NONE"; id = 334; side = "EMPTY"; vehicle = "HeliH"; lock = "UNLOCKED"; skill = 0.6; }; class Item266 { position[] = {5900.3,83.04,11572.3}; azimut = 315; special = "NONE"; id = 335; side = "EMPTY"; vehicle = "Land_CamoNetB_EAST_EP1"; leader = 1; skill = 0.2; init = "this enableSimulation false;"; }; class Item267 { position[] = {7887.5,296.04,1630.3}; azimut = 205; id = 336; side = "EMPTY"; vehicle = "HMMWV_Avenger_DES_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "AA_1"; init = "this allowdamage false;"; }; class Item268 { position[] = {8355.97,296.04,1878.39}; azimut = 205; id = 337; side = "EMPTY"; vehicle = "HMMWV_Avenger_DES_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "AA_2"; init = "this allowdamage false;"; }; class Item269 { position[] = {5932.93,83.04,11730.7}; azimut = 205; id = 338; side = "EMPTY"; vehicle = "ZSU_TK_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "AA_3"; init = "this allowdamage false;"; }; class Item270 { position[] = {5594.8,83.04,11389.9}; azimut = 205; id = 339; side = "EMPTY"; vehicle = "ZSU_TK_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "AA_4"; init = "this allowdamage false;"; }; class Item271 { position[] = {6113.61,83.04,11760.4}; azimut = 45; special = "NONE"; id = 340; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item272 { position[] = {6116.33,83.04,11757.7}; azimut = 45; special = "NONE"; id = 341; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item273 { position[] = {6109.44,83.04,11764.7}; azimut = 45; special = "NONE"; id = 342; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item274 { position[] = {6112.15,83.04,11761.9}; azimut = 45; special = "NONE"; id = 343; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item275 { position[] = {6110.73,83.04,11763.3}; azimut = 45; special = "NONE"; id = 344; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item276 { position[] = {6105.29,83.04,11768.9}; azimut = 45; special = "NONE"; id = 345; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item277 { position[] = {6106.58,83.04,11767.5}; azimut = 45; special = "NONE"; id = 346; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item278 { position[] = {6101.26,83.04,11773}; azimut = 45; special = "NONE"; id = 347; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item279 { position[] = {6102.55,83.04,11771.7}; azimut = 45; special = "NONE"; id = 348; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item280 { position[] = {6097.1,83.04,11777.2}; azimut = 45; special = "NONE"; id = 349; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item281 { position[] = {6098.4,83.04,11775.9}; azimut = 45; special = "NONE"; id = 350; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item282 { position[] = {6092.91,83.04,11781.4}; azimut = 45; special = "NONE"; id = 351; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item283 { position[] = {6095.63,83.04,11778.7}; azimut = 45; special = "NONE"; id = 352; side = "EMPTY"; vehicle = "Land_BagFenceLong"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item284 { position[] = {8206.39,296.04,1939.37}; azimut = 155; id = 353; side = "EMPTY"; vehicle = "Land_CamoNetB_NATO_EP1"; leader = 1; skill = 0.6; init = "this enableSimulation false;"; }; class Item285 { position[] = {8221.64,296.04,1947.49}; azimut = 325; special = "NONE"; id = 354; side = "EMPTY"; vehicle = "HMMWV_M998A2_SOV_DES_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "h2"; init = "veh = [this, 600, 600] execVM ""vehicle.sqf"";clearMagazineCargo this;clearWeaponCargo this;"; }; class Item286 { position[] = {8236.91,296.04,1956.26}; azimut = 325; special = "NONE"; id = 355; side = "EMPTY"; vehicle = "HMMWV_MK19_DES_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "h3"; init = "veh = [this, 600, 600] execVM ""vehicle.sqf"";clearMagazineCargo this;clearWeaponCargo this;"; }; class Item287 { position[] = {8252.14,296.04,1965.34}; azimut = 325; special = "NONE"; id = 356; side = "EMPTY"; vehicle = "HMMWV_M1151_M2_DES_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "h4"; init = "veh = [this, 600, 600] execVM ""vehicle.sqf"";clearMagazineCargo this;clearWeaponCargo this;"; }; class Item288 { position[] = {8206.95,296.04,1938.57}; azimut = 325; special = "NONE"; id = 357; side = "EMPTY"; vehicle = "HMMWV_M1035_DES_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "h1"; init = "veh = [this, 600, 600] execVM ""vehicle.sqf"";clearMagazineCargo this;clearWeaponCargo this;"; }; class Item289 { position[] = {5936.09,83.04,11606.4}; azimut = 497.52; special = "NONE"; id = 358; side = "EMPTY"; vehicle = "UAZ_Unarmed_TK_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "l1"; init = "veh = [this, 600, 600] execVM ""vehicle.sqf"";clearMagazineCargo this;clearWeaponCargo this;"; }; class Item290 { position[] = {5911.65,83.04,11583.8}; azimut = 497.52; special = "NONE"; id = 359; side = "EMPTY"; vehicle = "UAZ_MG_TK_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "l3"; init = "veh = [this, 600, 600] execVM ""vehicle.sqf"";clearMagazineCargo this;clearWeaponCargo this;"; }; class Item291 { position[] = {5924.24,83.04,11594.8}; azimut = 497.52; special = "NONE"; id = 360; side = "EMPTY"; vehicle = "UAZ_SPG9_INS"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "l2"; init = "veh = [this, 600, 600] execVM ""vehicle.sqf"";clearMagazineCargo this;clearWeaponCargo this;"; }; class Item292 { position[] = {5900,83.04,11571.9}; azimut = 497.52; special = "NONE"; id = 361; side = "EMPTY"; vehicle = "UAZ_AGS30_TK_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; text = "l4"; init = "veh = [this, 600, 600] execVM ""vehicle.sqf"";clearMagazineCargo this;clearWeaponCargo this;"; }; class Item293 { position[] = {4047.31,496.554,3125.07}; azimut = 285; id = 362; side = "EMPTY"; vehicle = "Land_House_L_3_EP1"; skill = 0.6; }; class Item294 { position[] = {4079.2,504.635,3073.34}; azimut = 195; id = 363; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item295 { position[] = {4035.73,494.263,3133.07}; azimut = 340; id = 364; side = "EMPTY"; vehicle = "Land_Misc_Garb_Heap_EP1"; skill = 0.6; }; class Item296 { position[] = {4047.7,495.927,3131.98}; azimut = 340; id = 365; side = "EMPTY"; vehicle = "Land_Barrel_empty"; skill = 0.6; }; class Item297 { position[] = {4046.08,495.761,3131.56}; azimut = 340; id = 366; side = "EMPTY"; vehicle = "Land_Barrel_water"; skill = 0.6; }; class Item298 { position[] = {4081.51,503.682,3082.2}; azimut = 200; id = 367; side = "EMPTY"; vehicle = "Land_transport_cart_EP1"; skill = 0.6; }; class Item299 { position[] = {4078.97,503.911,3078.84}; azimut = 200; id = 368; side = "EMPTY"; vehicle = "Land_Crates_stack_EP1"; skill = 0.6; }; class Item300 { position[] = {4057.69,515.481,3012.16}; azimut = 340; id = 369; side = "EMPTY"; vehicle = "Land_Misc_IronPipes_EP1"; skill = 0.6; }; class Item301 { position[] = {4050.05,516.535,3005.63}; azimut = 45; id = 370; side = "EMPTY"; vehicle = "Land_Misc_IronPipes_EP1"; skill = 0.6; }; class Item302 { position[] = {4055.46,520.075,2992.23}; azimut = 45; id = 371; side = "EMPTY"; vehicle = "Land_Misc_ConcPipeline_EP1"; skill = 0.6; }; class Item303 { position[] = {4063.06,518.355,3000.02}; azimut = 145; id = 372; side = "EMPTY"; vehicle = "Land_Misc_ConcPipeline_EP1"; skill = 0.6; }; class Item304 { position[] = {4054.79,507.683,3043.69}; azimut = 195; id = 373; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item305 { position[] = {4058.78,504.041,3064.76}; azimut = 340; id = 374; side = "EMPTY"; vehicle = "datsun01Wreck"; skill = 0.6; }; class Item306 { position[] = {4044.98,511.886,3026.1}; azimut = 140; id = 375; side = "EMPTY"; vehicle = "UAZWreck"; skill = 0.6; }; class Item307 { position[] = {4065.39,500.495,3101.72}; azimut = 140; id = 376; side = "EMPTY"; vehicle = "Land_Misc_Rubble_EP1"; skill = 0.6; }; class Item308 { position[] = {4072.54,537.472,2921.77}; azimut = 195; id = 377; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item309 { position[] = {4024.25,496.436,3095.52}; azimut = 85; id = 378; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item310 { position[] = {3983.68,485.576,3140.28}; azimut = 160; id = 379; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item311 { position[] = {4098.73,511.929,3037.34}; azimut = 160; id = 380; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item312 { position[] = {9190.65,427.343,4416.94}; azimut = 54; id = 381; side = "EMPTY"; vehicle = "Land_House_C_11_EP1"; skill = 0.6; }; class Item313 { position[] = {9164.74,429.606,4398.57}; azimut = 150; id = 382; side = "EMPTY"; vehicle = "Land_House_C_5_V3_EP1"; skill = 0.6; }; class Item314 { position[] = {9190.23,425.776,4461.19}; azimut = 150; id = 383; side = "EMPTY"; vehicle = "Land_Misc_IronPipes_EP1"; skill = 0.6; }; class Item315 { position[] = {9185.22,427.945,4413.33}; azimut = 235; id = 384; side = "EMPTY"; vehicle = "Land_Ind_TankSmall2_EP1"; skill = 0.6; }; class Item316 { position[] = {9175.33,428.682,4410.51}; azimut = 150; id = 385; side = "EMPTY"; vehicle = "Land_Misc_Garb_Heap_EP1"; skill = 0.6; }; class Item317 { position[] = {9200.19,426.409,4427.11}; azimut = 235; id = 386; side = "EMPTY"; vehicle = "Land_Misc_Rubble_EP1"; skill = 0.6; }; class Item318 { position[] = {9148.29,430.334,4384.84}; azimut = 150; id = 387; side = "EMPTY"; vehicle = "Land_Misc_Cargo2E_EP1"; skill = 0.6; }; class Item319 { position[] = {9153.62,430.177,4390.92}; azimut = 340; id = 388; side = "EMPTY"; vehicle = "Land_Misc_Cargo1Eo_EP1"; skill = 0.6; }; class Item320 { position[] = {9215.45,425.505,4440.95}; azimut = 340; id = 389; side = "EMPTY"; vehicle = "Land_Misc_Coil_EP1"; skill = 0.6; }; class Item321 { position[] = {9288.25,419.027,4494.48}; azimut = 150; id = 390; side = "EMPTY"; vehicle = "Land_House_C_4_EP1"; skill = 0.6; }; class Item322 { position[] = {9276.56,420.189,4490.23}; azimut = 150; id = 391; side = "EMPTY"; vehicle = "Land_transport_crates_EP1"; skill = 0.6; }; class Item323 { position[] = {9085.99,376.15,4530.51}; id = 392; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item324 { position[] = {9115.43,381.168,4581.27}; azimut = -96.9886; id = 393; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item325 { position[] = {9289.56,403.041,4627.18}; azimut = 90; id = 394; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item326 { position[] = {9246.81,421.825,4501.38}; id = 395; side = "EMPTY"; vehicle = "Land_Misc_Well_L_EP1"; skill = 0.6; }; class Item327 { position[] = {9134.07,381.938,4545.16}; azimut = 295; id = 396; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item328 { position[] = {9158.08,385.321,4544.66}; azimut = 290; id = 397; side = "EMPTY"; vehicle = "Land_House_L_3_EP1"; skill = 0.6; }; class Item329 { position[] = {9168.82,387.09,4560.81}; azimut = 15; id = 398; side = "EMPTY"; vehicle = "hiluxWreck"; skill = 0.6; }; class Item330 { position[] = {9282.97,418.02,4533.34}; azimut = 55; id = 399; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item331 { position[] = {9028.08,442.571,4295.73}; azimut = -206.837; id = 400; side = "EMPTY"; vehicle = "Land_House_L_3_EP1"; skill = 0.6; }; class Item332 { position[] = {9044.14,437.894,4343.15}; azimut = -212.627; id = 401; side = "EMPTY"; vehicle = "Land_House_L_1_EP1"; skill = 0.6; }; class Item333 { position[] = {9024.53,440.569,4326.82}; azimut = -383.094; id = 402; side = "EMPTY"; vehicle = "Land_House_L_4_EP1"; skill = 0.6; }; class Item334 { position[] = {9078.61,436.637,4331.8}; azimut = 142.653; id = 403; side = "EMPTY"; vehicle = "Land_House_L_8_EP1"; skill = 0.6; }; class Item335 { position[] = {9102.34,433.69,4348.77}; azimut = -129.021; id = 404; side = "EMPTY"; vehicle = "Land_House_L_9_EP1"; skill = 0.6; }; class Item336 { position[] = {9083.71,433.508,4375.21}; azimut = -40.7593; id = 405; side = "EMPTY"; vehicle = "Land_House_L_3_EP1"; skill = 0.6; }; class Item337 { position[] = {9064.25,436.022,4358.21}; azimut = -35.2779; id = 406; side = "EMPTY"; vehicle = "Land_House_L_6_EP1"; skill = 0.6; }; class Item338 { position[] = {9077,434.468,4367.3}; azimut = -37.9256; id = 407; side = "EMPTY"; vehicle = "Fort_StoneWall_EP1"; skill = 0.6; }; class Item339 { position[] = {9058.26,437.921,4327.71}; azimut = 146.741; id = 408; side = "EMPTY"; vehicle = "Fort_StoneWall_EP1"; skill = 0.6; }; class Item340 { position[] = {9066.45,438.008,4320.43}; azimut = 44.9503; id = 409; side = "EMPTY"; vehicle = "Land_Misc_Well_L_EP1"; skill = 0.6; }; class Item341 { position[] = {9084.63,435.61,4341.05}; azimut = 44.9503; id = 410; side = "EMPTY"; vehicle = "Land_transport_cart_EP1"; skill = 0.6; }; class Item342 { position[] = {7890.64,296.04,1626.76}; azimut = -398.806; special = "NONE"; id = 411; side = "EMPTY"; vehicle = "Land_fort_rampart_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "this enableSimulation false;this allowdamage false;"; }; class Item343 { position[] = {7891.69,296.04,1634.05}; azimut = 230; special = "NONE"; id = 412; side = "EMPTY"; vehicle = "Land_fort_rampart_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "this enableSimulation false;this allowdamage false;"; }; class Item344 { position[] = {7884.32,296.04,1634.16}; azimut = 140; special = "NONE"; id = 413; side = "EMPTY"; vehicle = "Land_fort_rampart_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "this enableSimulation false;this allowdamage false;"; }; class Item345 { position[] = {8359.3,296.04,1874.66}; azimut = -398.806; special = "NONE"; id = 414; side = "EMPTY"; vehicle = "Land_fort_rampart_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "this enableSimulation false;this allowdamage false;"; }; class Item346 { position[] = {8360.35,296.04,1881.95}; azimut = 230; special = "NONE"; id = 415; side = "EMPTY"; vehicle = "Land_fort_rampart_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "this enableSimulation false;this allowdamage false;"; }; class Item347 { position[] = {8352.98,296.04,1882.06}; azimut = 140; special = "NONE"; id = 416; side = "EMPTY"; vehicle = "Land_fort_rampart_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "this enableSimulation false;this allowdamage false;"; }; class Item348 { position[] = {5598.04,83.04,11386.4}; azimut = -398.806; special = "NONE"; id = 417; side = "EMPTY"; vehicle = "Land_fort_rampart_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "this enableSimulation false;this allowdamage false;"; }; class Item349 { position[] = {5599.09,83.04,11393.7}; azimut = 230; special = "NONE"; id = 418; side = "EMPTY"; vehicle = "Land_fort_rampart_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "this enableSimulation false;this allowdamage false;"; }; class Item350 { position[] = {5591.73,83.04,11393.8}; azimut = 140; special = "NONE"; id = 419; side = "EMPTY"; vehicle = "Land_fort_rampart_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "this enableSimulation false;this allowdamage false;"; }; class Item351 { position[] = {5936.05,83.04,11727}; azimut = -398.806; special = "NONE"; id = 420; side = "EMPTY"; vehicle = "Land_fort_rampart_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "this enableSimulation false;this allowdamage false;"; }; class Item352 { position[] = {5937.1,83.04,11734.3}; azimut = 230; special = "NONE"; id = 421; side = "EMPTY"; vehicle = "Land_fort_rampart_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "this enableSimulation false;this allowdamage false;"; }; class Item353 { position[] = {5929.74,83.04,11734.4}; azimut = 140; special = "NONE"; id = 422; side = "EMPTY"; vehicle = "Land_fort_rampart_EP1"; leader = 1; lock = "UNLOCKED"; skill = 0.6; init = "this enableSimulation false;this allowdamage false;"; }; }; class Markers { items = 169; class Item0 { position[] = {13773,196.378,13772.3}; name = "respawn_west"; type = "Empty"; }; class Item1 { position[] = {13773,196.373,13772.2}; name = "respawn_east"; type = "Empty"; }; class Item2 { position[] = {13773,196.374,13772.2}; name = "respawn_guerrila"; type = "Empty"; }; class Item3 { position[] = {8273.61,296.04,2111.63}; name = "base_spawn_1"; type = "Empty"; }; class Item4 { position[] = {12616,0.392003,2185.31}; name = "legend1"; text = "Мобильный Штаб"; type = "HQ"; colorName = "ColorBlue"; a = 0.8; b = 0.8; }; class Item5 { position[] = {12619.7,407.492,1435.49}; name = "legend2"; text = "Вертолет"; type = "n_air"; colorName = "ColorOrange"; a = 0.8; b = 0.8; }; class Item6 { position[] = {8031.22,296.04,2022.7}; name = "bonus_vehicles"; text = "Бонусная техника"; type = "mil_dot"; colorName = "ColorWhite"; }; class Item7 { position[] = {8315.29,296.04,1914.5}; name = "enemy_base"; markerType = "RECTANGLE"; type = "Empty"; colorName = "ColorRed"; fillName = "FDiagonal"; a = 0; b = 0; angle = 240.799; }; class Item8 { position[] = {8330.86,296.04,2169.61}; name = "Start"; text = "Старт"; type = "hd_arrow"; colorName = "ColorWhite"; a = 0.8; b = 0.8; angle = 225; }; class Item9 { position[] = {6989.8,295.207,6913.72}; name = "xr_center"; type = "Empty"; }; class Item10 { position[] = {12608.7,292.852,732.315}; name = "legendr3"; text = "Бронетехника"; type = "n_armor"; colorName = "ColorGreen"; a = 0.8; b = 0.8; }; class Item11 { position[] = {12608.4,359.606,355.246}; name = "fmarkerlegend"; text = "Телепорт"; type = "mil_flag"; colorName = "ColorYellow"; a = 0.8; b = 0.8; }; class Item12 { position[] = {5982.46,83.04,11398.7}; name = "bonus_vehiclesR"; text = "Бонусная техника"; type = "mil_dot"; colorName = "ColorWhite"; }; class Item13 { position[] = {6002.44,83.04,11411.4}; name = "enemy_base_1"; markerType = "RECTANGLE"; type = "Empty"; colorName = "ColorRed"; fillName = "FDiagonal"; a = 0; b = 0; angle = 228.278; }; class Item14 { position[] = {5919.02,83.2176,11207.7}; name = "Start_east"; text = "Старт"; type = "hd_arrow"; colorName = "ColorWhite"; a = 0.8; b = 0.8; }; class Item15 { position[] = {5723.44,83.04,11445.3}; name = "redforbase"; type = "Faction_TKA_EP1"; }; class Item16 { position[] = {8095.54,296.04,1808.49}; name = "blueforbase"; type = "Faction_US"; }; class Item17 { position[] = {8015.48,296.04,1853.83}; name = "d_base_marker_w"; markerType = "RECTANGLE"; type = "Empty"; a = 400; b = 200; angle = -28.7367; }; class Item18 { position[] = {6498.08,299.594,6402.4}; name = "d_island_marker"; markerType = "RECTANGLE"; type = "Empty"; a = 6200; b = 6200; }; class Item19 { position[] = {8285.86,296.04,2107.92}; name = "d_player_ammobox_pos_w"; type = "Empty"; angle = -32.9308; }; class Item20 { position[] = {6492.42,280.585,6465.34}; name = "d_isledefense_marker"; text = "4"; markerType = "RECTANGLE"; type = "Empty"; a = 6000; b = 6000; }; class Item21 { position[] = {5887.12,83.04,11471.5}; name = "d_base_marker_e"; markerType = "RECTANGLE"; type = "Empty"; a = 400; b = 170; angle = -224.362; }; class Item22 { position[] = {8209.77,296.04,2034.63}; name = "d_bonus_air_positions_w_1"; type = "Empty"; angle = 150.074; }; class Item23 { position[] = {8167.08,296.04,2011.58}; name = "d_bonus_air_positions_w_2"; type = "Empty"; angle = 150.074; }; class Item24 { position[] = {8110.56,296.04,2003.82}; name = "d_bonus_air_positions_w_3"; type = "Empty"; angle = 150.074; }; class Item25 { position[] = {8075.39,296.04,1985.38}; name = "d_bonus_air_positions_w_4"; type = "Empty"; angle = 150.074; }; class Item26 { position[] = {8027.51,296.04,1964.37}; name = "d_bonus_air_positions_w_5"; type = "Empty"; angle = 150.074; }; class Item27 { position[] = {7409.73,284.656,1694.84}; name = "d_bonus_create_pos_w"; type = "Empty"; angle = 150.074; }; class Item28 { position[] = {7996.79,296.032,2019.99}; name = "d_bonus_vec_positions_w_1"; type = "Empty"; angle = 62.3743; }; class Item29 { position[] = {8016.75,296.04,2030.2}; name = "d_bonus_vec_positions_w_2"; type = "Empty"; angle = 62.3743; }; class Item30 { position[] = {8033.36,296.038,2038.71}; name = "d_bonus_vec_positions_w_3"; type = "Empty"; angle = 62.3743; }; class Item31 { position[] = {8048.59,296.04,2046.52}; name = "d_bonus_vec_positions_w_4"; type = "Empty"; angle = 62.3743; }; class Item32 { position[] = {8063.92,296.04,2054.69}; name = "d_bonus_vec_positions_w_5"; type = "Empty"; angle = 62.3743; }; class Item33 { position[] = {8077.94,296.04,2062.12}; name = "d_bonus_vec_positions_w_6"; type = "Empty"; angle = 62.3743; }; class Item34 { position[] = {8091.82,296.04,2069.54}; name = "d_bonus_vec_positions_w_7"; type = "Empty"; angle = 62.3743; }; class Item35 { position[] = {8208.54,296.04,2137.3}; name = "d_pos_aihut"; type = "Empty"; angle = -29.2824; }; class Item36 { position[] = {3363.43,287.241,3779.42}; name = "d_sm_24"; text = "24"; type = "Empty"; colorName = "ColorRed"; angle = 300; }; class Item37 { position[] = {5925.4,83.04,11358.7}; name = "d_bonus_vec_positions_e_1"; type = "Empty"; angle = -66.4877; }; class Item38 { position[] = {5814.63,83.04,11364.6}; name = "d_bonus_air_positions_e_1"; type = "Empty"; angle = -46.7449; }; class Item39 { position[] = {5773.15,83.04,11322.8}; name = "d_bonus_air_positions_e_2"; type = "Empty"; angle = -46.7449; }; class Item40 { position[] = {5726.24,83.04,11279.7}; name = "d_bonus_air_positions_e_3"; type = "Empty"; angle = -46.7449; }; class Item41 { position[] = {5696.18,83.0439,11239.9}; name = "d_bonus_air_positions_e_4"; type = "Empty"; angle = -46.7449; }; class Item42 { position[] = {5661.14,83.0578,11190.8}; name = "d_bonus_air_positions_e_5"; type = "Empty"; angle = -46.7449; }; class Item43 { position[] = {5933.78,83.04,11374.8}; name = "d_bonus_vec_positions_e_2"; type = "Empty"; angle = -58.2164; }; class Item44 { position[] = {5945.57,83.04,11389.8}; name = "d_bonus_vec_positions_e_3"; type = "Empty"; angle = -52.1094; }; class Item45 { position[] = {5955.59,83.04,11403.3}; name = "d_bonus_vec_positions_e_4"; type = "Empty"; angle = -52.1094; }; class Item46 { position[] = {5971.08,83.04,11417.5}; name = "d_bonus_vec_positions_e_5"; type = "Empty"; angle = -44.1391; }; class Item47 { position[] = {5981.02,83.04,11429.4}; name = "d_bonus_vec_positions_e_6"; type = "Empty"; angle = -44.1391; }; class Item48 { position[] = {5993.88,83.04,11443}; name = "d_bonus_vec_positions_e_7"; type = "Empty"; angle = -44.1391; }; class Item49 { position[] = {6015.39,83.04,11556.6}; name = "base_spawn_2"; type = "Empty"; }; class Item50 { position[] = {6005.57,83.8735,11558.1}; name = "d_player_ammobox_pos_e"; type = "Empty"; }; class Item51 { position[] = {8037.23,146.428,9161.34}; name = "d_sm_34"; text = "34"; type = "Empty"; colorName = "ColorRed"; }; class Item52 { position[] = {5090.58,525.59,3320.03}; name = "d_sm_35"; text = "35"; type = "Empty"; colorName = "ColorRed"; }; class Item53 { position[] = {11892.9,327.37,7472.98}; name = "d_sm_37"; text = "37"; type = "Empty"; colorName = "ColorRed"; }; class Item54 { position[] = {5198.58,145.4,6074.62}; name = "d_sm_38"; text = "38"; type = "Empty"; colorName = "ColorRed"; }; class Item55 { position[] = {10412,256.613,6427.76}; name = "d_sm_39"; text = "39"; type = "Empty"; colorName = "ColorRed"; }; class Item56 { position[] = {11607.8,302.723,7822.66}; name = "d_sm_58"; text = "58"; type = "Empty"; colorName = "ColorRed"; }; class Item57 { position[] = {9692.93,339.84,5775.51}; name = "d_sm_59"; text = "59"; type = "Empty"; colorName = "ColorRed"; }; class Item58 { position[] = {1833.2,333.638,10647.1}; name = "d_sm_60"; text = "60"; type = "Empty"; colorName = "ColorRed"; }; class Item59 { position[] = {1065.68,226.986,3161.2}; name = "d_sm_64"; text = "64"; type = "Empty"; colorName = "ColorRed"; }; class Item60 { position[] = {5249.92,246.213,5810.68}; name = "d_sm_65"; text = "65"; type = "Empty"; colorName = "ColorRed"; }; class Item61 { position[] = {8388.35,232.372,11092}; name = "d_sm_73"; type = "Empty"; colorName = "ColorRed"; angle = -20.0934; }; class Item62 { position[] = {8359.72,232.48,11103.5}; name = "d_sm_73_1"; type = "Empty"; colorName = "ColorRed"; angle = -20.0934; }; class Item63 { position[] = {8404.17,231.775,10996}; name = "d_sm_73_2"; type = "Empty"; colorName = "ColorRed"; angle = -20.0934; }; class Item64 { position[] = {1320.35,538.298,4826.56}; name = "d_sm_74"; text = "74"; type = "Empty"; colorName = "ColorRed"; }; class Item65 { position[] = {1159.48,512.19,4733.93}; name = "d_sm_74_1"; type = "Empty"; colorName = "ColorRed"; }; class Item66 { position[] = {1498.72,508.025,4867.41}; name = "d_sm_74_2"; type = "Empty"; colorName = "ColorRed"; }; class Item67 { position[] = {10129.8,482.509,7222.34}; name = "d_sm_75"; text = "75"; type = "Empty"; colorName = "ColorRed"; }; class Item68 { position[] = {10194,478.137,7258.52}; name = "d_sm_75_1"; type = "Empty"; colorName = "ColorRed"; }; class Item69 { position[] = {10128,478.647,7159.6}; name = "d_sm_75_2"; type = "Empty"; colorName = "ColorRed"; }; class Item70 { position[] = {12623.7,470.159,1832.07}; name = "legend2_1"; text = "Самолет"; type = "n_plane"; colorName = "ColorYellow"; a = 0.8; b = 0.8; }; class Item71 { position[] = {8035.43,614.408,6175.97}; name = "d_sm_0"; type = "Empty"; }; class Item72 { position[] = {1023.34,346.463,6189.71}; name = "d_sm_1"; type = "Empty"; angle = 85; }; class Item73 { position[] = {928.46,404.39,6073.75}; name = "d_sm_1_1"; type = "Empty"; }; class Item74 { position[] = {4004.47,538.613,6915.17}; name = "d_sm_10"; type = "Empty"; }; class Item75 { position[] = {4022.62,536.934,6911.81}; name = "d_sm_10_1"; type = "Empty"; }; class Item76 { position[] = {12261.3,849.918,4804.23}; name = "d_sm_11"; type = "Empty"; }; class Item77 { position[] = {4097.64,7.53712,12001.8}; name = "d_sm_12"; type = "Empty"; angle = 180; }; class Item78 { position[] = {4055.21,7.96596,11960.9}; name = "d_sm_12_1"; type = "Empty"; }; class Item79 { position[] = {802.419,552.918,10479.7}; name = "d_sm_13"; type = "Empty"; angle = 190; }; class Item80 { position[] = {846.621,546.352,10474.7}; name = "d_sm_13_1"; type = "Empty"; }; class Item81 { position[] = {2263.82,529.846,8592.49}; name = "d_sm_14"; type = "Empty"; }; class Item82 { position[] = {2240.87,529.318,8566.71}; name = "d_sm_14_1"; type = "Empty"; }; class Item83 { position[] = {4002.58,538.838,6913.13}; name = "d_sm_15"; type = "Empty"; }; class Item84 { position[] = {10476.7,537.637,7518.42}; name = "d_sm_16"; type = "Empty"; }; class Item85 { position[] = {10466.5,535.629,7487.05}; name = "d_sm_16_1"; type = "Empty"; }; class Item86 { position[] = {5053.61,301.08,6887.89}; name = "d_sm_17"; type = "Empty"; }; class Item87 { position[] = {5050.08,301.08,6902.1}; name = "d_sm_17_1"; type = "Empty"; }; class Item88 { position[] = {3757.55,77.3296,10888.4}; name = "d_sm_18"; type = "Empty"; }; class Item89 { position[] = {3745.3,77.3974,10865.7}; name = "d_sm_18_1"; type = "Empty"; }; class Item90 { position[] = {2155.7,367.867,432.57}; name = "d_sm_19"; type = "Empty"; angle = 34; }; class Item91 { position[] = {2044.05,274.852,7699.62}; name = "d_sm_19_1"; type = "Empty"; }; class Item92 { position[] = {2093.05,147.924,11686.6}; name = "d_sm_20"; type = "Empty"; angle = 140; }; class Item93 { position[] = {10832.5,280.748,6305.5}; name = "d_sm_20_1"; type = "Empty"; }; class Item94 { position[] = {9792.92,129.031,11160.1}; name = "d_sm_21"; type = "Empty"; angle = 182; }; class Item95 { position[] = {572.32,242.432,2836.88}; name = "d_sm_21_1"; type = "Empty"; }; class Item96 { position[] = {2223.75,252.439,7743.15}; name = "d_sm_22"; type = "Empty"; angle = 82; }; class Item97 { position[] = {12282.2,147.468,10429.5}; name = "d_sm_22_1"; type = "Empty"; }; class Item98 { position[] = {687.904,519.08,7478.76}; name = "d_sm_23"; type = "Empty"; }; class Item99 { position[] = {3789.36,138.404,8942.37}; name = "d_sm_24_1"; type = "Empty"; angle = 300; }; class Item100 { position[] = {5227.54,239.223,4670.02}; name = "d_sm_25"; type = "Empty"; }; class Item101 { position[] = {1027.11,470.381,7142.56}; name = "d_sm_26"; type = "Empty"; }; class Item102 { position[] = {1621.15,539.218,2342.72}; name = "d_sm_27"; type = "Empty"; }; class Item103 { position[] = {8662.21,207.264,9927.06}; name = "d_sm_28"; type = "Empty"; }; class Item104 { position[] = {8678.73,201.654,9968.39}; name = "d_sm_28_1"; type = "Empty"; }; class Item105 { position[] = {11636.5,216.221,9226.86}; name = "d_sm_29"; type = "Empty"; }; class Item106 { position[] = {11636.5,216.221,9226.86}; name = "d_sm_29_1"; type = "Empty"; angle = 80; }; class Item107 { position[] = {11635.2,214.147,9257.51}; name = "d_sm_29_2"; type = "Empty"; angle = 80; }; class Item108 { position[] = {11679.3,214.178,9244.77}; name = "d_sm_29_3"; type = "Empty"; angle = 163; }; class Item109 { position[] = {11681.2,216.199,9198.51}; name = "d_sm_29_4"; type = "Empty"; angle = 169; }; class Item110 { position[] = {11658.5,217.793,9184.47}; name = "d_sm_29_5"; type = "Empty"; angle = 178; }; class Item111 { position[] = {11685,221.503,9157.67}; name = "d_sm_29_6"; type = "Empty"; angle = 175; }; class Item112 { position[] = {9429.17,403.462,4719.37}; name = "d_sm_3"; type = "Empty"; angle = 172; }; class Item113 { position[] = {9444.54,402.426,4703.29}; name = "d_sm_3_1"; type = "Empty"; }; class Item114 { position[] = {9431.86,401.726,4674.68}; name = "d_sm_3_2"; type = "Empty"; }; class Item115 { position[] = {1178.5,469.721,7424.1}; name = "d_sm_30"; type = "Empty"; }; class Item116 { position[] = {10526,137.824,10991}; name = "d_sm_31"; type = "Empty"; }; class Item117 { position[] = {10526,137.824,10991}; name = "d_sm_31_1"; type = "Empty"; angle = 295; }; class Item118 { position[] = {10501.5,137.22,11003.7}; name = "d_sm_31_2"; type = "Empty"; angle = 311; }; class Item119 { position[] = {10487,137.72,10964.8}; name = "d_sm_31_3"; type = "Empty"; angle = 227; }; class Item120 { position[] = {10480,137.22,11001.1}; name = "d_sm_31_4"; type = "Empty"; angle = 216; }; class Item121 { position[] = {10572.2,139.247,10966.9}; name = "d_sm_31_5"; type = "Empty"; angle = 144; }; class Item122 { position[] = {10561.3,139.72,10922.7}; name = "d_sm_31_6"; type = "Empty"; angle = 220; }; class Item123 { position[] = {8247.6,177.48,7784.31}; name = "d_sm_32"; type = "Empty"; }; class Item124 { position[] = {8282.45,179.603,7786.23}; name = "d_sm_32_1"; type = "Empty"; }; class Item125 { position[] = {8293.21,174.696,7751.39}; name = "d_sm_32_2"; type = "Empty"; }; class Item126 { position[] = {8261.5,174.933,7731.58}; name = "d_sm_32_3"; type = "Empty"; }; class Item127 { position[] = {8230.83,175.128,7742.55}; name = "d_sm_32_4"; type = "Empty"; }; class Item128 { position[] = {8196.83,173.051,7786.08}; name = "d_sm_32_5"; type = "Empty"; }; class Item129 { position[] = {6090.89,292.57,1161.6}; name = "d_sm_33"; type = "Empty"; }; class Item130 { position[] = {6109.54,291.192,1143.83}; name = "d_sm_33_1"; type = "Empty"; }; class Item131 { position[] = {6055.54,295.3,1177.98}; name = "d_sm_33_2"; type = "Empty"; }; class Item132 { position[] = {6007.53,294.281,1171.42}; name = "d_sm_33_3"; type = "Empty"; }; class Item133 { position[] = {6022.47,300.983,1210.32}; name = "d_sm_33_4"; type = "Empty"; }; class Item134 { position[] = {6100.82,296.671,1207.3}; name = "d_sm_33_5"; type = "Empty"; }; class Item135 { position[] = {6165.92,306.258,5625.02}; name = "d_sm_36"; type = "Empty"; }; class Item136 { position[] = {6188.04,306.887,5645.31}; name = "d_sm_36_1"; type = "Empty"; }; class Item137 { position[] = {6163.32,303.719,5689.85}; name = "d_sm_36_2"; type = "Empty"; }; class Item138 { position[] = {6106.61,302.914,5661.92}; name = "d_sm_36_3"; type = "Empty"; }; class Item139 { position[] = {6122.43,304.273,5615.65}; name = "d_sm_36_4"; type = "Empty"; }; class Item140 { position[] = {6116.29,302.97,5556.84}; name = "d_sm_36_5"; type = "Empty"; }; class Item141 { position[] = {9417.13,165.066,10005.2}; name = "d_sm_4"; type = "Empty"; angle = 210; }; class Item142 { position[] = {9394.81,164.932,10005.1}; name = "d_sm_4_1"; type = "Empty"; }; class Item143 { position[] = {9405.8,163.663,10036.2}; name = "d_sm_4_2"; type = "Empty"; }; class Item144 { position[] = {8816.4,190.15,7139.56}; name = "d_sm_40"; type = "Empty"; }; class Item145 { position[] = {11833.1,376.402,2608.85}; name = "d_sm_41"; type = "Empty"; }; class Item146 { position[] = {5159.33,211.613,5457.53}; name = "d_sm_42"; type = "Empty"; }; class Item147 { position[] = {11555.7,163.864,10840.9}; name = "d_sm_44"; type = "Empty"; angle = 60; }; class Item148 { position[] = {11408.8,165.197,10827.1}; name = "d_sm_44_1"; type = "Empty"; }; class Item149 { position[] = {4545.2,132.777,9397.97}; name = "d_sm_46"; type = "Empty"; }; class Item150 { position[] = {4715.67,151.214,9192.02}; name = "d_sm_47"; type = "Empty"; }; class Item151 { position[] = {2810.75,250.338,5932.9}; name = "d_sm_49"; type = "Empty"; }; class Item152 { position[] = {5036.62,301.08,6887.67}; name = "d_sm_5"; type = "Empty"; angle = 120; }; class Item153 { position[] = {1232.68,392.207,2202.65}; name = "d_sm_51"; type = "Empty"; }; class Item154 { position[] = {10361.7,346.215,8647.91}; name = "d_sm_52"; type = "Empty"; }; class Item155 { position[] = {6581.75,311.999,6786.92}; name = "d_sm_6"; type = "Empty"; }; class Item156 { position[] = {6577.19,309.614,6828.43}; name = "d_sm_6_1"; type = "Empty"; }; class Item157 { position[] = {6573.35,307.185,6857.4}; name = "d_sm_6_2"; type = "Empty"; }; class Item158 { position[] = {1512.89,265.001,8748.54}; name = "d_sm_7"; type = "Empty"; angle = 65; }; class Item159 { position[] = {299.667,661.048,387.717}; name = "d_sm_8"; type = "Empty"; }; class Item160 { position[] = {11222.5,798.046,4126.68}; name = "d_sm_2"; type = "Empty"; angle = 80; }; class Item161 { position[] = {11288.5,798.457,4135.6}; name = "d_sm_2_1"; type = "Empty"; angle = 80; }; class Item162 { position[] = {11168.4,557.327,1046.92}; name = "d_sm_9"; type = "Empty"; angle = 90; }; class Item163 { position[] = {11109.1,536.545,1125.14}; name = "d_sm_9_1"; type = "Empty"; angle = 90; }; class Item164 { position[] = {11090.6,536.599,977.916}; name = "d_sm_9_2"; type = "Empty"; angle = 90; }; class Item165 { position[] = {11173.5,545.412,965.368}; name = "d_sm_9_3"; type = "Empty"; angle = 90; }; class Item166 { position[] = {6119.76,662.038,3674.47}; name = "d_sm_50"; type = "Empty"; }; class Item167 { position[] = {12607.8,328.715,1071.09}; name = "legendr3_1"; text = "Транспорт"; type = "n_support"; colorName = "ColorGreen"; a = 0.8; b = 0.8; }; class Item168 { position[] = {15718.2,169.691,13665.6}; name = "xr_playerparkmarker"; type = "Empty"; }; }; class Sensors { items = 19; class Item0 { position[] = {7965.96,296.04,1811.61}; a = 5; b = 5; angle = 47.6648; activationBy = "WEST"; repeating = 1; interruptable = 1; age = "UNKNOWN"; name = "d_chopper_trigger"; expCond = "(""Helicopter"" countType thislist > 0) && count (thislist unitsBelowHeight 1) > 0"; expActiv = "0 = [thislist] spawn x_reload;"; class Effects{}; }; class Item1 { position[] = {8221.95,296.04,2103.99}; a = 5; b = 5; angle = 118.698; activationBy = "WEST"; repeating = 1; interruptable = 1; age = "UNKNOWN"; name = "d_vecre_trigger"; expCond = "(""LandVehicle"" countType thislist > 0) && count (thislist unitsBelowHeight 1) > 0"; expActiv = "0 = [thislist] spawn x_reload;"; class Effects{}; }; class Item2 { position[] = {7735.47,296.04,1733.94}; a = 15; b = 19; angle = 238.476; rectangular = 1; activationBy = "WEST"; repeating = 1; interruptable = 1; age = "UNKNOWN"; name = "d_jet_trigger"; expCond = "(""Plane"" countType thislist > 0) && count (thislist unitsBelowHeight 1) > 0 && (speed (thislist select 0) < 10)"; expActiv = "0 = [thislist] spawn x_reload;"; class Effects{}; }; class Item3 { position[] = {13213.6,163.6,13176.4}; a = 14000; angle = 42.4922; activationBy = "WEST"; interruptable = 1; age = "UNKNOWN"; expActiv = "{(vehicle _x) setDamage 1; _x setDamage 1} forEach thislist"; class Effects{}; }; class Item4 { position[] = {5700,83.04,11353.7}; a = 5; b = 5; angle = 116.303; activationBy = "EAST"; repeating = 1; interruptable = 1; age = "UNKNOWN"; name = "d_chopper_triggerR"; expCond = "(""Helicopter"" countType thislist > 0) && count (thislist unitsBelowHeight 1) > 0"; expActiv = "0 = [thislist] spawn x_reload;"; class Effects{}; }; class Item5 { position[] = {5934.5,83.04,11429.8}; a = 5; b = 5; angle = 116.303; activationBy = "ANY"; repeating = 1; interruptable = 1; age = "UNKNOWN"; name = "d_vecre_trigger2"; expCond = "(""LandVehicle"" countType thislist > 0) && count (thislist unitsBelowHeight 1) > 0"; expActiv = "0 = [thislist] spawn x_reload;"; class Effects{}; }; class Item6 { position[] = {6097.95,83.04,11761.1}; a = 15; b = 10; angle = 45; rectangular = 1; activationBy = "EAST"; repeating = 1; interruptable = 1; age = "UNKNOWN"; name = "d_jet_trigger2"; expCond = "(""Plane"" countType thislist > 0) && count (thislist unitsBelowHeight 1) > 0 && (speed (thislist select 0) < 10)"; expActiv = "0 = [thislist] spawn x_reload;"; class Effects{}; }; class Item7 { position[] = {5889.86,83.04,11485.5}; a = 1000; b = 1000; angle = 116.303; activationBy = "WEST"; repeating = 1; interruptable = 1; age = "UNKNOWN"; expActiv = "hintSilent format [""%1 возле базы Красных... Лучше держись подальше от базы!"", name (thislist select 0)]"; class Effects{}; }; class Item8 { position[] = {5890.28,83.04,11484.3}; a = 800; b = 800; angle = 116.303; activationBy = "WEST"; repeating = 1; interruptable = 1; age = "UNKNOWN"; expActiv = "{(vehicle _x) setDamage 1; _x setDamage 1} forEach thislist"; class Effects{}; }; class Item9 { position[] = {8232.26,296.04,2024.98}; a = 1000; b = 1000; angle = 118.698; activationBy = "EAST"; repeating = 1; interruptable = 1; age = "UNKNOWN"; expActiv = "hintSilent format [""%1 возле базы Синих... Лучше держись подальше от базы!"", name (thislist select 0)]"; class Effects{}; }; class Item10 { position[] = {8232.63,296.04,2023.69}; a = 800; b = 800; angle = 118.698; activationBy = "EAST"; repeating = 1; interruptable = 1; age = "UNKNOWN"; expActiv = "{(vehicle _x) setDamage 1; _x setDamage 1} forEach thislist"; class Effects{}; }; class Item11 { position[] = {13309.9,149.201,13095.1}; a = 14000; angle = 42.4922; activationBy = "EAST"; interruptable = 1; age = "UNKNOWN"; expActiv = "{(vehicle _x) setDamage 1; _x setDamage 1} forEach thislist"; class Effects{}; }; class Item12 { position[] = {6124.91,77.88,11421.1}; a = 30; b = 4; angle = 35.2287; rectangular = 1; activationBy = "EAST"; repeating = 1; timeoutMin = 0.5; timeoutMid = 0.5; timeoutMax = 0.5; interruptable = 1; age = "UNKNOWN"; expActiv = "barriere animate [""barGate"",0]; fus_barriere playMove ""AmovPercMstpSlowWrflDnon_Salute""; fus_barriere_1 playMove ""AmovPercMstpSlowWrflDnon_Salute"""; class Effects{}; }; class Item13 { position[] = {6125.41,77.8687,11421.3}; a = 30; b = 4; angle = 35.8278; rectangular = 1; activationBy = "EAST"; activationType = "NOT PRESENT"; repeating = 1; interruptable = 1; age = "UNKNOWN"; expActiv = "barriere animate [""barGate"",1]; "; class Effects{}; }; class Item14 { position[] = {8217.4,295.506,2176.98}; a = 20; b = 5; angle = 70; rectangular = 1; activationBy = "WEST"; repeating = 1; timeoutMin = 0.5; timeoutMid = 0.5; timeoutMax = 0.5; interruptable = 1; age = "UNKNOWN"; expActiv = "barriere_1 animate [""barGate"",0]; fus_barriere_1 playMove ""AmovPercMstpSlowWrflDnon_Salute""; fus_barriere_1 playMove ""AmovPercMstpSlowWrflDnon_Salute"""; class Effects{}; }; class Item15 { position[] = {8217.72,295.509,2176.99}; a = 20; b = 5; angle = 70; rectangular = 1; activationBy = "WEST"; activationType = "NOT PRESENT"; repeating = 1; interruptable = 1; age = "UNKNOWN"; expActiv = "barriere_1 animate [""barGate"",1]; "; class Effects{}; }; class Item16 { position[] = {10237.9,402.937,512.896}; a = 0; b = 0; timeoutMin = 1; timeoutMid = 1; timeoutMax = 1; interruptable = 1; age = "UNKNOWN"; text = "pinit"; name = "pinit"; expCond = "local player"; expActiv = "plays = [] execVM ""scripts\pinit.sqf"";"; class Effects{}; }; class Item17 { position[] = {7754.26,296.04,1703.11}; b = 25; angle = -120; rectangular = 1; activationBy = "ANY"; repeating = 1; interruptable = 1; age = "UNKNOWN"; name = "airportin"; class Effects{}; }; class Item18 { position[] = {6072.04,83.04,11749.2}; a = 30; b = 45; angle = 45; rectangular = 1; activationBy = "ANY"; repeating = 1; interruptable = 1; age = "UNKNOWN"; name = "airportin_1"; class Effects{}; }; }; }; class Intro { addOns[] = {"takistan"}; addOnsAuto[] = {"takistan"}; randomSeed = 9027830; class Intel { startWeather = 0.25; forecastWeather = 0.25; year = 2008; month = 10; day = 11; hour = 9; minute = 20; }; }; class OutroWin { addOns[] = {"takistan"}; addOnsAuto[] = {"takistan"}; randomSeed = 4857759; class Intel { startWeather = 0.25; forecastWeather = 0.25; year = 2008; month = 10; day = 11; hour = 9; minute = 20; }; }; class OutroLoose { addOns[] = {"takistan"}; addOnsAuto[] = {"takistan"}; randomSeed = 1630423; class Intel { startWeather = 0.25; forecastWeather = 0.25; year = 2008; month = 10; day = 11; hour = 9; minute = 20; }; }; //};