// ****************************************************************************************** // * This project is licensed under the GNU Affero GPL v3. Copyright © 2014 A3Wasteland.com * // ****************************************************************************************** /*********************************************************# # @@ScriptName: storeConfig.sqf # @@Author: His_Shadow, AgentRev # @@Create Date: 2013-09-16 20:40:58 #*********************************************************/ // This tracks which store owner the client is interacting with currentOwnerName = ""; // Gunstore Weapon List - Gun Store Base List // Text name, classname, buy cost // empty name = name is extracted from class config pistolArray = compileFinal str [ // Handguns ["Пистолет P07", "hgun_P07_F", 50], ["Пистолет Rook-40", "hgun_Rook40_F", 50], ["Пистолет ACP-C2", "hgun_ACPC2_F", 75], ["Револьвер Zubr", "hgun_Pistol_heavy_02_F", 75], ["Пистолет 4-Five", "hgun_Pistol_heavy_01_F", 100] ]; smgArray = compileFinal str [ ["ПП PDW2000", "hgun_PDW2000_F", 100], ["ПП Sting", "SMG_02_F", 125], ["ПП Вермин", "SMG_01_F", 125] ]; rifleArray = compileFinal str [ // Underwater Gun ["Подводная винтовка SDAR", "arifle_SDAR_F", 100], // Assault Rifles ["Карабин Mk20", "arifle_Mk20C_plain_F", 150], ["Карабин Mk20 (кмфл.)", "arifle_Mk20C_F", 150], ["Винтовка Mk20", "arifle_Mk20_plain_F", 200], ["Винтовка Mk20 (кмфл.)", "arifle_Mk20_F", 200], ["Винтовка Mk20 ГП", "arifle_Mk20_GL_plain_F", 250], ["Винтовка Mk20 ГП (кмфл.)", "arifle_Mk20_GL_F", 250], ["Карабин TRG-20", "arifle_TRG20_F", 150], ["Винтовка TRG-21", "arifle_TRG21_F", 200], ["Винтовка TRG-21", "arifle_TRG21_GL_F", 250], ["Карабин Катиба", "arifle_Katiba_C_F", 150], ["Винтовка Катиба", "arifle_Katiba_F", 200], ["Винтовка Катиба ГП", "arifle_Katiba_GL_F", 250], ["Карабин MX", "arifle_MXC_F", 150], ["Карабин MX (черн.)", "arifle_MXC_Black_F", 175], ["Винтовка MX", "arifle_MX_F", 200], ["Винтовка MX (черн.)", "arifle_MX_Black_F", 225], ["Винтовка MX ГП(3 зар.)", "arifle_MX_GL_F", 250], ["Винтовка MX ГП(3 зар.) (черн.)", "arifle_MX_GL_Black_F", 275], // Markman Rifles ["Винтовка MXM", "arifle_MXM_F", 300], ["Винтовка MXM (черн.)", "arifle_MXM_Black_F", 325], ["Винтовка DMR", "srifle_DMR_01_F", 375], ["Винтовка Mk18 ABR", "srifle_EBR_F", 450], // DLC ["Винтовка Mk14 (кмфл.) [DLC]", "srifle_DMR_06_camo_F", 450], ["Винтовка Mk14 (олив.) [DLC]", "srifle_DMR_06_olive_F", 450], ["Винтовка Mk-I EMR [DLC]", "srifle_DMR_03_F", 500], ["Винтовка Mk-I EMR (кмфл.) [DLC]", "srifle_DMR_03_multicam_F", 550], ["Винтовка Mk-I EMR (хаки) [DLC]", "srifle_DMR_03_khaki_F", 550], ["Винтовка Mk-I EMR (песч.) [DLC]", "srifle_DMR_03_tan_F", 550], ["Винтовка Mk-I EMR (лесн.) [DLC]", "srifle_DMR_03_woodland_F", 550], ["Винтовка MAR-10 [DLC]", "srifle_DMR_02_F", 750], ["Винтовка MAR-10 (кмфл.) [DLC]", "srifle_DMR_02_camo_F", 800], ["Винтовка MAR-10 (песч.) [DLC]", "srifle_DMR_02_sniper_F", 800], ["Винтовка Cyrus [DLC]", "srifle_DMR_05_blk_F", 750], ["Винтовка Cyrus (гекс.) [DLC]", "srifle_DMR_05_hex_F", 800], ["Винтовка Cyrus (песч.) [DLC]", "srifle_DMR_05_tan_f", 800], // Sniper Rifles ["Снайп. винт. M320 LRR", "srifle_LRR_LRPS_F", 1500], ["Снайп. винт. M320 LRR (кмфл.)", "srifle_LRR_camo_LRPS_F", 1500], ["Снайп. винт. GM6 Линкс", "srifle_GM6_LRPS_F", 2000], ["Снайп. винт. GM6 Линкс (кмфл.)", "srifle_GM6_camo_LRPS_F", 2000], ["Винтовка ASP-1 Кир [DLC]", "srifle_DMR_04_F", 1000], ["Винтовка ASP-1 Кир (пуст.) [DLC]", "srifle_DMR_04_tan_F", 1000] ]; lmgArray = compileFinal str [ ["Легк. пулемет MX SW", "arifle_MX_SW_F", 300], ["Легк. пулемет MX SW (черн.)", "arifle_MX_SW_Black_F", 325], ["Легк. пулемет Mk200", "LMG_Mk200_F", 400], ["Легк. пулемет Зафир", "LMG_Zafir_F", 500], ["Средн. пулемет Навид (пуст.) [DLC]", "MMG_01_tan_F", 1250], ["Средн. пулемет Навид (гекс.) [DLC]", "MMG_01_hex_F", 1250], ["Средн. пулемет SPMG (песч.) [DLC]", "MMG_02_sand_F", 1750], ["Средн. пулемет SPMG (MTP) [DLC]", "MMG_02_camo_F", 1750], ["Средн. пулемет SPMG (черн.) [DLC]", "MMG_02_black_F", 0] ]; launcherArray = compileFinal str [ ["РПГ-42 Аламут", "launch_RPG32_F", 400], ["PCML", "launch_NLAW_F", 600], ["ПУ Титан Компакт (пуст.)", "launch_Titan_short_F", 500], ["ПУ Титан Компакт (коричн.)", "launch_O_Titan_short_F", 500], ["ПУ Титан Компакт (олив.)", "launch_I_Titan_short_F", 500], ["ПУ Титан ПВО (пуст.)", "launch_Titan_F", 600], ["ПУ Титан ПВО (гекс.)", "launch_O_Titan_F", 600], ["ПУ Титан ПВО (цифр.)", "launch_I_Titan_F", 600] ]; allGunStoreFirearms = compileFinal str (call pistolArray + call smgArray + call rifleArray + call lmgArray + call launcherArray); staticGunsArray = compileFinal str [ // ["Vehicle Ammo Crate", "Box_NATO_AmmoVeh_F", 2500], ["Титан ПТ (4 зар.; стац.)(NATO)", "B_static_AT_F", 2500], // Static launchers only have 4 ammo, hence the low price ["Титан ПТ (4 зар.; стац.)(CSAT)", "O_static_AT_F", 2500], ["Титан ПТ (4 зар.; стац.)(AAF)", "I_static_AT_F", 2500], ["Титан ПВО (4 зар.; стац.)(NATO)", "B_static_AA_F", 3000], ["Титан ПВО (4 зар.; стац.)(CSAT)", "O_static_AA_F", 3000], ["Титан ПВО (4 зар.; стац.)(AAF)", "I_static_AA_F", 3000], ["Тяж.пулемет Mk30 .50 (низк.тренога)(NATO)", "B_HMG_01_F", 2000], ["Тяж.пулемет Mk30 .50 (низк.тренога)(CSAT)", "O_HMG_01_F", 2000], ["Тяж.пулемет Mk30 .50 (низк.тренога)(AAF)", "I_HMG_01_F", 2000], // ["Mk30A HMG .50 Sentry (NATO)", "B_HMG_01_A_F", 5000], // "A" = Autonomous = Overpowered // ["Mk30A HMG .50 Sentry (CSAT)", "O_HMG_01_A_F", 5000], // ["Mk30A HMG .50 Sentry (AAF)", "I_HMG_01_A_F", 5000], ["Тяж.пулемет Mk30 .50 (выс.тренога)(NATO)", "B_HMG_01_high_F", 3000], ["Тяж.пулемет Mk30 .50 (выс.тренога)(CSAT)", "O_HMG_01_high_F", 3000], ["Тяж.пулемет Mk30 .50 (выс.тренога)(AAF)", "I_HMG_01_high_F", 3000], ["Гранатомет Mk32 20(мм) (низк.тренога)(NATO)", "B_GMG_01_F", 5000], ["Гранатомет Mk32 20(мм) (низк.тренога)(CSAT)", "O_GMG_01_F", 5000], ["Гранатомет Mk32 20(мм) (низк.тренога)(AAF)", "I_GMG_01_F", 5000], // ["Mk32A GMG 20mm Sentry (NATO)", "B_GMG_01_A_F", 10000], // ["Mk32A GMG 20mm Sentry (CSAT)", "O_GMG_01_A_F", 10000], // ["Mk32A GMG 20mm Sentry (AAF)", "I_GMG_01_A_F", 10000], ["Гранатомет Mk32 20(мм) (выс.тренога)(NATO)", "B_GMG_01_high_F", 6000], ["Гранатомет Mk32 20(мм) (выс.тренога)(CSAT)", "O_GMG_01_high_F", 6000], ["Гранатомет Mk32 20(мм) (выс.тренога)(AAF)", "I_GMG_01_high_F", 6000], ["Миномет Mk6 (NATO)", "B_Mortar_01_F", 12500], ["Миномет Mk6 (CSAT)", "O_Mortar_01_F", 12500], ["Миномет Mk6 (AAF)", "I_Mortar_01_F", 12500] ]; throwputArray = compileFinal str [ ["Осколочная мини-граната", "MiniGrenade", 50], ["Осколочная граната", "HandGrenade", 100], ["ПП мина (растяжка)", "APERSTripMine_Wire_Mag", 200], ["ПП мина (прыгающая)", "APERSBoundingMine_Range_Mag", 250], ["ПП мина (нажим.)", "APERSMine_Range_Mag", 300], ["Клеймор", "ClaymoreDirectionalMine_Remote_Mag", 350], ["M6 SLAM мина", "SLAMDirectionalMine_Wire_Mag", 350], ["ПТ мина", "ATMine_Range_Mag", 400], ["Подрывной заряд", "DemoCharge_Remote_Mag", 450], ["Подрывной ранец", "SatchelCharge_Remote_Mag", 500], ["Граната дым.(белый)", "SmokeShell", 50], ["Граната дым.(фиол.)", "SmokeShellPurple", 50], ["Граната дым.(синий)", "SmokeShellBlue", 50], ["Граната дым.(зел.)", "SmokeShellGreen", 50], ["Граната дым.(желт.)", "SmokeShellYellow", 50], ["Граната дым.(оранж.)", "SmokeShellOrange", 50], ["Граната дым.(красн.)", "SmokeShellRed", 50] ]; //Gun Store Ammo List //Text name, classname, buy cost ammoArray = compileFinal str [ ["9(мм) маг. (16 патр.)", "16Rnd_9x21_Mag", 10], ["9(мм) маг. (30 патр.)", "30Rnd_9x21_Mag", 15], [".45 ACP барабан (6 патр.)", "6Rnd_45ACP_Cylinder", 5], [".45 ACP маг. (9 патр.)", "9Rnd_45ACP_Mag", 10], [".45 ACP маг. (11 патр.)", "11Rnd_45ACP_Mag", 15], [".45 ACP маг. (30 патр.)", "30Rnd_45ACP_MAG_SMG_01", 20], [".45 ACP маг. (30 патр.; трасс.)", "30Rnd_45ACP_Mag_SMG_01_tracer_green", 15], ["5.56(мм) маг. (20 патр.; подводн.)", "20Rnd_556x45_UW_mag", 10], ["5.56(мм) маг. (30 патр.)", "30Rnd_556x45_Stanag", 20], ["5.56(мм) маг. (30 патр.; трасс.(зел.))", "30Rnd_556x45_Stanag_Tracer_Green", 15], ["5.56(мм) маг. (30 патр.; трасс.(желт.))", "30Rnd_556x45_Stanag_Tracer_Yellow", 15], ["5.56(мм) маг. (30 патр.; трасс.(красн.))", "30Rnd_556x45_Stanag_Tracer_Red", 15], ["6.5(мм) маг. (30 патр.)", "30Rnd_65x39_caseless_mag", 20], ["6.5(мм) маг. (30 патр.; трасс.)", "30Rnd_65x39_caseless_mag_Tracer", 15], ["6.5(мм) маг. (30 патр.; безгильз.)", "30Rnd_65x39_caseless_green", 20], ["6.5(мм) маг. (30 патр.; безгильз.; трасс.)", "30Rnd_65x39_caseless_green_mag_Tracer", 15], ["6.5(мм) маг. (100 патр.)", "100Rnd_65x39_caseless_mag", 75], ["6.5(мм) маг. (100 патр.; трасс.)", "100Rnd_65x39_caseless_mag_Tracer", 50], ["6.5(мм) короб (200 патр.)", "200Rnd_65x39_cased_Box", 150], ["6.5(мм) короб (200 патр.; трасс.)", "200Rnd_65x39_cased_Box_Tracer", 125], //["7.62mm 10Rnd Mag", "10Rnd_762x51_Mag", 15], ["7.62х54(мм) маг. (10 патр.)", "10Rnd_762x54_Mag", 15], ["7.62х51(мм) маг. (20 патр.)", "20Rnd_762x51_Mag", 25], //["7.62mm 150Rnd Box", "150Rnd_762x51_Box", 150], //["7.62mm 150Rnd Tracer (Green) Box", "150Rnd_762x51_Box_Tracer", 125], ["7.62х54(мм) короб (150 патр.)", "150Rnd_762x54_Box", 150], ["7.62х54(мм) короб (150 патр.; трасс.)", "150Rnd_762x54_Box_Tracer", 125], [".338 маг. (10 патр.)", "10Rnd_338_Mag", 50], [".338 лента (130 патр.)", "130Rnd_338_Mag", 200], ["9.3(мм) маг. (10 патр.)", "10Rnd_93x64_DMR_05_Mag", 50], ["9.3(мм) лента (150 патр.)", "150Rnd_93x64_Mag", 200], [".408 маг. (7 патр.)", "7Rnd_408_Mag", 100], ["12.7х108(мм) маг. (5 патр.)", "5Rnd_127x108_Mag", 100], ["12.7х108(мм) маг. (5 патр.; ББ)", "5Rnd_127x108_APDS_Mag", 120], ["12.7х54(мм) маг. (10 патр.; дозвук.)", "10Rnd_127x54_Mag", 75], ["РПГ-42 ПТ (без нав.)", "RPG32_F", 250], // Direct damage: high | Splash damage: low | Guidance: none ["РПГ-42 ОФ (без нав.)", "RPG32_HE_F", 250], // Direct damage: medium | Splash damage: medium | Guidance: none ["PCML ПТ-ракета (назем.; лазер)", "NLAW_F", 400], // Direct damage: very high | Splash damage: low | Guidance: laser, ground vehicles ["Титан ПТ-ракета (назем.; лазер; ручн.)", "Titan_AT", 350], // Direct damage: high | Splash damage: low | Guidance: mouse, laser, ground vehicles ["Титан ОФ-ракета (лазер; ручн.)", "Titan_AP", 350], // Direct damage: low | Splash damage: high | Guidance: mouse, laser ["Титан ПВО-ракета (возд. техника)", "Titan_AA", 350], // Direct damage: low | Splash damage: medium | Guidance: aircraft ["40(мм) ОФ выстрел", "1Rnd_HE_Grenade_shell", 125], ["40(мм) (3 зар.) ОФ выстрел", "3Rnd_HE_Grenade_shell", 250], ["40(мм) Дым (белый)", "1Rnd_Smoke_Grenade_shell", 50], ["40(мм) Дым (фиол.)", "1Rnd_SmokePurple_Grenade_shell", 50], ["40(мм) Дым (синий)", "1Rnd_SmokeBlue_Grenade_shell", 50], ["40(мм) Дым (зел.)", "1Rnd_SmokeGreen_Grenade_shell", 50], ["40(мм) Дым (желт.)", "1Rnd_SmokeYellow_Grenade_shell", 50], ["40(мм) Дым (оранж.)", "1Rnd_SmokeOrange_Grenade_shell", 50], ["40(мм) Дым (красн.)", "1Rnd_SmokeRed_Grenade_shell", 50], ["40(мм) (3 зар.) Дым (белый)", "3Rnd_Smoke_Grenade_shell", 100], ["40(мм) (3 зар.) Дым (фиол.)", "3Rnd_SmokePurple_Grenade_shell", 100], ["40(мм) (3 зар.) Дым (синий)", "3Rnd_SmokeBlue_Grenade_shell", 100], ["40(мм) (3 зар.) Дым (зел.)", "3Rnd_SmokeGreen_Grenade_shell", 100], ["40(мм) (3 зар.) Дым (желт.)", "3Rnd_SmokeYellow_Grenade_shell", 100], ["40(мм) (3 зар.) Дым (оранж.)", "3Rnd_SmokeOrange_Grenade_shell", 100], ["40(мм) (3 зар.) Дым (красн.)", "3Rnd_SmokeRed_Grenade_shell", 100], ["40(мм) Осветительный (белый)", "UGL_FlareWhite_F", 25], ["40(мм) Осветительный (зел.)", "UGL_FlareGreen_F", 25], ["40(мм) Осветительный (желт.)", "UGL_FlareYellow_F", 25], ["40(мм) Осветительный (красн.)", "UGL_FlareRed_F", 25], ["40(мм) Осветительный (ИК)", "UGL_FlareCIR_F", 25], ["40(мм) (3 зар.) Осветительный (белый)", "3Rnd_UGL_FlareWhite_F", 50], ["40(мм) (3 зар.) Осветительный (зел.)", "3Rnd_UGL_FlareGreen_F", 50], ["40(мм) (3 зар.) Осветительный (желт.)", "3Rnd_UGL_FlareYellow_F", 50], ["40(мм) (3 зар.) Осветительный (красн.)", "3Rnd_UGL_FlareRed_F", 50], ["40(мм) (3 зар.) Осветительный (ИК)", "3Rnd_UGL_FlareCIR_F", 50] ]; //Gun Store item List //Text name, classname, buy cost, item class accessoriesArray = compileFinal str [ ["Глушитель 9(мм)", "muzzle_snds_L", 50, "item"], ["Глушитель .45 ACP", "muzzle_snds_acp", 75, "item"], ["Глушитель 5.56(мм)", "muzzle_snds_M", 100, "item"], ["Глушитель 6.5(мм)", "muzzle_snds_H", 100, "item"], ["Глушитель 6.5(мм) пулемет", "muzzle_snds_H_MG", 125, "item"], ["Глушитель 7.62(мм)", "muzzle_snds_B", 125, "item"], ["Глушитель .338 [DLC]", "muzzle_snds_338_black", 150, "item"], ["Глушитель .338 (зел.) [DLC]", "muzzle_snds_338_green", 150, "item"], ["Глушитель .338 (песч.) [DLC]", "muzzle_snds_338_sand", 175, "item"], ["Глушитель 9.3(мм) [DLC]", "muzzle_snds_93mmg", 175, "item"], ["Глушитель 9.3(мм) (пуст.) [DLC]", "muzzle_snds_93mmg_tan", 175, "item"], ["Сошки (NATO)", "bipod_01_F_blk", 250, "item"], ["Сошки (CSAT)", "bipod_02_F_blk", 250, "item"], ["Сошки (AAF)", "bipod_03_F_blk", 250, "item"], ["Сошки (MTP)", "bipod_01_F_mtp", 250, "item"], ["Сошки (гекс.)", "bipod_02_F_hex", 250, "item"], ["Сошки (олив.)", "bipod_03_F_oli", 250, "item"], ["Сошки (песч.)", "bipod_01_F_snd", 250, "item"], ["Сошки (пуст.)", "bipod_02_F_tan", 250, "item"], ["Фонарик", "acc_flashlight", 25, "item"], ["ИК целеуказатель", "acc_pointer_IR", 25, "item"], ["Прицел Yorris (Револьвер Zubr)", "optic_Yorris", 50, "item"], ["Прицел MRD (Пистолет 4-Five)", "optic_MRD", 50, "item"], ["ACO (CQB)", "optic_aco_smg", 50, "item"], ["Голограф. прицел (CQB)", "optic_Holosight_smg", 50, "item"], ["ACO (красн.)", "optic_Aco", 75, "item"], ["ACO (зел.)", "optic_Aco_grn", 75, "item"], ["Голограф. прицел", "optic_Holosight", 75, "item"], ["MRCO", "optic_MRCO", 100, "item"], ["ARCO", "optic_Arco", 125, "item"], ["RCO", "optic_Hamr", 150, "item"], ["MOS", "optic_SOS", 150, "item"], ["DMS", "optic_DMS", 175, "item"], ["AMS [DLC]", "optic_AMS", 200, "item"], ["AMS (хаки) [DLC]", "optic_AMS_khk", 200, "item"], ["AMS (песч.) [DLC]", "optic_AMS_snd", 200, "item"], ["Кахлия [DLC]", "optic_KHS_blk", 250, "item"], ["Кахлия (гекс.) [DLC]", "optic_KHS_hex", 250, "item"], ["Кахлия (пуст.) [DLC]", "optic_KHS_tan", 250, "item"], ["Кахлия (состарен.) [DLC]", "optic_KHS_old", 250, "item"], ["LRPS", "optic_LRPS", 300, "item"], ["NVS", "optic_NVS", 500, "item"], ["TWS", "optic_tws", 5000, "item"], ["TWS MG", "optic_tws_mg", 6000, "item"], ["Nightstalker", "optic_Nightstalker", 7500, "item"] ]; // If commented, means the color/camo isn't implemented or is a duplicate of another hat headArray = compileFinal str [ ["ECH", "H_HelmetB", 50, "hat"], ["ECH (Ghillie)", "H_HelmetB_camo", 50, "hat"], ["ECH (Light)", "H_HelmetB_light", 50, "hat"], ["ECH (Spraypaint)", "H_HelmetB_paint", 50, "hat"], ["SF Helmet", "H_HelmetSpecB", 50, "hat"], ["SF Helmet (Black)", "H_HelmetSpecB_blk", 50, "hat"], ["SF Helmet (Light Paint)", "H_HelmetSpecB_paint1", 50, "hat"], ["SF Helmet (Dark Paint)", "H_HelmetSpecB_paint2", 50, "hat"], ["Combat Helmet (Black)", "H_HelmetB_plain_blk", 50, "hat"], ["Protector Helmet (Hex)", "H_HelmetO_ocamo", 50, "hat"], ["Protector Helmet (Urban)", "H_HelmetO_oucamo", 50, "hat"], ["Defender Helmet (Hex)", "H_HelmetLeaderO_ocamo", 50, "hat"], ["Defender Helmet (Urban)", "H_HelmetLeaderO_oucamo", 50, "hat"], // ["Assassin Helmet (Hex)", "H_HelmetSpecO_ocamo", 50, "hat"], ["Assassin Helmet (Black)", "H_HelmetSpecO_blk", 50, "hat"], ["MICH", "H_HelmetIA", 50, "hat"], // ["MICH (Camo)", "H_HelmetIA_net", 50, "hat"], // ["MICH 2 (Camo)", "H_HelmetIA_camo", 50, "hat"], ["Heli Crew Helmet (NATO)", "H_CrewHelmetHeli_B", 50, "hat"], ["Heli Crew Helmet (CSAT)", "H_CrewHelmetHeli_O", 50, "hat"], ["Heli Crew Helmet (AAF)", "H_CrewHelmetHeli_I", 50, "hat"], ["Heli Pilot Helmet (NATO)", "H_PilotHelmetHeli_B", 50, "hat"], ["Heli Pilot Helmet (CSAT)", "H_PilotHelmetHeli_O", 50, "hat"], ["Heli Pilot Helmet (AAF)", "H_PilotHelmetHeli_I", 50, "hat"], ["Crew Helmet (NATO)", "H_HelmetCrew_B", 50, "hat"], ["Crew Helmet (CSAT)", "H_HelmetCrew_O", 50, "hat"], ["Crew Helmet (AAF)", "H_HelmetCrew_I", 50, "hat"], ["Pilot Helmet (NATO)", "H_PilotHelmetFighter_B", 50, "hat"], ["Pilot Helmet (CSAT)", "H_PilotHelmetFighter_O", 50, "hat"], ["Pilot Helmet (AAF)", "H_PilotHelmetFighter_I", 50, "hat"], ["Military Cap (Blue)", "H_MilCap_blue", 25, "hat"], ["Military Cap (Gray)", "H_MilCap_gry", 25, "hat"], ["Military Cap (Urban)", "H_MilCap_oucamo", 25, "hat"], ["Military Cap (Russia)", "H_MilCap_rucamo", 25, "hat"], ["Military Cap (MTP)", "H_MilCap_mcamo", 25, "hat"], ["Military Cap (Hex)", "H_MilCap_ocamo", 25, "hat"], ["Military Cap (AAF)", "H_MilCap_dgtl", 25, "hat"], ["Rangemaster Cap", "H_Cap_headphones", 25, "hat"], ["Bandanna (Coyote)", "H_Bandanna_cbr", 10, "hat"], ["Bandanna (Camo)", "H_Bandanna_camo", 10, "hat"], ["Bandanna (Gray)", "H_Bandanna_gry", 10, "hat"], ["Bandanna (Khaki)", "H_Bandanna_khk", 10, "hat"], ["Bandanna (MTP)", "H_Bandanna_mcamo", 10, "hat"], ["Bandanna (Sage)", "H_Bandanna_sgg", 10, "hat"], ["Bandanna (Surfer)", "H_Bandanna_surfer", 10, "hat"], // ["Bandanna Mask (Black)", "H_BandMask_blk", 10, "hat"], // ["Bandanna Mask (Demon)", "H_BandMask_demon", 10, "hat"], // ["Bandanna Mask (Khaki)", "H_BandMask_khk", 10, "hat"], // ["Bandanna Mask (Reaper)", "H_BandMask_reaper", 10, "hat"], ["Beanie (Black)", "H_Watchcap_blk", 10, "hat"], ["Beanie (Dark blue)", "H_Watchcap_sgg", 10, "hat"], ["Beanie (Dark brown)", "H_Watchcap_cbr", 10, "hat"], ["Beanie (Dark khaki)", "H_Watchcap_khk", 10, "hat"], ["Beanie (Dark green)", "H_Watchcap_camo", 10, "hat"], ["Beret (Black)", "H_Beret_blk", 10, "hat"], ["Beret (Colonel)", "H_Beret_Colonel", 10, "hat"], ["Beret (NATO)", "H_Beret_02", 10, "hat"], // ["Beret (Green)", "H_Beret_grn", 10, "hat"], // ["Beret (Police)", "H_Beret_blk_POLICE", 10, "hat"], // ["Beret (Red)", "H_Beret_red", 10, "hat"], // ["Beret (SAS)", "H_Beret_brn_SF", 10, "hat"], // ["Beret (SF)", "H_Beret_grn_SF", 10, "hat"], // ["Beret (RED)", "H_Beret_ocamo", 10, "hat"], // ["Black Turban", "H_TurbanO_blk", 50, "hat"], // ["Booniehat (Dirty)", "H_Booniehat_dirty", 10, "hat"], // ["Booniehat (Green)", "H_Booniehat_grn", 10, "hat"], // ["Booniehat (Khaki)", "H_Booniehat_indp", 10, "hat"], ["Booniehat (Khaki)", "H_Booniehat_khk", 10, "hat"], ["Booniehat (Tan)", "H_Booniehat_tan", 10, "hat"], ["Booniehat (MTP)", "H_Booniehat_mcamo", 10, "hat"], ["Booniehat (Digi)", "H_Booniehat_dgtl", 10, "hat"], ["Fedora (Blue)", "H_Hat_blue", 10, "hat"], ["Fedora (Brown)", "H_Hat_brown", 10, "hat"], ["Fedora (Camo)", "H_Hat_camo", 10, "hat"], ["Fedora (Checker)", "H_Hat_checker", 10, "hat"], ["Fedora (Gray)", "H_Hat_grey", 10, "hat"], ["Fedora (Tan)", "H_Hat_tan", 10, "hat"], ["Cap (Black)", "H_Cap_blk", 10, "hat"], ["Cap (Blue)", "H_Cap_blu", 10, "hat"], ["Cap (Green)", "H_Cap_grn", 10, "hat"], ["Cap (Olive)", "H_Cap_oli", 10, "hat"], ["Cap (Red)", "H_Cap_red", 10, "hat"], ["Cap (Tan)", "H_Cap_tan", 10, "hat"], ["Cap (BI)", "H_Cap_grn_BI", 10, "hat"], ["Cap (CMMG)", "H_Cap_blk_CMMG", 10, "hat"], ["Cap (ION)", "H_Cap_blk_ION", 10, "hat"], ["Cap (Raven Security)", "H_Cap_blk_Raven", 10, "hat"], ["Cap (SAS)", "H_Cap_khaki_specops_UK", 10, "hat"], ["Cap (SF)", "H_Cap_tan_specops_US", 10, "hat"], ["Cap (SPECOPS)", "H_Cap_brn_SPECOPS", 10, "hat"], ["Shemag (White)", "H_ShemagOpen_khk", 25, "hat"], ["Shemag (Brown)", "H_ShemagOpen_tan", 25, "hat"], ["Shemag mask (Khaki)", "H_Shemag_khk", 25, "hat"], ["Shemag mask (Olive)", "H_Shemag_olive", 25, "hat"], // ["Shemag mask (Tan)", "H_Shemag_tan", 25, "hat"], ["Racing Helmet (Black)", "H_RacingHelmet_1_black_F", 25, "hat"], ["Racing Helmet (Blue)", "H_RacingHelmet_1_blue_F", 25, "hat"], ["Racing Helmet (Green)", "H_RacingHelmet_1_green_F", 25, "hat"], ["Racing Helmet (Yellow)", "H_RacingHelmet_1_yellow_F", 25, "hat"], ["Racing Helmet (Orange)", "H_RacingHelmet_1_orange_F", 25, "hat"], ["Racing Helmet (Red)", "H_RacingHelmet_1_red_F", 25, "hat"], ["Racing Helmet (White)", "H_RacingHelmet_1_white_F", 25, "hat"], ["Racing Helmet (Fuel)", "H_RacingHelmet_1_F", 25, "hat"], ["Racing Helmet (Bluking)", "H_RacingHelmet_2_F", 25, "hat"], ["Racing Helmet (Redstone)", "H_RacingHelmet_3_F", 25, "hat"], ["Racing Helmet (Vrana)", "H_RacingHelmet_4_F", 25, "hat"] ]; uniformArray = compileFinal str [ ["Ghillie Suit (NATO)", "U_B_GhillieSuit", 300, "uni"], ["Ghillie Suit (CSAT)", "U_O_GhillieSuit", 300, "uni"], ["Ghillie Suit (AAF)", "U_I_GhillieSuit", 300, "uni"], ["Full Ghillie (Arid) (NATO)", "U_B_FullGhillie_ard", 2000, "uni"], ["Full Ghillie (Arid) (CSAT)", "U_O_FullGhillie_ard", 2000, "uni"], ["Full Ghillie (Arid) (AAF)", "U_I_FullGhillie_ard", 2000, "uni"], ["Full Ghillie (Lush) (NATO)", "U_B_FullGhillie_lsh", 2000, "uni"], ["Full Ghillie (Lush) (CSAT)", "U_O_FullGhillie_lsh", 2000, "uni"], ["Full Ghillie (Lush) (AAF)", "U_I_FullGhillie_lsh", 2000, "uni"], ["Full Ghillie (Semi-Arid) (NATO)", "U_B_FullGhillie_sard", 2000, "uni"], ["Full Ghillie (Semi-Arid) (CSAT)", "U_O_FullGhillie_sard", 2000, "uni"], ["Full Ghillie (Semi-Arid) (AAF)", "U_I_FullGhillie_sard", 2000, "uni"], ["Wetsuit (NATO)", "U_B_Wetsuit", 200, "uni"], ["Wetsuit (CSAT)", "U_O_Wetsuit", 200, "uni"], ["Wetsuit (AAF)", "U_I_Wetsuit", 200, "uni"], ["Default Uniform (NATO)", "U_B_CombatUniform_mcam", 50, "uni"], ["Default Uniform (CSAT)", "U_O_CombatUniform_ocamo", 50, "uni"], ["Default Uniform (AAF)", "U_I_CombatUniform", 50, "uni"], ["Combat Fatigues (MTP) (Tee)", "U_B_CombatUniform_mcam_tshirt", 50, "uni"], ["Recon Fatigues (MTP)", "U_B_CombatUniform_mcam_vest", 50, "uni"], ["Recon Fatigues (Sage)", "U_B_SpecopsUniform_sgg", 50, "uni"], ["CTRG Combat Uniform (UBACS)", "U_B_CTRG_1", 50, "uni"], ["CTRG Combat Uniform (UBACS2)", "U_B_CTRG_2", 50, "uni"], ["CTRG Combat Uniform (Tee)", "U_B_CTRG_3", 50, "uni"], ["Recon Fatigues (Hex)", "U_O_SpecopsUniform_ocamo", 50, "uni"], ["Fatigues (Urban)", "U_O_CombatUniform_oucamo", 50, "uni"], ["Combat Fatigues Short (Digi)", "U_I_CombatUniform_shortsleeve", 50, "uni"], ["Combat Fatigues Shirt (Digi)", "U_I_CombatUniform_tshirt", 50, "uni"], ["Officer Fatigues (Hex)", "U_O_OfficerUniform_ocamo", 50, "uni"], ["Officer Fatigues (Digi)", "U_I_OfficerUniform", 50, "uni"], ["Pilot Coveralls (NATO)", "U_B_PilotCoveralls", 50, "uni"], ["Pilot Coveralls (CSAT)", "U_O_PilotCoveralls", 50, "uni"], ["Pilot Coveralls (AAF)", "U_I_pilotCoveralls", 50, "uni"], ["Heli Pilot Coveralls (NATO)", "U_B_HeliPilotCoveralls", 50, "uni"], ["Heli Pilot Coveralls (AAF)", "U_I_HeliPilotCoveralls", 50, "uni"], ["Guerilla Smocks 1", "U_BG_Guerilla1_1", 25, "uni"], // BLUFOR ["Guerilla Smocks 2", "U_BG_Guerilla2_1", 25, "uni"], ["Guerilla Smocks 3", "U_BG_Guerilla2_2", 25, "uni"], ["Guerilla Smocks 4", "U_BG_Guerilla2_3", 25, "uni"], ["Guerilla Smocks 5", "U_BG_Guerilla3_1", 25, "uni"], ["Guerilla Smocks 6", "U_BG_Guerilla3_2", 25, "uni"], ["Guerilla Smocks 7", "U_BG_leader", 25, "uni"], ["Guerilla Smocks 1", "U_OG_Guerilla1_1", 25, "uni"], // OPFOR ["Guerilla Smocks 2", "U_OG_Guerilla2_1", 25, "uni"], ["Guerilla Smocks 3", "U_OG_Guerilla2_2", 25, "uni"], ["Guerilla Smocks 4", "U_OG_Guerilla2_3", 25, "uni"], ["Guerilla Smocks 5", "U_OG_Guerilla3_1", 25, "uni"], ["Guerilla Smocks 6", "U_OG_Guerilla3_2", 25, "uni"], ["Guerilla Smocks 7", "U_OG_leader", 25, "uni"], ["Guerilla Smocks 1", "U_IG_Guerilla1_1", 25, "uni"], // Independent ["Guerilla Smocks 2", "U_IG_Guerilla2_1", 25, "uni"], ["Guerilla Smocks 3", "U_IG_Guerilla2_2", 25, "uni"], ["Guerilla Smocks 4", "U_IG_Guerilla2_3", 25, "uni"], ["Guerilla Smocks 5", "U_IG_Guerilla3_1", 25, "uni"], ["Guerilla Smocks 6", "U_IG_Guerilla3_2", 25, "uni"], ["Guerilla Smocks 7", "U_IG_leader", 25, "uni"], /*["Worker Coveralls", "U_C_WorkerCoveralls", 25, "uni"], // can only be worn by civilian units ["T-Shirt (Blue)", "U_C_Poor_1", 25, "uni"], ["Polo (Red/white)", "U_C_Poloshirt_redwhite", 25, "uni"], ["Polo (Salmon)", "U_C_Poloshirt_salmon", 25, "uni"], ["Polo (Tri-color)", "U_C_Poloshirt_tricolour", 25, "uni"], ["Polo (Navy)", "U_C_Poloshirt_blue", 25, "uni"], ["Polo (Burgundy)", "U_C_Poloshirt_burgundy", 25, "uni"], ["Polo (Blue/green)", "U_C_Poloshirt_stripped", 25, "uni"],*/ ["Polo (Competitor)", "U_Competitor", 25, "uni"], ["Polo (Rangemaster)", "U_Rangemaster", 25, "uni"], /*["Racing Suit (Black)", "U_C_Driver_1_black", 25, "uni"], // can only be worn by civilian units ["Racing Suit (Blue)", "U_C_Driver_1_blue", 25, "uni"], ["Racing Suit (Green)", "U_C_Driver_1_green", 25, "uni"], ["Racing Suit (Yellow)", "U_C_Driver_1_yellow", 25, "uni"], ["Racing Suit (Orange)", "U_C_Driver_1_orange", 25, "uni"], ["Racing Suit (Red)", "U_C_Driver_1_red", 25, "uni"], ["Racing Suit (White)", "U_C_Driver_1_white", 25, "uni"], ["Racing Suit (Fuel)", "U_C_Driver_1", 25, "uni"], ["Racing Suit (Bluking)", "U_C_Driver_2", 25, "uni"], ["Racing Suit (Redstone)", "U_C_Driver_3", 25, "uni"], ["Racing Suit (Vrana)", "U_C_Driver_4", 25, "uni"],*/ ["Tron Light Suit (Blue)", "U_B_Protagonist_VR", 5000, "uni"], ["Tron Light Suit (Red)", "U_O_Protagonist_VR", 5000, "uni"], ["Tron Light Suit (Green)", "U_I_Protagonist_VR", 5000, "uni"] ]; vestArray = compileFinal str [ ["Rebreather (NATO)", "V_RebreatherB", 200, "vest"], ["Rebreather (CSAT)", "V_RebreatherIR", 200, "vest"], ["Rebreather (AAF)", "V_RebreatherIA", 200, "vest"], ["Carrier Lite (Green)", "V_PlateCarrier1_rgr", -1, "vest"], ["Carrier Lite (Black)", "V_PlateCarrier1_blk", -1, "vest"], ["Carrier Rig (Green)", "V_PlateCarrier3_rgr", -1, "vest"], ["Carrier GL Rig (Green)", "V_PlateCarrierGL_rgr", -1, "vest"], ["Carrier GL Rig (Black)", "V_PlateCarrierGL_blk", -1, "vest"], ["Carrier GL Rig (MTP)", "V_PlateCarrierGL_mtp", -1, "vest"], ["Carrier Special Rig (Green)", "V_PlateCarrierSpec_rgr", -1, "vest"], ["Carrier Special Rig (Black)", "V_PlateCarrierSpec_blk", -1, "vest"], ["Carrier Special Rig (MTP)", "V_PlateCarrierSpec_mtp", -1, "vest"], ["GA Carrier Lite (Digi)", "V_PlateCarrierIA1_dgtl", -1, "vest"], ["GA Carrier Rig (Digi)", "V_PlateCarrierIA2_dgtl", -1, "vest"], ["GA Carrier GL Rig (Digi)", "V_PlateCarrierIAGL_dgtl", -1, "vest"], ["GA Carrier GL Rig (Olive)", "V_PlateCarrierIAGL_oli", -1, "vest"], ["LBV Harness", "V_HarnessO_brn", -1, "vest"], ["LBV Harness (Gray)", "V_HarnessO_gry", -1, "vest"], ["LBV Grenadier Harness", "V_HarnessOGL_brn", -1, "vest"], ["LBV Grenadier Harness (Gray)", "V_HarnessOGL_gry", -1, "vest"], ["ELBV Harness", "V_HarnessOSpec_brn", -1, "vest"], ["ELBV Harness (Gray)", "V_HarnessOSpec_gry", -1, "vest"], ["Slash Bandolier (Black)", "V_BandollierB_blk", -1, "vest"], ["Slash Bandolier (Coyote)", "V_BandollierB_cbr", -1, "vest"], ["Slash Bandolier (Green)", "V_BandollierB_rgr", -1, "vest"], ["Slash Bandolier (Khaki)", "V_BandollierB_khk", -1, "vest"], ["Slash Bandolier (Olive)", "V_BandollierB_oli", -1, "vest"], ["Chest Rig (Khaki)", "V_Chestrig_khk", -1, "vest"], ["Chest Rig (Green)", "V_Chestrig_rgr", -1, "vest"], ["Fighter Chestrig (Black)", "V_Chestrig_blk", -1, "vest"], ["Fighter Chestrig (Olive)", "V_Chestrig_oli", -1, "vest"], ["Tactical Vest (Black)", "V_TacVest_blk", -1, "vest"], ["Tactical Vest (Brown)", "V_TacVest_brn", -1, "vest"], ["Tactical Vest (Camo)", "V_TacVest_camo", -1, "vest"], ["Tactical Vest (Khaki)", "V_TacVest_khk", -1, "vest"], ["Tactical Vest (Olive)", "V_TacVest_oli", -1, "vest"], ["Raven Night Vest", "V_TacVestIR_blk", -1, "vest"] ]; backpackArray = compileFinal str [ //["Parachute", "B_Parachute", 200, "backpack"], ["Assault Pack (Black)", "B_AssaultPack_blk", 150, "backpack"], ["Assault Pack (Green)", "B_AssaultPack_rgr", 150, "backpack"], ["Assault Pack (MTP)", "B_AssaultPack_mcamo", 150, "backpack"], ["Assault Pack (Hex)", "B_AssaultPack_ocamo", 150, "backpack"], ["Field Pack (Black)", "B_FieldPack_blk", 200, "backpack"], ["Field Pack (Coyote)", "B_FieldPack_cbr", 200, "backpack"], ["Field Pack (Khaki)", "B_FieldPack_khk", 200, "backpack"], ["Field Pack (Urban)", "B_FieldPack_oucamo", 200, "backpack"], ["Kitbag (Coyote)", "B_Kitbag_cbr", 350, "backpack"], ["Kitbag (Green)", "B_Kitbag_rgr", 350, "backpack"], ["Kitbag (MTP)", "B_Kitbag_mcamo", 350, "backpack"], ["Kitbag (Sage)", "B_Kitbag_sgg", 350, "backpack"], ["Bergen (Black)", "B_Bergen_blk", 350, "backpack"], ["Bergen (Green)", "B_Bergen_rgr", 350, "backpack"], ["Bergen (MTP)", "B_Bergen_mcamo", 350, "backpack"], ["Bergen (Sage)", "B_Bergen_sgg", 350, "backpack"], ["Carryall (Khaki)", "B_Carryall_khk", 500, "backpack"], ["Carryall (MTP)", "B_Carryall_mcamo", 500, "backpack"], ["Carryall (Olive)", "B_Carryall_oli", 500, "backpack"], ["Carryall (Urban)", "B_Carryall_oucamo", 500, "backpack"] ]; genItemArray = compileFinal str [ ["Терминал БПА (NATO)", "B_UavTerminal", 1500, "gps"], ["Терминал БПА (CSAT)", "O_UavTerminal", 1500, "gps"], ["Терминал БПА (AAF)", "I_UavTerminal", 1500, "gps"], ["БПА квадрокоптер (NATO)", "B_UAV_01_backpack_F", 9500, "backpack"], ["БПА квадрокоптер (CSAT)", "O_UAV_01_backpack_F", 9500, "backpack"], ["БПА квадрокоптер (AAF)", "I_UAV_01_backpack_F", 9500, "backpack"], ["ЛЦУ(стац.) (NATO) [DLC]", "B_Static_Designator_01_weapon_F", 1000, "backpack"], ["ЛЦУ(стац.) (CSAT) [DLC]", "O_Static_Designator_02_weapon_F", 1000, "backpack"], ["GPS", "ItemGPS", 100, "gps"], ["Перевяз. пакет", "FirstAidKit", 25, "item"], ["Аптечка", "Medikit", 150, "item"], ["Инструмент", "ToolKit", 150, "item"], ["Миноискатель", "MineDetector", 100, "item"], ["ПВН", "NVGoggles", 100, "nvg"], ["Маска плавательная", "G_Diving", 100, "gogg"], ["Бинокль", "Binocular", 50, "binoc"], ["Дальномер", "Rangefinder", 150, "binoc"], ["ЛЦУ", "Laserdesignator", 1000, "binoc"], ["ХИС (синий)", "Chemlight_blue", 25, "mag"], ["ХИС (зел.)", "Chemlight_green", 25, "mag"], ["ХИС (желт.)", "Chemlight_yellow", 25, "mag"], ["ХИС (красн.)", "Chemlight_red", 25, "mag"] ]; allStoreMagazines = compileFinal str (call ammoArray + call throwputArray + call genItemArray); allRegularStoreItems = compileFinal str (call allGunStoreFirearms + call allStoreMagazines + call accessoriesArray); allStoreGear = compileFinal str (call headArray + call uniformArray + call vestArray + call backpackArray); genObjectsArray = compileFinal str [ ["Пуст. ящик для боеприп.", "Box_NATO_Ammo_F", 200, "ammocrate"], //["Metal Barrel", "Land_MetalBarrel_F", 25, "object"], //["Toilet Box", "Land_ToiletBox_F", 25, "object"], ["Фонарный столб (Соврем.)", "Land_LampHarbour_F", 100, "object"], ["Фонарный столб (Старый)", "Land_LampShabby_F", 100, "object"], ["Шлагбаум", "Land_BarGate_F", 150, "object"], ["Трубы", "Land_Pipes_Large_F", 200, "object"], ["Железобетонный проём", "Land_CncShelter_F", 200, "object"], ["Ограждение шоссе", "Land_Crash_barrier_F", 200, "object"], ["Бетонные Барьер", "Land_CncBarrier_F", 200, "object"], ["Бетонные Барьер (средний)", "Land_CncBarrierMedium_F", 350, "object"], ["Бетонные Барьер (большой)", "Land_CncBarrierMedium4_F", 500, "object"], ["Бетонный барьер воен.", "Land_Mil_ConcreteWall_F", 400, "object"], ["Пес. барьер (1 блок)", "Land_HBarrier_1_F", 150, "object"], ["Пес. барьер (3 блока)", "Land_HBarrier_3_F", 200, "object"], ["Пес. барьер (5 блоков)", "Land_HBarrier_5_F", 250, "object"], ["Пес. барьер Выс.(4 бл.)", "Land_HBarrierBig_F", 500, "object"], ["Пес. стена из бл. (4 ряд.)", "Land_HBarrierWall4_F", 400, "object"], ["Пес. стена из бл. (6 ряд.)", "Land_HBarrierWall6_F", 500, "object"], ["Наблюдательная вышка из бл.", "Land_HBarrierTower_F", 600, "object"], ["Бетонная стена", "Land_CncWall1_F", 400, "object"], ["Бетонная стена (большая)", "Land_CncWall4_F", 600, "object"], ["Военная бет. стена (Большая)", "Land_Mil_WallBig_4m_F", 600, "object"], //["Shoot House Wall", "Land_Shoot_House_Wall_F", 180, "object"], ["Кирпичная стена (малая)", "Land_Canal_WallSmall_10m_F", 400, "object"], ["Кирпична лесница", "Land_Canal_Wall_Stairs_F", 500, "object"], ["Забор из мешков (угол)", "Land_BagFence_Corner_F", 150, "object"], ["Забор из мешков (конец)", "Land_BagFence_End_F", 150, "object"], ["Забор из мешков (длинный)", "Land_BagFence_Long_F", 200, "object"], ["Забор из мешков (покругу)", "Land_BagFence_Round_F", 150, "object"], ["Забор из мешков (короткий)", "Land_BagFence_Short_F", 150, "object"], ["Бункер из мешков (малый)", "Land_BagBunker_Small_F", 250, "object"], ["Бункер из мешков (большой)", "Land_BagBunker_Large_F", 500, "object"], ["Башня-бункер из мешков", "Land_BagBunker_Tower_F", 1000, "object"], ["Военно-транспортный Пост", "Land_Cargo_Patrol_V1_F", 800, "object"], ["Военно-транспортная Вышка", "Land_Cargo_Tower_V1_F", 10000, "object"], ["Бетонная рампа", "Land_RampConcrete_F", 350, "object"], ["Бетонная рампа (Высокая)", "Land_RampConcreteHigh_F", 500, "object"], ["Строительные леса", "Land_Scaffolding_F", 250, "object"] ]; allGenStoreVanillaItems = compileFinal str (call genItemArray + call genObjectsArray + call allStoreGear); //Text name, classname, buy cost, spawn type, sell price (selling not implemented) or spawning color landArray = compileFinal str [ ["Карт", "C_Kart_01_F", 500, "vehicle"], ["Квадроцикл (Civilian)", "C_Quadbike_01_F", 600, "vehicle"], ["Квадроцикл (NATO)", "B_Quadbike_01_F", 650, "vehicle"], ["Квадроцикл (CSAT)", "O_Quadbike_01_F", 650, "vehicle"], ["Квадроцикл (AAF)", "I_Quadbike_01_F", 650, "vehicle"], ["Квадроцикл (FIA)", "B_G_Quadbike_01_F", 650, "vehicle"], ["Хетчбэк", "C_Hatchback_01_F", 800, "vehicle"], ["Хетчбэк (спорт.)", "C_Hatchback_01_sport_F", 1000, "vehicle"], ["SUV", "C_SUV_01_F", 1100, "vehicle"], ["Внедорожник", "C_Offroad_01_F", 1100, "vehicle"], ["Внедорожник (кмфл.)", "B_G_Offroad_01_F", 1250, "vehicle"], ["Внедорожник (ремонт)", "C_Offroad_01_repair_F", 5000, "vehicle"], ["Внедорожник с тяж.пулеметом", "B_G_Offroad_01_armed_F", 2500, "vehicle"], ["Грузовик", "C_Van_01_transport_F", 700, "vehicle"], ["Грузовик (кмфл.)", "B_G_Van_01_transport_F", 800, "vehicle"], ["Грузовик (коробочка)", "C_Van_01_box_F", 900, "vehicle"], ["Грузовик-заправщик", "C_Van_01_fuel_F", 5000, "vehicle"], ["Грузовик-заправщик (кмфл.)", "B_G_Van_01_fuel_F", 5000, "vehicle"], ["HEMTT тягач", "B_Truck_01_mover_F", 4000, "vehicle"], ["HEMTT грузовой", "B_Truck_01_box_F", 5000, "vehicle"], ["HEMTT транспортер", "B_Truck_01_transport_F", 6000, "vehicle"], ["HEMTT крытый", "B_Truck_01_covered_F", 7500, "vehicle"], ["HEMTT заправщик", "B_Truck_01_fuel_F", 10000, "vehicle"], ["HEMTT медицинский", "B_Truck_01_medical_F", 10000, "vehicle"], ["HEMTT ремонтный", "B_Truck_01_Repair_F", 10000, "vehicle"], ["HEMTT боеприпасник", "B_Truck_01_ammo_F", 10000, "vehicle"], ["Tempest устройство", "O_Truck_03_device_F", 4000, "vehicle"], ["Tempest транспортер", "O_Truck_03_transport_F", 6000, "vehicle"], ["Tempest крытый", "O_Truck_03_covered_F", 7500, "vehicle"], ["Tempest заправщик", "O_Truck_03_fuel_F", 10000, "vehicle"], ["Tempest медицинский", "O_Truck_03_medical_F", 10000, "vehicle"], ["Tempest ремонтный", "O_Truck_03_repair_F", 10000, "vehicle"], ["Tempest боеприпасник", "O_Truck_03_ammo_F", 10000, "vehicle"], ["Zamak транспортер", "I_Truck_02_transport_F", 4000, "vehicle"], ["Zamak крытый", "I_Truck_02_covered_F", 5000, "vehicle"], ["Zamak заправщик", "I_Truck_02_fuel_F", 10000, "vehicle"], ["Zamak медицинский", "I_Truck_02_medical_F", 10000, "vehicle"], ["Zamak ремонтный", "I_Truck_02_box_F", 10000, "vehicle"], ["Zamak боеприпасник", "I_Truck_02_ammo_F", 10000, "vehicle"], ["UGV Stomper (NATO)", "B_UGV_01_F", 2500, "vehicle"], ["UGV Stomper RCWS (NATO)", "B_UGV_01_rcws_F", 15000, "vehicle"], ["UGV Stomper (AAF)", "I_UGV_01_F", 2500, "vehicle"], ["UGV Stomper RCWS (AAF)", "I_UGV_01_rcws_F", 15000, "vehicle"], ["UGV Саиф (CSAT)", "O_UGV_01_F", 2500, "vehicle"], ["UGV Саиф RCWS (CSAT)", "O_UGV_01_rcws_F", 15000, "vehicle"] ]; armoredArray = compileFinal str [ ["Охотник", "B_MRAP_01_F", 4000, "vehicle"], ["Охотник (с пулем.)", "B_MRAP_01_hmg_F", 15000, "vehicle"], ["Охотник (с гранат.)", "B_MRAP_01_gmg_F", 17500, "vehicle"], ["Ифрит", "O_MRAP_02_F", 4000, "vehicle"], ["Ифрит (с пулем.)", "O_MRAP_02_hmg_F", 15000, "vehicle"], ["Ифрит (с гранат.)", "O_MRAP_02_gmg_F", 17500, "vehicle"], ["Страйдер", "I_MRAP_03_F", 4000, "vehicle"], ["Страйдер (с пулем.)", "I_MRAP_03_hmg_F", 15000, "vehicle"], ["Страйдер (с гранат.)", "I_MRAP_03_gmg_F", 17500, "vehicle"], ["MSE-3 Марид", "O_APC_Wheeled_02_rcws_F", 20000, "vehicle"], ["AMV-7 Маршал", "B_APC_Wheeled_01_cannon_F", 20000, "vehicle"], ["AFV-4 Горгона", "I_APC_Wheeled_03_cannon_F", 20000, "vehicle"] ]; tanksArray = compileFinal str [ ["CRV-6e Рысь", "B_APC_Tracked_01_CRV_F", 22500, "vehicle"], ["IFV-6c Пантера", "B_APC_Tracked_01_rcws_F", 25000, "vehicle"], ["FV-720 Мора", "I_APC_tracked_03_cannon_F", 27500, "vehicle"], ["BTR-K Камыш", "O_APC_Tracked_02_cannon_F", 28000, "vehicle"], ["IFV-6a Гепард ПВО", "B_APC_Tracked_01_AA_F", 28000, "vehicle"], ["ZSU-39 Тигр ПВО", "O_APC_Tracked_02_AA_F", 28000, "vehicle"], ["M2A1 Сламмер", "B_MBT_01_cannon_F", 35000, "vehicle"], ["M2A4 Сламмер (с пулем.)", "B_MBT_01_TUSK_F", 35000, "vehicle"], // Commander gun variant ["T-100 Варсук", "O_MBT_02_cannon_F", 35000, "vehicle"], ["MBT-52 Кума", "I_MBT_03_cannon_F", 35000, "vehicle"] ]; helicoptersArray = compileFinal str [ ["M-900 гражданский", "C_Heli_Light_01_civil_F", 4000, "vehicle"], // MH-6, no flares ["MH-9 Колибри", "B_Heli_Light_01_F", 5000, "vehicle"], // MH-6 ["PO-30 Касатка (черн.)", "O_Heli_Light_02_unarmed_F", 7000, "vehicle"], // Ka-60 ["WY-55 Хеллкэт (зел.)", "I_Heli_light_03_unarmed_F", 7000, "vehicle"], // AW159 ["Mи-290 Тару (Подъемник) [DLC]", "O_Heli_Transport_04_F", 7500, "vehicle"], // CH-54 ["Mи-290 Тару (Грузовой) [DLC]", "O_Heli_Transport_04_box_F", 8000, "vehicle"], ["Mи-290 Тару (Заправщик) [DLC]", "O_Heli_Transport_04_fuel_F", 8500, "vehicle"], ["Mи-290 Тару (Сиденья) [DLC]", "O_Heli_Transport_04_bench_F", 9000, "vehicle"], ["Mи-290 Тару (Транспортер) [DLC]", "O_Heli_Transport_04_covered_F", 9500, "vehicle"], ["CH-67 Гурон (черн.) [DLC]", "B_Heli_Transport_03_unarmed_F", 10000, "vehicle"], // CH-47 ["CH-49 Мохаук", "I_Heli_Transport_02_F", 10000, "vehicle"], // AW101 ["Mи-290 Тару (Медицинский) [DLC]", "O_Heli_Transport_04_medevac_F",12500, "vehicle"], ["Mи-290 Тару (Ремотник) [DLC]", "O_Heli_Transport_04_repair_F", 15000, "vehicle"], ["Mи-290 Тару (Боеприпасник) [DLC]", "O_Heli_Transport_04_ammo_F", 25000, "vehicle"], ["UH-80 Гост Хоук (черн.)", "B_Heli_Transport_01_F", 25000, "vehicle"], // UH-60 Stealth with 2 side miniguns ["UH-80 Гост Хоук (зел. трасс.)", "B_Heli_Transport_01_camo_F", 25000, "vehicle"], // UH-60 Stealth with 2 side miniguns (green camo) ["CH-67 Гурон (вооруж.) [DLC]", "B_Heli_Transport_03_F", 30000, "vehicle"], // CH-47 with 2 side miniguns ["AH-9 Пауни", "B_Heli_Light_01_armed_F", 30000, "vehicle"], // Armed AH-6 ["PO-30 Касатка (вооруж., черн.)", "O_Heli_Light_02_v2_F", 30000, "vehicle"], // Armed Ka-60 with orca paintjob ["PO-30 Касатка (вооруж., гекс.)", "O_Heli_Light_02_F", 35000, "vehicle"], // Armed Ka-60 ["WY-55 Хеллкет (вооруж.)", "I_Heli_light_03_F", 40000, "vehicle"], // Armed AW159 ["AH-99 Блэкфут", "B_Heli_Attack_01_F", 100000, "vehicle"], // RAH-66 with gunner ["Mи-48 Кайман (гекс.)", "O_Heli_Attack_02_F", 90000, "vehicle"], // Mi-28 with gunner ["Mи-48 Кайман (черн.)", "O_Heli_Attack_02_black_F", 90000, "vehicle"] // Mi-28 with gunner (black camo) ]; planesArray = compileFinal str [ ["A-143 Канюк (истреб.)", "I_Plane_Fighter_03_AA_F", 60000, "vehicle"], ["A-143 Канюк (штурмовик)", "I_Plane_Fighter_03_CAS_F", 60000, "vehicle"], ["A-164 Вайпаут (штурмовик)", "B_Plane_CAS_01_F", 60000, "vehicle"], ["To-199 Неофрон (штурмовик)", "O_Plane_CAS_02_F", 90000, "vehicle"], ["БПЛА MQ4A Грейхоук (ракетный) ", "B_UAV_02_F", 80000, "vehicle"], ["БПЛА MQ4A Грейхоук (бомбовый)", "B_UAV_02_CAS_F", 60000, "vehicle"], // Bomber UAVs are a lot harder to use, hence why they are cheaper than Missile ones ["БПЛА K40 Абабил-3 (ракетный) (CSAT)", "O_UAV_02_F", 80000, "vehicle"], ["БПЛА K40 Абабил-3 (бомбовый) (CSAT)", "O_UAV_02_CAS_F", 60000, "vehicle"], ["БПЛА K40 Абабил-3 (ракетный) (AAF)", "I_UAV_02_F", 80000, "vehicle"], ["БПЛА K40 Абабил-3 (бомбовый) (AAF)", "I_UAV_02_CAS_F", 60000, "vehicle"] ]; boatsArray = compileFinal str [ ["Спасательная лодка", "C_Rubberboat", 500, "boat"], ["Спасательная лодка (NATO)", "B_Lifeboat", 500, "boat"], ["Спасательная лодка (CSAT)", "O_Lifeboat", 500, "boat"], ["Штурмовой катер (NATO)", "B_Boat_Transport_01_F", 600, "boat"], ["Штурмовой катер (CSAT)", "O_Boat_Transport_01_F", 600, "boat"], ["Штурмовой катер (AAF)", "I_Boat_Transport_01_F", 600, "boat"], ["Штурмовой катер (FIA)", "B_G_Boat_Transport_01_F", 600, "boat"], ["Катер", "C_Boat_Civil_01_F", 1000, "boat"], ["Катер (спасатель)", "C_Boat_Civil_rescue_01_F", 900, "boat"], ["Катер (полицейский)", "C_Boat_Civil_police_01_F", 1250, "boat"], ["Быстроходный катер (с пулем.) (CSAT)", "O_Boat_Armed_01_hmg_F", 4000, "boat"], ["Быстроходный катер (с миниганом) (NATO)", "B_Boat_Armed_01_minigun_F", 4000, "boat"], ["Быстроходный катер (с миниганом) (AAF)", "I_Boat_Armed_01_minigun_F", 4000, "boat"], ["Подводная лодка (NATO)", "B_SDV_01_F", 1000, "submarine"], ["Подводная лодка (CSAT)", "O_SDV_01_F", 1000, "submarine"], ["Подводная лодка (AAF)", "I_SDV_01_F", 1000, "submarine"] ]; allVehStoreVehicles = compileFinal str (call landArray + call armoredArray + call tanksArray + call helicoptersArray + call planesArray + call boatsArray); uavArray = compileFinal str [ "UAV_02_base_F", "UGV_01_base_F" ]; noColorVehicles = compileFinal str [ // Deprecated ]; rgbOnlyVehicles = compileFinal str [ // Deprecated ]; _color = "#(rgb,1,1,1)color"; _texDir = "client\images\vehicleTextures\"; _kartDir = "\A3\soft_f_kart\Kart_01\Data\"; _mh9Dir = "\A3\air_f\Heli_Light_01\Data\"; _mohawkDir = "\A3\air_f_beta\Heli_Transport_02\Data\"; _taruDir = "\A3\air_f_heli\Heli_Transport_04\Data\"; colorsArray = compileFinal str [ [ // Main colors "All", [ ["Black", _color + "(0.01,0.01,0.01,1)"], // #(argb,8,8,3)color(0.1,0.1,0.1,0.1) ["Gray", _color + "(0.15,0.151,0.152,1)"], // #(argb,8,8,3)color(0.5,0.51,0.512,0.3) ["White", _color + "(0.75,0.75,0.75,1)"], // #(argb,8,8,3)color(1,1,1,0.5) ["Dark Blue", _color + "(0,0.05,0.15,1)"], // #(argb,8,8,3)color(0,0.3,0.6,0.05) ["Blue", _color + "(0,0.03,0.5,1)"], // #(argb,8,8,3)color(0,0.2,1,0.75) ["Teal", _color + "(0,0.3,0.3,1)"], // #(argb,8,8,3)color(0,1,1,0.15) ["Green", _color + "(0,0.5,0,1)"], // #(argb,8,8,3)color(0,1,0,0.15) ["Yellow", _color + "(0.5,0.4,0,1)"], // #(argb,8,8,3)color(1,0.8,0,0.4) ["Orange", _color + "(0.4,0.09,0,1)"], // #(argb,8,8,3)color(1,0.5,0,0.4) ["Red", _color + "(0.45,0.005,0,1)"], // #(argb,8,8,3)color(1,0.1,0,0.3) ["Pink", _color + "(0.5,0.03,0.3,1)"], // #(argb,8,8,3)color(1,0.06,0.6,0.5) ["Purple", _color + "(0.1,0,0.3,1)"], // #(argb,8,8,3)color(0.8,0,1,0.1) ["NATO Tan", _texDir + "nato.paa"], // #(argb,8,8,3)color(0.584,0.565,0.515,0.3) ["CSAT Brown", _texDir + "csat.paa"], // #(argb,8,8,3)color(0.624,0.512,0.368,0.3) ["AAF Green", _texDir + "aaf.paa"], // #(argb,8,8,3)color(0.546,0.59,0.363,0.2) ["Bloodshot", _texDir + "bloodshot.paa"], ["Carbon", _texDir + "carbon.paa"], ["Confederate", _texDir + "confederate.paa"], ["Denim", _texDir + "denim.paa"], ["Digital", _texDir + "digi.paa"], ["Digital Black", _texDir + "digi_black.paa"], ["Digital Desert", _texDir + "digi_desert.paa"], ["Digital Woodland", _texDir + "digi_wood.paa"], ["Doritos", _texDir + "doritos.paa"], ["Drylands", _texDir + "drylands.paa"], ["Hello Kitty", _texDir + "hellokitty.paa"], ["Hex", _texDir + "hex.paa"], ["Hippie", _texDir + "hippie.paa"], ["ISIS", _texDir + "isis.paa"], ["Leopard", _texDir + "leopard.paa"], ["Mountain Dew", _texDir + "mtndew.paa"], ["'Murica", _texDir + "murica.paa"], ["Nazi", _texDir + "nazi.paa"], ["Orange Camo", _texDir + "camo_orange.paa"], ["Pink Camo", _texDir + "camo_pink.paa"], ["Pride", _texDir + "pride.paa"], ["Psych", _texDir + "psych.paa"], ["Red Camo", _texDir + "camo_red.paa"], ["Rusty", _texDir + "rusty.paa"], ["Sand", _texDir + "sand.paa"], ["Snake", _texDir + "snake.paa"], ["Stripes", _texDir + "stripes.paa"], ["Stripes 2", _texDir + "stripes2.paa"], ["Stripes 3", _texDir + "stripes3.paa"], ["Swamp", _texDir + "swamp.paa"], ["Tiger", _texDir + "tiger.paa"], ["Trippy", _texDir + "rainbow.paa"], ["Union Jack", _texDir + "unionjack.paa"], ["Urban", _texDir + "urban.paa"], ["Weed", _texDir + "weed.paa"], ["Woodland", _texDir + "woodland.paa"], ["Woodland Dark", _texDir + "wooddark.paa"], ["Woodland Tiger", _texDir + "woodtiger.paa"] ] ], [ // Kart colors "Kart_01_Base_F", [ ["Black (Kart)", [[0, _kartDir + "kart_01_base_black_co.paa"]]], ["White (Kart)", [[0, _kartDir + "kart_01_base_white_co.paa"]]], ["Blue (Kart)", [[0, _kartDir + "kart_01_base_blue_co.paa"]]], ["Green (Kart)", [[0, _kartDir + "kart_01_base_green_co.paa"]]], ["Yellow (Kart)", [[0, _kartDir + "kart_01_base_yellow_co.paa"]]], ["Orange (Kart)", [[0, _kartDir + "kart_01_base_orange_co.paa"]]], ["Red (Kart)", [[0, _kartDir + "kart_01_base_red_co.paa"]]] ] ], [ // MH-9 colors "Heli_Light_01_base_F", [ ["AAF Camo (MH-9)", [[0, _mh9Dir + "heli_light_01_ext_indp_co.paa"]]], ["Blue 'n White (MH-9)", [[0, _mh9Dir + "heli_light_01_ext_blue_co.paa"]]], ["Blueline (MH-9)", [[0, _mh9Dir + "Skins\heli_light_01_ext_blueline_co.paa"]]], ["Cream Gravy (MH-9)", [[0, _mh9Dir + "heli_light_01_ext_co.paa"]]], ["Digital (MH-9)", [[0, _mh9Dir + "Skins\heli_light_01_ext_digital_co.paa"]]], ["Elliptical (MH-9)", [[0, _mh9Dir + "Skins\heli_light_01_ext_elliptical_co.paa"]]], ["Furious (MH-9)", [[0, _mh9Dir + "Skins\heli_light_01_ext_furious_co.paa"]]], ["Graywatcher (MH-9)", [[0, _mh9Dir + "Skins\heli_light_01_ext_graywatcher_co.paa"]]], ["ION (MH-9)", [[0, _mh9Dir + "heli_light_01_ext_ion_co.paa"]]], ["Jeans (MH-9)", [[0, _mh9Dir + "Skins\heli_light_01_ext_jeans_co.paa"]]], ["Light (MH-9)", [[0, _mh9Dir + "Skins\heli_light_01_ext_light_co.paa"]]], ["Shadow (MH-9)", [[0, _mh9Dir + "Skins\heli_light_01_ext_shadow_co.paa"]]], ["Sheriff (MH-9)", [[0, _mh9Dir + "Skins\heli_light_01_ext_sheriff_co.paa"]]], ["Speedy (MH-9)", [[0, _mh9Dir + "Skins\heli_light_01_ext_speedy_co.paa"]]], ["Sunset (MH-9)", [[0, _mh9Dir + "Skins\heli_light_01_ext_sunset_co.paa"]]], ["Vrana (MH-9)", [[0, _mh9Dir + "Skins\heli_light_01_ext_vrana_co.paa"]]], ["Wasp (MH-9)", [[0, _mh9Dir + "Skins\heli_light_01_ext_wasp_co.paa"]]], ["Wave (MH-9)", [[0, _mh9Dir + "Skins\heli_light_01_ext_wave_co.paa"]]] ] ], [ // Mohawk colors "Heli_Transport_02_base_F", [ ["Dahoman (Mohawk)", [ [0, _mohawkDir + "Skins\heli_transport_02_1_dahoman_co.paa"], [1, _mohawkDir + "Skins\heli_transport_02_2_dahoman_co.paa"], [2, _mohawkDir + "Skins\heli_transport_02_3_dahoman_co.paa"] ]], ["ION (Mohawk)", [ [0, _mohawkDir + "Skins\heli_transport_02_1_ion_co.paa"], [1, _mohawkDir + "Skins\heli_transport_02_2_ion_co.paa"], [2, _mohawkDir + "Skins\heli_transport_02_3_ion_co.paa"] ]] ] ], [ // Taru base colors "Heli_Transport_04_base_F", [ ["Black (Taru)", [ [0, _taruDir + "heli_transport_04_base_01_black_co.paa"], [1, _taruDir + "heli_transport_04_base_02_black_co.paa"], [2, _taruDir + "heli_transport_04_pod_ext01_black_co.paa"], [3, _taruDir + "heli_transport_04_pod_ext02_black_co.paa"] ]] ] ], [ // Taru bench colors "O_Heli_Transport_04_bench_F", [ ["Black (Taru)", [[2, _taruDir + "heli_transport_04_bench_black_co.paa"]]] ] ], [ // Taru fuel colors "O_Heli_Transport_04_fuel_F", [ ["Black (Taru)", [[2, _taruDir + "heli_transport_04_fuel_black_co.paa"]]] ] ] ]; //General Store Item List //Display Name, Class Name, Description, Picture, Buy Price, Sell Price. // ["Medical Kit", "medkits", localize "STR_WL_ShopDescriptions_MedKit", "client\icons\medkit.paa", 400, 200], // not needed since there are First Ait Kits customPlayerItems = compileFinal str [ ["Бутылка воды", "water", localize "STR_WL_ShopDescriptions_Water", "client\icons\waterbottle.paa", 30, 15], ["Консервы", "cannedfood", localize "STR_WL_ShopDescriptions_CanFood", "client\icons\cannedfood.paa", 30, 15], ["Рем.Комплект", "repairkit", localize "STR_WL_ShopDescriptions_RepairKit", "client\icons\briefcase.paa", 500, 250], ["Канистра (Полная)", "jerrycanfull", localize "STR_WL_ShopDescriptions_fuelFull", "client\icons\jerrycan.paa", 150, 75], ["Канистра (Пустая)", "jerrycanempty", localize "STR_WL_ShopDescriptions_fuelEmpty", "client\icons\jerrycan.paa", 50, 25], ["Телепорт", "spawnbeacon", localize "STR_WL_ShopDescriptions_spawnBeacon", "client\icons\spawnbeacon.paa", 4000, 750], ["Укрытие", "camonet", localize "STR_WL_ShopDescriptions_Camo", "client\icons\camonet.paa", 200, 100], ["Сливной Шланг", "syphonhose", localize "STR_WL_ShopDescriptions_SyphonHose", "client\icons\syphonhose.paa", 200, 100], ["Энергетик", "energydrink", localize "STR_WL_ShopDescriptions_Energy_Drink", "client\icons\energydrink.paa", 100, 50], ["Сейф", "warchest", localize "STR_WL_ShopDescriptions_Warchest", "client\icons\warchest.paa", 1000, 500] ]; call compile preprocessFileLineNumbers "mapConfig\storeOwners.sqf"; storeConfigDone = compileFinal "true";